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We study the problem of computing maximin share guarantees, a recently introduced fairness notion. Given a set of $n$ agents and a set of goods, the maximin share of a single agent is the best that she can guarantee to herself, if she would be allowe d to partition the goods in any way she prefers, into $n$ bundles, and then receive her least desirable bundle. The objective then in our problem is to find a partition, so that each agent is guaranteed her maximin share. In settings with indivisible goods, such allocations are not guaranteed to exist, so we resort to approximation algorithms. Our main result is a $2/3$-approximation, that runs in polynomial time for any number of agents. This improves upon the algorithm of Procaccia and Wang, which also produces a $2/3$-approximation but runs in polynomial time only for a constant number of agents. To achieve this, we redesign certain parts of their algorithm. Furthermore, motivated by the apparent difficulty, both theoretically and experimentally, in finding lower bounds on the existence of approximate solutions, we undertake a probabilistic analysis. We prove that in randomly generated instances, with high probability there exists a maximin share allocation. This can be seen as a justification of the experimental evidence reported in relevant works. Finally, we provide further positive results for two special cases that arise from previous works. The first one is the intriguing case of $3$ agents, for which it is already known that exact maximin share allocations do not always exist (contrary to the case of $2$ agents). We provide a $7/8$-approximation algorithm, improving the previously known result of $3/4$. The second case is when all item values belong to ${0, 1, 2}$, extending the ${0, 1}$ setting studied in Bouveret and Lema^itre. We obtain an exact algorithm for any number of agents in this case.
We study two standard multi-unit auction formats for allocating multiple units of a single good to multi-demand bidders. The first one is the Discriminatory Auction, which charges every winner his winning bids. The second is the Uniform Price Auction , which determines a uniform price to be paid per unit. Variants of both formats find applications ranging from the allocation of state bonds to investors, to online sales over the internet, facilitated by popular online brokers. For these formats, we consider two bidding interfaces: (i) standard bidding, which is most prevalent in the scientific literature, and (ii) uniform bidding, which is more popular in practice. In this work, we evaluate the economic inefficiency of both multi-unit auction formats for both bidding interfaces, by means of upper and lower bounds on the Price of Anarchy for pure Nash equilibria and mixed Bayes-Nash equilibria. Our developments improve significantly upon bounds that have been obtained recently in [Markakis, Telelis, ToCS 2014] and [Syrgkanis, Tardos, STOC 2013] for submodular valuation functions. Moreover, we consider for the first time bidders with subadditive valuation functions for these auction formats. Our results signify that these auctions are nearly efficient, which provides further justification for their use in practice.
Recently, we introduced in arXiv:1105.2434 a model for product adoption in social networks with multiple products, where the agents, influenced by their neighbours, can adopt one out of several alternatives. We identify and analyze here four types of paradoxes that can arise in these networks. To this end, we use social network games that we recently introduced in arxiv:1202.2209. These paradoxes shed light on possible inefficiencies arising when one modifies the sets of products available to the agents forming a social network. One of the paradoxes corresponds to the well-known Braess paradox in congestion games and shows that by adding more choices to a node, the network may end up in a situation that is worse for everybody. We exhibit a dual version of this, where removing available choices from someone can eventually make everybody better off. The other paradoxes that we identify show that by adding or removing a product from the choice set of some node may lead to permanent instability. Finally, we also identify conditions under which some of these paradoxes cannot arise.
We introduce a new threshold model of social networks, in which the nodes influenced by their neighbours can adopt one out of several alternatives. We characterize social networks for which adoption of a product by the whole network is possible (resp ectively necessary) and the ones for which a unique outcome is guaranteed. These characterizations directly yield polynomial time algorithms that allow us to determine whether a given social network satisfies one of the above properties. We also study algorithmic questions for networks without unique outcomes. We show that the problem of determining whether a final network exists in which all nodes adopted some product is NP-complete. In turn, the problems of determining whether a given node adopts some (respectively, a given) product in some (respectively, all) network(s) are either co-NP complete or can be solved in polynomial time. Further, we show that the problem of computing the minimum possible spread of a product is NP-hard to approximate with an approximation ratio better than $Omega(n)$, in contrast to the maximum spread, which is efficiently computable. Finally, we clarify that some of the above problems can be solved in polynomial time when there are only two products.
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