ترغب بنشر مسار تعليمي؟ اضغط هنا

Prisoners Dilemma on Graphs with Large Girth

281   0   0.0 ( 0 )
 نشر من قبل Vahideh Manshadi
 تاريخ النشر 2011
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

We study the evolution of cooperation in populations where individuals play prisoners dilemma on a network. Every node of the network corresponds on an individual choosing whether to cooperate or defect in a repeated game. The players revise their actions by imitating those neighbors who have higher payoffs. We show that when the interactions take place on graphs with large girth, cooperation is more likely to emerge. On the flip side, in graphs with many cycles of length 3 and 4, defection spreads more rapidly. One of the key ideas of our analysis is that our dynamics can be seen as a perturbation of the voter model. We write the transition kernel of the corresponding Markov chain in terms of the pairwise correlations in the voter model. We analyze the pairwise correlation and show that in graphs with relatively large girth, cooperators cluster and help each other.

قيم البحث

اقرأ أيضاً

103 - Robert D. Young 2017
Two-player games have had a long and fruitful history of applications stretching across the social, biological, and physical sciences. Most applications of two-player games assume synchronous decisions or moves even when the games are iterated. But d ifferent strategies may emerge as preferred when the decisions or moves are sequential, or the games are iterated. Zero-determinant strategies developed by Press and Dyson are a new class of strategies that have been developed for synchronous two-player games, most notably the iterated prisoners dilemma. Here we apply the Press-Dyson analysis to sequential or asynchronous two-player games. We focus on the asynchronous prisoners dilemma. As a first application of the Press-Dyson analysis of the asynchronous prisoners dilemma, tit-for-tat is shown to be an efficient defense against extortionate zero-determinant strategies. Nice strategies like tit-for-tat are also shown to lead to Pareto optimal payoffs for both players in repeated prisoners dilemma.
Attributed graphs model real networks by enriching their nodes with attributes accounting for properties. Several techniques have been proposed for partitioning these graphs into clusters that are homogeneous with respect to both semantic attributes and to the structure of the graph. However, time and space complexities of state of the art algorithms limit their scalability to medium-sized graphs. We propose SToC (for Semantic-Topological Clustering), a fast and scalable algorithm for partitioning large attributed graphs. The approach is robust, being compatible both with categorical and with quantitative attributes, and it is tailorable, allowing the user to weight the semantic and topological components. Further, the approach does not require the user to guess in advance the number of clusters. SToC relies on well known approximation techniques such as bottom-k sketches, traditional graph-theoretic concepts, and a new perspective on the composition of heterogeneous distance measures. Experimental results demonstrate its ability to efficiently compute high-quality partitions of large scale attributed graphs.
We show that every n-vertex cubic graph with girth at least g have domination number at most 0.299871n+O(n/g)<3n/10+O(n/g).
An induced forest of a graph G is an acyclic induced subgraph of G. The present paper is devoted to the analysis of a simple randomised algorithm that grows an induced forest in a regular graph. The expected size of the forest it outputs provides a l ower bound on the maximum number of vertices in an induced forest of G. When the girth is large and the degree is at least 4, our bound coincides with the best bound known to hold asymptotically almost surely for random regular graphs. This results in an alternative proof for the random case.
Influence maximization, defined as a problem of finding a set of seed nodes to trigger a maximized spread of influence, is crucial to viral marketing on social networks. For practical viral marketing on large scale social networks, it is required tha t influence maximization algorithms should have both guaranteed accuracy and high scalability. However, existing algorithms suffer a scalability-accuracy dilemma: conventional greedy algorithms guarantee the accuracy with expensive computation, while the scalable heuristic algorithms suffer from unstable accuracy. In this paper, we focus on solving this scalability-accuracy dilemma. We point out that the essential reason of the dilemma is the surprising fact that the submodularity, a key requirement of the objective function for a greedy algorithm to approximate the optimum, is not guaranteed in all conventional greedy algorithms in the literature of influence maximization. Therefore a greedy algorithm has to afford a huge number of Monte Carlo simulations to reduce the pain caused by unguaranteed submodularity. Motivated by this critical finding, we propose a static greedy algorithm, named StaticGreedy, to strictly guarantee the submodularity of influence spread function during the seed selection process. The proposed algorithm makes the computational expense dramatically reduced by two orders of magnitude without loss of accuracy. Moreover, we propose a dynamical update strategy which can speed up the StaticGreedy algorithm by 2-7 times on large scale social networks.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا