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We present the concept of an acoustic rake receiver---a microphone beamformer that uses echoes to improve the noise and interference suppression. The rake idea is well-known in wireless communications; it involves constructively combining different m ultipath components that arrive at the receiver antennas. Unlike spread-spectrum signals used in wireless communications, speech signals are not orthogonal to their shifts. Therefore, we focus on the spatial structure, rather than temporal. Instead of explicitly estimating the channel, we create correspondences between early echoes in time and image sources in space. These multiple sources of the desired and the interfering signal offer additional spatial diversity that we can exploit in the beamformer design. We present several intuitive and optimal formulations of acoustic rake receivers, and show theoretically and numerically that the rake formulation of the maximum signal-to-interference-and-noise beamformer offers significant performance boosts in terms of noise and interference suppression. Beyond signal-to-noise ratio, we observe gains in terms of the emph{perceptual evaluation of speech quality} (PESQ) metric for the speech quality. We accompany the paper by the complete simulation and processing chain written in Python. The code and the sound samples are available online at url{http://lcav.github.io/AcousticRakeReceiver/}.
We introduce a recursive algorithm for performing compressed sensing on streaming data. The approach consists of a) recursive encoding, where we sample the input stream via overlapping windowing and make use of the previous measurement in obtaining t he next one, and b) recursive decoding, where the signal estimate from the previous window is utilized in order to achieve faster convergence in an iterative optimization scheme applied to decode the new one. To remove estimation bias, a two-step estimation procedure is proposed comprising support set detection and signal amplitude estimation. Estimation accuracy is enhanced by a non-linear voting method and averaging estimates over multiple windows. We analyze the computational complexity and estimation error, and show that the normalized error variance asymptotically goes to zero for sublinear sparsity. Our simulation results show speed up of an order of magnitude over traditional CS, while obtaining significantly lower reconstruction error under mild conditions on the signal magnitudes and the noise level.
A new iterative low complexity algorithm has been presented for computing the Walsh-Hadamard transform (WHT) of an $N$ dimensional signal with a $K$-sparse WHT, where $N$ is a power of two and $K = O(N^alpha)$, scales sub-linearly in $N$ for some $0 < alpha < 1$. Assuming a random support model for the non-zero transform domain components, the algorithm reconstructs the WHT of the signal with a sample complexity $O(K log_2(frac{N}{K}))$, a computational complexity $O(Klog_2(K)log_2(frac{N}{K}))$ and with a very high probability asymptotically tending to 1. The approach is based on the subsampling (aliasing) property of the WHT, where by a carefully designed subsampling of the time domain signal, one can induce a suitable aliasing pattern in the transform domain. By treating the aliasing patterns as parity-check constraints and borrowing ideas from erasure correcting sparse-graph codes, the recovery of the non-zero spectral values has been formulated as a belief propagation (BP) algorithm (peeling decoding) over a sparse-graph code for the binary erasure channel (BEC). Tools from coding theory are used to analyze the asymptotic performance of the algorithm in the very sparse ($alphain(0,frac{1}{3}]$) and the less sparse ($alphain(frac{1}{3},1)$) regime.
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