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In this paper, we model Density Evolution (DE) using Recurrent Neural Networks (RNNs) with the aim of designing capacity-approaching Irregular Low-Density Parity-Check (LDPC) codes for binary erasure channels. In particular, we present a method for d etermining the coefficients of the degree distributions, characterizing the structure of an LDPC code. We refer to our RNN architecture as Neural Density Evolution (NDE) and determine the weights of the RNN that correspond to optimal designs by minimizing a loss function that enforces the properties of asymptotically optimal design, as well as the desired structural characteristics of the code. This renders the LDPC design process highly configurable, as constraints can be added to meet applications requirements by means of modifying the loss function. In order to train the RNN, we generate data corresponding to the expected channel noise. We analyze the complexity and optimality of NDE theoretically, and compare it with traditional design methods that employ differential evolution. Simulations illustrate that NDE improves upon differential evolution both in terms of asymptotic performance and complexity. Although we focus on asymptotic settings, we evaluate designs found by NDE for finite codeword lengths and observe that performance remains satisfactory across a variety of channels.
We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients. However, this is not always possible due to the limited and heterogeneous capabilities of the clients. In this paper, we propose a novel adaptive IMVS solution based on a layered multiview representation where camera views are organized into layered subsets to match the different clients constraints. We formulate an optimization problem for the joint selection of the views subsets and their encoding rates. Then, we propose an optimal and a reduced computational complexity greedy algorithms, both based on dynamic-programming. Simulation results show the good performance of our novel algorithms compared to a baseline algorithm, proving that an effective IMVS adaptive solution should consider the scene content and the client capabilities and their preferences in navigation.
In this paper, we deal with the problem of jointly determining the optimal coding strategy and the scheduling decisions when receivers obtain layered data from multiple servers. The layered data is encoded by means of Prioritized Random Linear Coding (PRLC) in order to be resilient to channel loss while respecting the unequal levels of importance in the data, and data blocks are transmitted simultaneously in order to reduce decoding delays and improve the delivery performance. We formulate the optimal coding and scheduling decisions problem in our novel framework with the help of Markov Decision Processes (MDP), which are effective tools for modeling adapting streaming systems. Reinforcement learning approaches are then proposed to derive reduced computational complexity solutions to the adaptive coding and scheduling problems. The novel reinforcement learning approaches and the MDP solution are examined in an illustrative example for scalable video transmission. Our methods offer large performance gains over competing methods that deliver the data blocks sequentially. The experimental evaluation also shows that our novel algorithms offer continuous playback and guarantee small quality variations which is not the case for baseline solutions. Finally, our work highlights the advantages of reinforcement learning algorithms to forecast the temporal evolution of data demands and to decide the optimal coding and scheduling decisions.
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