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State-of-the-art (SOTA) Generative Models (GMs) can synthesize photo-realistic images that are hard for humans to distinguish from genuine photos. We propose to perform reverse engineering of GMs to infer the model hyperparameters from the images gen erated by these models. We define a novel problem, model parsing, as estimating GM network architectures and training loss functions by examining their generated images -- a task seemingly impossible for human beings. To tackle this problem, we propose a framework with two components: a Fingerprint Estimation Network (FEN), which estimates a GM fingerprint from a generated image by training with four constraints to encourage the fingerprint to have desired properties, and a Parsing Network (PN), which predicts network architecture and loss functions from the estimated fingerprints. To evaluate our approach, we collect a fake image dataset with $100$K images generated by $100$ GMs. Extensive experiments show encouraging results in parsing the hyperparameters of the unseen models. Finally, our fingerprint estimation can be leveraged for deepfake detection and image attribution, as we show by reporting SOTA results on both the recent Celeb-DF and image attribution benchmarks.
We present a novel, real-time, semantic segmentation network in which the encoder both encodes and generates the parameters (weights) of the decoder. Furthermore, to allow maximal adaptivity, the weights at each decoder block vary spatially. For this purpose, we design a new type of hypernetwork, composed of a nested U-Net for drawing higher level context features, a multi-headed weight generating module which generates the weights of each block in the decoder immediately before they are consumed, for efficient memory utilization, and a primary network that is composed of novel dynamic patch-wise convolutions. Despite the usage of less-conventional blocks, our architecture obtains real-time performance. In terms of the runtime vs. accuracy trade-off, we surpass state of the art (SotA) results on popular semantic segmentation benchmarks: PASCAL VOC 2012 (val. set) and real-time semantic segmentation on Cityscapes, and CamVid. The code is available: https://nirkin.com/hyperseg.
We introduce a new measure to evaluate the transferability of representations learned by classifiers. Our measure, the Log Expected Empirical Prediction (LEEP), is simple and easy to compute: when given a classifier trained on a source data set, it o nly requires running the target data set through this classifier once. We analyze the properties of LEEP theoretically and demonstrate its effectiveness empirically. Our analysis shows that LEEP can predict the performance and convergence speed of both transfer and meta-transfer learning methods, even for small or imbalanced data. Moreover, LEEP outperforms recently proposed transferability measures such as negative conditional entropy and H scores. Notably, when transferring from ImageNet to CIFAR100, LEEP can achieve up to 30% improvement compared to the best competing method in terms of the correlations with actual transfer accuracy.
We propose a novel approach for estimating the difficulty and transferability of supervised classification tasks. Unlike previous work, our approach is solution agnostic and does not require or assume trained models. Instead, we estimate these values using an information theoretic approach: treating training labels as random variables and exploring their statistics. When transferring from a source to a target task, we consider the conditional entropy between two such variables (i.e., label assignments of the two tasks). We show analytically and empirically that this value is related to the loss of the transferred model. We further show how to use this value to estimate task hardness. We test our claims extensively on three large scale data sets -- CelebA (40 tasks), Animals with Attributes 2 (85 tasks), and Caltech-UCSD Birds 200 (312 tasks) -- together representing 437 classification tasks. We provide results showing that our hardness and transferability estimates are strongly correlated with empirical hardness and transferability. As a case study, we transfer a learned face recognition model to CelebA attribute classification tasks, showing state of the art accuracy for tasks estimated to be highly transferable.
We describe a deep learning based method for estimating 3D facial expression coefficients. Unlike previous work, our process does not relay on facial landmark detection methods as a proxy step. Recent methods have shown that a CNN can be trained to r egress accurate and discriminative 3D morphable model (3DMM) representations, directly from image intensities. By foregoing facial landmark detection, these methods were able to estimate shapes for occluded faces appearing in unprecedented in-the-wild viewing conditions. We build on those methods by showing that facial expressions can also be estimated by a robust, deep, landmark-free approach. Our ExpNet CNN is applied directly to the intensities of a face image and regresses a 29D vector of 3D expression coefficients. We propose a unique method for collecting data to train this network, leveraging on the robustness of deep networks to training label noise. We further offer a novel means of evaluating the accuracy of estimated expression coefficients: by measuring how well they capture facial emotions on the CK+ and EmotiW-17 emotion recognition benchmarks. We show that our ExpNet produces expression coefficients which better discriminate between facial emotions than those obtained using state of the art, facial landmark detection techniques. Moreover, this advantage grows as image scales drop, demonstrating that our ExpNet is more robust to scale changes than landmark detection methods. Finally, at the same level of accuracy, our ExpNet is orders of magnitude faster than its alternatives.
Existing single view, 3D face reconstruction methods can produce beautifully detailed 3D results, but typically only for near frontal, unobstructed viewpoints. We describe a system designed to provide detailed 3D reconstructions of faces viewed under extreme conditions, out of plane rotations, and occlusions. Motivated by the concept of bump mapping, we propose a layered approach which decouples estimation of a global shape from its mid-level details (e.g., wrinkles). We estimate a coarse 3D face shape which acts as a foundation and then separately layer this foundation with details represented by a bump map. We show how a deep convolutional encoder-decoder can be used to estimate such bump maps. We further show how this approach naturally extends to generate plausible details for occluded facial regions. We test our approach and its components extensively, quantitatively demonstrating the invariance of our estimated facial details. We further provide numerous qualitative examples showing that our method produces detailed 3D face shapes in viewing conditions where existing state of the art often break down.
We show how a simple convolutional neural network (CNN) can be trained to accurately and robustly regress 6 degrees of freedom (6DoF) 3D head pose, directly from image intensities. We further explain how this FacePoseNet (FPN) can be used to align fa ces in 2D and 3D as an alternative to explicit facial landmark detection for these tasks. We claim that in many cases the standard means of measuring landmark detector accuracy can be misleading when comparing different face alignments. Instead, we compare our FPN with existing methods by evaluating how they affect face recognition accuracy on the IJB-A and IJB-B benchmarks: using the same recognition pipeline, but varying the face alignment method. Our results show that (a) better landmark detection accuracy measured on the 300W benchmark does not necessarily imply better face recognition accuracy. (b) Our FPN provides superior 2D and 3D face alignment on both benchmarks. Finally, (c), FPN aligns faces at a small fraction of the computational cost of comparably accurate landmark detectors. For many purposes, FPN is thus a far faster and far more accurate face alignment method than using facial landmark detectors.
The 3D shapes of faces are well known to be discriminative. Yet despite this, they are rarely used for face recognition and always under controlled viewing conditions. We claim that this is a symptom of a serious but often overlooked problem with exi sting methods for single view 3D face reconstruction: when applied in the wild, their 3D estimates are either unstable and change for different photos of the same subject or they are over-regularized and generic. In response, we describe a robust method for regressing discriminative 3D morphable face models (3DMM). We use a convolutional neural network (CNN) to regress 3DMM shape and texture parameters directly from an input photo. We overcome the shortage of training data required for this purpose by offering a method for generating huge numbers of labeled examples. The 3D estimates produced by our CNN surpass state of the art accuracy on the MICC data set. Coupled with a 3D-3D face matching pipeline, we show the first competitive face recognition results on the LFW, YTF and IJB-A benchmarks using 3D face shapes as representations, rather than the opaque deep feature vectors used by other modern systems.
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