ترغب بنشر مسار تعليمي؟ اضغط هنا

Multiparty Compatibility for Concurrent Objects

138   0   0.0 ( 0 )
 نشر من قبل EPTCS
 تاريخ النشر 2016
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English
 تأليف Roly Perera




اسأل ChatGPT حول البحث

Objects and actors are communicating state machines, offering and consuming different services at different points in their lifecycle. Two complementary challenges arise when programming such systems. When objects interact, their state machines must be compatible, so that services are requested only when they are available. Dually, when objects refine other objects, their state machines must be compliant, so that services are honoured whenever they are promised. In this paper we show how the idea of multiparty compatibility from the session types literature can be applied to both of these problems. We present an untyped language in which concurrent objects are checked automatically for compatibility and compliance. For simple objects, checking can be exhaustive and has the feel of a type system. More complex objects can be partially validated via test cases, leading to a methodology closer to continuous testing. Our proof-of-concept implementation is limited in some important respects, but demonstrates the potential value of the approach and the relationship to existing software development practices.

قيم البحث

اقرأ أيضاً

86 - Fangyi Zhou 2020
With distributed computing becoming ubiquitous in the modern era, safe distributed programming is an open challenge. To address this, multiparty session types (MPST) provide a typing discipline for message-passing concurrency, guaranteeing communicat ion safety properties such as deadlock freedom. While originally MPST focus on the communication aspects, and employ a simple typing system for communication payloads, communication protocols in the real world usually contain constraints on the payload. We introduce refined multiparty session types (RMPST), an extension of MPST, that express data dependent protocols via refinement types on the data types. We provide an implementation of RMPST, in a toolchain called Session*, using Scribble, a multiparty protocol description toolchain, and targeting F*, a verification-oriented functional programming language. Users can describe a protocol in Scribble and implement the endpoints in F* using refinement-typed APIs generated from the protocol. The F* compiler can then statically verify the refinements. Moreover, we use a novel approach of callback-styled API generation, providing static linearity guarantees with the inversion of control. We evaluate our approach with real world examples and show that it has little overhead compared to a naive implementation, while guaranteeing safety properties from the underlying theory.
126 - Joana Campos 2011
There is often a sort of a protocol associated to each class, stating when and how certain methods should be called. Given that this protocol is, if at all, described in the documentation accompanying the class, current mainstream object-oriented lan guages cannot provide for the verification of client code adherence against the sought class behaviour. We have defined a class-based concurrent object-oriented language that formalises such protocols in the form of usage types. Usage types are attached to class definitions, allowing for the specification of (1) the available methods, (2) the tests clients must perform on the result of methods, and (3) the object status - linear or shared - all of which depend on the objects state. Our work extends the recent approach on modular session types by eliminating channel operations, and defining the method call as the single communication primitive in both sequential and concurrent settings. In contrast to previous works, we define a single category for objects, instead of distinct categories for linear and for shared objects, and let linear objects evolve into shared ones. We introduce a standard sync qualifier to prevent thread interference in certain operations on shared objects. We formalise the language syntax, the operational semantics, and a type system that enforces by static typing that methods are called only when available, and by a single client if so specified in the usage type. We illustrate the language via a complete example.
165 - Salvador Tamarit 2017
Obtaining good performance when programming heterogeneous computing platforms poses significant challenges. We present a program transformation environment, implemented in Haskell, where architecture-agnostic scientific C code with semantic annotatio ns is transformed into functionally equivalent code better suited for a given platform. The transformation steps are represented as rules that can be fired when certain syntactic and semantic conditions are fulfilled. These rules are not hard-wired into the rewriting engine: they are written in a C-like language and are automatically processed and incorporated into the rewriting engine. That makes it possible for end-users to add their own rules or to provide sets of rules that are adapted to certain specific domains or purposes.
A challenge for programming language research is to design and implement multi-threaded low-level languages providing static guarantees for memory safety and freedom from data races. Towards this goal, we present a concurrent language employing safe region-based memory management and hierarchical locking of regions. Both regions and locks are treated uniformly, and the language supports ownership transfer, early deallocation of regions and early release of locks in a safe manner.
We present a programming methodology and runtime performance case study comparing the declarative data flow coordination language S-Net with Intels Concurrent Collections (CnC). As a coordination language S-Net achieves a near-complete separation of concerns between sequential software components implemented in a separate algorithmic language and their parallel orchestration in an asynchronous data flow streaming network. We investigate the merits of S-Net and CnC with the help of a relevant and non-trivial linear algebra problem: tiled Cholesky decomposition. We describe two alternative S-Net implementations of tiled Cholesky factorization and compare them with two CnC implementations, one with explicit performance tuning and one without, that have previously been used to illustrate Intel CnC. Our experiments on a 48-core machine demonstrate that S-Net manages to outperform CnC on this problem.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا