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When granular systems are modeled by frictionless hard spheres, particle-particle collisions are considered as instantaneous events. This implies that while the velocities change according to the collision rule, the positions of the particles are the same before and after such an event. We show that depending on the material and system parameters, this assumption may fail. For the case of viscoelastic particles we present a universal condition which allows to assess whether the hard-sphere modeling and, thus, event-driven Molecular Dynamics simulations are justified.
A novel stochastic fluid model is proposed with non-ideal structure factor consistent with compressibility, and adjustable transport coefficients. This Stochastic Hard Sphere Dynamics (SHSD) algorithm is a modification of the Direct Simulation Monte
Simulated granular packings with different particle friction coefficient mu are examined. The distribution of the particle-particle and particle-wall normal and tangential contact forces P(f) are computed and compared with existing experimental data.
We use a two-level simulation method to analyse the critical point associated with demixing of binary hard sphere mixtures. The method exploits an accurate coarse-grained model with two-body and three-body effective interactions. Using this model wit
Direct measurements of the acceleration of spheres and disks impacting granular media reveal simple power law scalings along with complex dynamics which bear the signatures of both fluid and solid behavior. The penetration depth scales linearly with
A system of hard spheres exhibits physics that is controlled only by their density. This comes about because the interaction energy is either infinite or zero, so all allowed configurations have exactly the same energy. The low density phase is liqui