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MMS (Multimedia Messaging Service) is the next generation of messaging services in multimedia mobile communications. MMS enables messaging with full multimedia content including images, audios, videos, texts and data, from client to client or e-mail. MMS is based on WAP technology, so it is technology independent. This means that enabling messages from a GSM/GPRS network to be sent to a TDMA or WCDMA network. In this paper a methodology for implementing MMS client on embedded platforms especially on Wince OS is described.
Recently a lot of multimedia applications are emerging on portable appliances. They require both the flexibility of upgradeable devices (traditionally software based) and a powerful computing engine (typically hardware). In this context, programmable
With the increasing use of the internet and the ease of exchange of multimedia content, the protection of ownership rights has become a significant concern. Watermarking is an efficient means for this purpose. In many applications, real-time watermar
Mobile and embedded platforms are increasingly required to efficiently execute computationally demanding DNNs across heterogeneous processing elements. At runtime, the available hardware resources to DNNs can vary considerably due to other concurrent
Computer Vision, either alone or combined with other technologies such as radar or Lidar, is one of the key technologies used in Advanced Driver Assistance Systems (ADAS). Its role understanding and analysing the driving scene is of great importance
Traditional heterogeneous parallel algorithms, designed for heterogeneous clusters of workstations, are based on the assumption that the absolute speed of the processors does not depend on the size of the computational task. This assumption proved in