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Supervised learning based object detection frameworks demand plenty of laborious manual annotations, which may not be practical in real applications. Semi-supervised object detection (SSOD) can effectively leverage unlabeled data to improve the model performance, which is of great significance for the application of object detection models. In this paper, we revisit SSOD and propose Instant-Teaching, a completely end-to-end and effective SSOD framework, which uses instant pseudo labeling with extended weak-strong data augmentations for teaching during each training iteration. To alleviate the confirmation bias problem and improve the quality of pseudo annotations, we further propose a co-rectify scheme based on Instant-Teaching, denoted as Instant-Teaching$^*$. Extensive experiments on both MS-COCO and PASCAL VOC datasets substantiate the superiority of our framework. Specifically, our method surpasses state-of-the-art methods by 4.2 mAP on MS-COCO when using $2%$ labeled data. Even with full supervised information of MS-COCO, the proposed method still outperforms state-of-the-art methods by about 1.0 mAP. On PASCAL VOC, we can achieve more than 5 mAP improvement by applying VOC07 as labeled data and VOC12 as unlabeled data.
Triangle counting is a building block for a wide range of graph applications. Traditional wisdom suggests that i) hashing is not suitable for triangle counting, ii) edge-centric triangle counting beats vertex-centric design, and iii) communication-fr ee and workload balanced graph partitioning is a grand challenge for triangle counting. On the contrary, we advocate that i) hashing can help the key operations for scalable triangle counting on Graphics Processing Units (GPUs), i.e., list intersection and graph partitioning, ii)vertex-centric design reduces both hash table construction cost and memory consumption, which is limited on GPUs. In addition, iii) we exploit graph and workload collaborative, and hashing-based 2D partitioning to scale vertex-centric triangle counting over 1,000 GPUswith sustained scalability. In this work, we present TRUST which performs triangle counting with the hash operation and vertex-centric mechanism at the core. To the best of our knowledge, TRUSTis the first work that achieves over one trillion Traversed Edges Per Second (TEPS) rate for triangle counting.
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