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Interactive multi-view video streaming (IMVS) services permit to remotely immerse within a 3D scene. This is possible by transmitting a set of reference camera views (anchor views), which are used by the clients to freely navigate in the scene and possibly synthesize additional viewpoints of interest. From a networking perspective, the big challenge in IMVS systems is to deliver to each client the best set of anchor views that maximizes the navigation quality, minimizes the view-switching delay and yet satisfies the network constraints. Integrating adaptive streaming solutions in free-viewpoint systems offers a promising solution to deploy IMVS in large and heterogeneous scenarios, as long as the multi-view video representations on the server are properly selected. We therefore propose to optimize the multi-view data at the server by minimizing the overall resource requirements, yet offering a good navigation quality to the different users. We propose a video representation set optimization for multiview adaptive streaming systems and we show that it is NP-hard. We therefore introduce the concept of multi-view navigation segment that permits to cast the video representation set selection as an integer linear programming problem with a bounded computational complexity. We then show that the proposed solution reduces the computational complexity while preserving optimality in most of the 3D scenes. We then provide simulation results for different classes of users and show the gain offered by an optimal multi-view video representation selection compared to recommended representation sets (e.g., Netflix and Apple ones) or to a baseline representation selection algorithm where the encoding parameters are decided a priori for all the views.
We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients. However, this
To enable Interactive multiview video systems with a minimum view-switching delay, multiple camera views are sent to the users, which are used as reference images to synthesize additional virtual views via depth-image-based rendering. In practice, ba
Adaptive Bit Rate (ABR) decision plays a crucial role for ensuring satisfactory Quality of Experience (QoE) in video streaming applications, in which past network statistics are mainly leveraged for future network bandwidth prediction. However, most
Adaptive streaming addresses the increasing and heterogenous demand of multimedia content over the Internet by offering several encod
In multiview applications, multiple cameras acquire the same scene from different viewpoints and generally produce correlated video streams. This results in large amounts of highly redundant data. In order to save resources, it is critical to handle