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We generalise the hyperplane separation technique (Chatterjee and Velner, 2013) from multi-dimensional mean-payoff to energy games, and achieve an algorithm for solving the latter whose running time is exponential only in the dimension, but not in th e number of vertices of the game graph. This answers an open question whether energy games with arbitrary initial credit can be solved in pseudo-polynomial time for fixed dimensions 3 or larger (Chaloupka, 2013). It also improves the complexity of solving multi-dimensional energy games with given initial credit from non-elementary (Brazdil, Janv{c}ar, and Kuv{c}era, 2010) to 2EXPTIME, thus establishing their 2EXPTIME-completeness.
237 - Ranko Lazic 2013
By adapting the iterative yardstick construction of Stockmeyer, we show that the reachability problem for vector addition systems with a stack does not have elementary complexity. As a corollary, the same lower bound holds for the satisfiability prob lem for a two-variable first-order logic on trees in which unbounded data may label only leaf nodes. Whether the two problems are decidable remains an open question.
A data tree is an unranked ordered tree whose every node is labelled by a letter from a finite alphabet and an element (datum) from an infinite set, where the latter can only be compared for equality. The article considers alternating automata on dat a trees that can move downward and rightward, and have one register for storing data. The main results are that nonemptiness over finite data trees is decidable but not primitive recursive, and that nonemptiness of safety automata is decidable but not elementary. The proofs use nondeterministic tree automata with faulty counters. Allowing upward moves, leftward moves, or two registers, each causes undecidability. As corollaries, decidability is obtained for two data-sensitive fragments of the XPath query language.
88 - Ranko Lazic 2010
A data word is a sequence of pairs of a letter from a finite alphabet and an element from an infinite set, where the latter can only be compared for equality. Safety one-way alternating automata with one register on infinite data words are considered , their nonemptiness is shown EXPSPACE-complete, and their inclusion decidable but not primitive recursive. The same complexity bounds are obtained for satisfiability and refinement, respectively, for the safety fragment of linear temporal logic with freeze quantification. Dropping the safety restriction, adding past temporal operators, or adding one more register, each causes undecidability.
We study complexity of the model-checking problems for LTL with registers (also known as freeze LTL) and for first-order logic with data equality tests over one-counter automata. We consider several classes of one-counter automata (mainly determinist ic vs. nondeterministic) and several logical fragments (restriction on the number of registers or variables and on the use of propositional variables for control locations). The logics have the ability to store a counter value and to test it later against the current counter value. We show that model checking over deterministic one-counter automata is PSPACE-complete with infinite and finite accepting runs. By constrast, we prove that model checking freeze LTL in which the until operator is restricted to the eventually operator over nondeterministic one-counter automata is undecidable even if only one register is used and with no propositional variable. As a corollary of our proof, this also holds for first-order logic with data equality tests restricted to two variables. This makes a difference with the facts that several verification problems for one-counter automata are known to be decidable with relatively low complexity, and that finitary satisfiability for the two logics are decidable. Our results pave the way for model-checking memoryful (linear-time) logics over other classes of operational models, such as reversal-bounded counter machines.
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