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Providing fault-tolerance for long-running GPU-intensive jobs requires application-specific solutions, and often involves saving the state of complex data structures spread among many graphics libraries. This work describes a mechanism for transparent GPU-independent checkpoint-restart of 3D graphics. The approach is based on a record-prune-replay paradigm: all OpenGL calls relevant to the graphics driver state are recorded; calls not relevant to the internal driver state as of the last graphics frame prior to checkpoint are discarded; and the remaining calls are replayed on restart. A previous approach for OpenGL 1.5, based on a shadow device driver, required more than 78,000 lines of OpenGL-specific code. In contrast, the new approach, based on record-prune-replay, is used to implement the same case in just 4,500 lines of code. The speed of this approach varies between 80 per cent and nearly 100 per cent of the speed of the native hardware acceleration for OpenGL 1.5, as measured when running the ioquake3 game under Linux. This approach has also been extended to demonstrate checkpointing of OpenGL 3.0 for the first time, with a demonstration for PyMol, for molecular visualization.
InfiniBand is widely used for low-latency, high-throughput cluster computing. Saving the state of the InfiniBand network as part of distributed checkpointing has been a long-standing challenge for researchers. Because of a lack of a solution, typical
It is common today to deploy complex software inside a virtual machine (VM). Snapshots provide rapid deployment, migration between hosts, dependability (fault tolerance), and security (insulating a guest VM from the host). Yet, for each virtual machi
Fault tolerance for the upcoming exascale generation has long been an area of active research. One of the components of a fault tolerance strategy is checkpointing. Petascale-level checkpointing is demonstrated through a new mechanism for virtualizat
Unified Virtual Memory (UVM) was recently introduced on recent NVIDIA GPUs. Through software and hardware support, UVM provides a coherent shared memory across the entire heterogeneous node, migrating data as appropriate. The older CUDA programming s
The share of the top 500 supercomputers with NVIDIA GPUs is now over 25% and continues to grow. While fault tolerance is a critical issue for supercomputing, there does not currently exist an efficient, scalable solution for CUDA applications on NVID