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In the field of tutoring systems, investigations have shown that there are many tutoring systems specific to a specific domain that, because of their static architecture, cannot be adapted to other domains. As consequence, often neither methods nor k nowledge can be reused. In addition, the knowledge engineer must have programming skills in order to enhance and evaluate the system. One particular challenge is to tackle these problems with the development of a generic tutoring system. AnITA, as a stand-alone application, has been developed and implemented particularly for this purpose. However, in the testing phase, we discovered that this architecture did not fully match the users intuitive understanding of the use of a learning tool. Therefore, AnITA has been redesigned to exclusively work as a client/server application and renamed to AnITA2. This paper discusses the evolvements made on the AnITA tutoring system, the goal of which is to use generic principles for system re-use in any domain. Two experiments were conducted, and the results are presented in this paper.
In the naming game, individuals or agents exchange pairwise local information in order to communicate about objects in their common environment. The goal of the game is to reach a consensus about naming these objects. Originally used to investigate l anguage formation and self-organizing vocabularies, we extend the classical naming game with a globally shared memory accessible by all agents. This shared memory can be interpreted as an external source of knowledge like a book or an Internet site. The extended naming game models an environment similar to one that can be found in the context of social bookmarking and collaborative tagging sites where users tag sites using appropriate labels, but also mimics an important aspect in the field of human-based image labeling. Although the extended naming game is non-deterministic in its word selection, we show that consensus towards a common vocabulary is reached. More importantly, we show the qualitative and quantitative influence of the external source of information, i.e. the shared memory, on the consensus dynamics between the agents.
Leveraging the potential power of even small handheld devices able to communicate wirelessly requires dedicated support. In particular, collaborative applications need sophisticated assistance in terms of querying and exchanging different kinds of da ta. Using a concrete example from the domain of mobile learning, the general need for information dissemination is motivated. Subsequently, and driven by infrastructural conditions, realization strategies of an appropriate middleware service are discussed.
Ubiquitous computing based on small mobile devices using wireless communication links is becoming very attractive. The computational power and storage capacities provided allow the execution of sophisticated applications. Due to the fact that sharing of information is a central problem for distributed applications, the development of self organizing middleware services providing high level interfaces for information managing is essential. ADS is a directory service for mobile ad-hoc networks dealing with local and nearby information as well as providing access to distant information. The approach discussed throughout this paper is based upon the concept of information markets.
This work aims at optimizing injection networks, which consist in adding a set of long-range links (called bypass links) in mobile multi-hop ad hoc networks so as to improve connectivity and overcome network partitioning. To this end, we rely on smal l-world network properties, that comprise a high clustering coefficient and a low characteristic path length. We investigate the use of two genetic algorithms (generational and steady-state) to optimize three instances of this topology control problem and present results that show initial evidence of their capacity to solve it.
Small-worlds represent efficient communication networks that obey two distinguishing characteristics: a high clustering coefficient together with a small characteristic path length. This paper focuses on an interesting paradox, that removing links in a network can increase the overall clustering coefficient. Reckful Roaming, as introduced in this paper, is a 2-localized algorithm that takes advantage of this paradox in order to selectively remove superfluous links, this way optimizing the clustering coefficient while still retaining a sufficiently small characteristic path length.
Mobile multi-hop ad hoc networks allow establishing local groups of communicating devices in a self-organizing way. However, in a global setting such networks fail to work properly due to network partitioning. Providing that devices are capable of co mmunicating both locally-e.g. using Wi-Fi or Bluetooth-and additionally also with arbitrary remote devices-e.g. using GSM/UMTS links-the objective is to find efficient ways of inter-linking multiple network partitions. Tackling this problem of topology control, we focus on the class of small-world networks that obey two distinguishing characteristics: they have a strong local clustering while still retaining a small average distance between two nodes. This paper reports on results gained investigating the question if small-world properties are indicative for an efficient link management in multiple multi-hop ad hoc network partitions.
With larger memory capacities and the ability to link into wireless networks, more and more students uses palmtop and handheld computers for learning activities. However, existing software for Web-based learning is not well-suited for such mobile dev ices, both due to constrained user interfaces as well as communication effort required. A new generation of applications for the learning domain that is explicitly designed to work on these kinds of small mobile devices has to be developed. For this purpose, we introduce CARLA, a cooperative learning system that is designed to act in hybrid wireless networks. As a cooperative environment, CARLA aims at disseminating teaching material, notes, and even components of itself through both fixed and mobile networks to interested nodes. Due to the mobility of nodes, CARLA deals with upcoming problems such as network partitions and synchronization of teaching material, resource dependencies, and time constraints.
Topology Control (TC) aims at tuning the topology of highly dynamic networks to provide better control over network resources and to increase the efficiency of communication. Recently, many TC protocols have been proposed. The protocols are designed for preserving connectivity, minimizing energy consumption, maximizing the overall network coverage or network capacity. Each TC protocol makes different assumptions about the network topology, environment detection resources, and control capacities. This circumstance makes it extremely difficult to comprehend the role and purpose of each protocol. To tackle this situation, a taxonomy for TC protocols is presented throughout this paper. Additionally, some TC protocols are classified based upon this taxonomy.
Ad-hoc networks, a promising trend in wireless technology, fail to work properly in a global setting. In most cases, self-organization and cost-free local communication cannot compensate the need for being connected, gathering urgent information just -in-time. Equipping mobile devices additionally with GSM or UMTS adapters in order to communicate with arbitrary remote devices or even a fixed network infrastructure provides an opportunity. Devices that operate as intermediate nodes between the ad-hoc network and a reliable backbone network are potential injection points. They allow disseminating received information within the local neighborhood. The effectiveness of different devices to serve as injection point differs substantially. For practical reasons the determination of injection points should be done locally, within the ad-hoc network partitions. We analyze different localized algorithms using at most 2-hop neighboring information. Results show that devices selected this way spread information more efficiently through the ad-hoc network. Our results can also be applied in order to support the election process for clusterheads in the field of clustering mechanisms.
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