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This paper describes Picats planner, its implementation, and planning models for several domains used in International Planning Competition (IPC) 2014. Picats planner is implemented by use of tabling. During search, every state encountered is tabled, and tabled states are used to effectively perform resource-bounded search. In Picat, structured data can be used to avoid enumerating all possible permutations of objects, and term sharing is used to avoid duplication of common state data. This paper presents several modeling techniques through the example models, ranging from designing state representations to facilitate data sharing and symmetry breaking, encoding actions with operations for efficient precondition checking and state updating, to incorporating domain knowledge and heuristics. Broadly, this paper demonstrates the effectiveness of tabled logic programming for planning, and argues the importance of modeling despite recent significant progress in domain-independent PDDL planners.
107 - Neng-Fa Zhou 2014
Picat, a new member of the logic programming family, follows a different doctrine than Prolog in offering the core logic programming concepts: arrays and maps as built-in data types; implicit pattern matching with explicit unification and explicit no n-determinism; functions for deterministic computations; and loops for convenient scripting and modeling purposes. Picat provides facilities for solving combinatorial search problems, including a common interface with CP, SAT, and MIP solvers, tabling for dynamic programming, and a module for planning. Picats planner module, which is implemented by the use of tabling, has produced surprising and encouraging results. Thanks to term-sharing and resource-bounded tabled search, Picat overwhelmingly outperforms the cutting-edge ASP and PDDL planners on the planning benchmarks used in recent ASP competitions.
Current tabling systems suffer from an increase in space complexity, time complexity or both when dealing with sequences due to the use of data structures for tabled subgoals and answers and the need to copy terms into and from the table area. This s ymptom can be seen in not only B-Prolog, which uses hash tables, but also systems that use tries such as XSB and YAP. In this paper, we apply hash-consing to tabling structured data in B-Prolog. While hash-consing can reduce the space consumption when sharing is effective, it does not change the time complexity. We enhance hash-consing with two techniques, called input sharing and hash code memoization, for reducing the time complexity by avoiding computing hash codes for certain terms. The improved system is able to eliminate the extra linear factor in the old system for processing sequences, thus significantly enhancing the scalability of applications such as language parsing and bio-sequence analysis applications. We confirm this improvement with experimental results.
71 - Neng-Fa Zhou 2011
B-Prolog is a high-performance implementation of the standard Prolog language with several extensions including matching clauses, action rules for event handling, finite-domain constraint solving, arrays and hash tables, declarative loop constructs, and tabling. The B-Prolog system is based on the TOAM architecture which differs from the WAM mainly in that (1) arguments are passed old-fashionedly through the stack, (2) only one frame is used for each predicate call, and (3) instructions are provided for encoding matching trees. The most recent architecture, called TOAM Jr., departs further from the WAM in that it employs no registers for arguments or temporary variables, and provides variable-size instructions for encoding predicate calls. This paper gives an overview of the language features and a detailed description of the TOAM Jr. architecture, including architectural support for action rules and tabling.
77 - Neng-Fa Zhou , Taisuke Sato , 2007
Recently, the iterative approach named linear tabling has received considerable attention because of its simplicity, ease of implementation, and good space efficiency. Linear tabling is a framework from which different methods can be derived based on the strategies used in handling looping subgoals. One decision concerns when answers are consumed and returned. This paper describes two strategies, namely, {it lazy} and {it eager} strategies, and compares them both qualitatively and quantitatively. The results indicate that, while the lazy strategy has good locality and is well suited for finding all solutions, the eager strategy is comparable in speed with the lazy strategy and is well suited for programs with cuts. Linear tabling relies on depth-first iterative deepening rather than suspension to compute fixpoints. Each cluster of inter-dependent subgoals as represented by a top-most looping subgoal is iteratively evaluated until no subgoal in it can produce any new answers. Naive re-evaluation of all looping subgoals, albeit simple, may be computationally unacceptable. In this paper, we also introduce semi-naive optimization, an effective technique employed in bottom-up evaluation of logic programs to avoid redundant joins of answers, into linear tabling. We give the conditions for the technique to be safe (i.e. sound and complete) and propose an optimization technique called {it early answer promotion} to enhance its effectiveness. Benchmarking in B-Prolog demonstrates that with this optimization linear tabling compares favorably well in speed with the state-of-the-art implementation of SLG.
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