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Arbitrary-shaped text detection is a challenging task since curved texts in the wild are of the complex geometric layouts. Existing mainstream methods follow the instance segmentation pipeline to obtain the text regions. However, arbitraryshaped text s are difficult to be depicted through one single segmentation network because of the varying scales. In this paper, we propose a two-stage segmentation-based detector, termed as NASK (Need A Second looK), for arbitrary-shaped text detection. Compared to the traditional single-stage segmentation network, our NASK conducts the detection in a coarse-to-fine manner with the first stage segmentation spotting the rectangle text proposals and the second one retrieving compact representations. Specifically, NASK is composed of a Text Instance Segmentation (TIS) network (1st stage), a Geometry-aware Text RoI Alignment (GeoAlign) module, and a Fiducial pOint eXpression (FOX) module (2nd stage). Firstly, TIS extracts the augmented features with a novel Group Spatial and Channel Attention (GSCA) module and conducts instance segmentation to obtain rectangle proposals. Then, GeoAlign converts these rectangles into the fixed size and encodes RoI-wise feature representation. Finally, FOX disintegrates the text instance into serval pivotal geometrical attributes to refine the detection results. Extensive experimental results on three public benchmarks including Total-Text, SCUTCTW1500, and ICDAR 2015 verify that our NASK outperforms recent state-of-the-art methods.
Human-Object Interaction (HOI) detection devotes to learn how humans interact with surrounding objects. Latest end-to-end HOI detectors are short of relation reasoning, which leads to inability to learn HOI-specific interactive semantics for predicti ons. In this paper, we therefore propose novel relation reasoning for HOI detection. We first present a progressive Relation-aware Frame, which brings a new structure and parameter sharing pattern for interaction inference. Upon the frame, an Interaction Intensifier Module and a Correlation Parsing Module are carefully designed, where: a) interactive semantics from humans can be exploited and passed to objects to intensify interactions, b) interactive correlations among humans, objects and interactions are integrated to promote predictions. Based on modules above, we construct an end-to-end trainable framework named Relation Reasoning Network (abbr. RR-Net). Extensive experiments show that our proposed RR-Net sets a new state-of-the-art on both V-COCO and HICO-DET benchmarks and improves the baseline about 5.5% and 9.8% relatively, validating that this first effort in exploring relation reasoning and integrating interactive semantics has brought obvious improvement for end-to-end HOI detection.
Weakly-supervised temporal action localization (WS-TAL) aims to localize actions in untrimmed videos with only video-level labels. Most existing models follow the localization by classification procedure: locate temporal regions contributing most to the video-level classification. Generally, they process each snippet (or frame) individually and thus overlook the fruitful temporal context relation. Here arises the single snippet cheating issue: hard snippets are too vague to be classified. In this paper, we argue that learning by comparing helps identify these hard snippets and we propose to utilize snippet Contrastive learning to Localize Actions, CoLA for short. Specifically, we propose a Snippet Contrast (SniCo) Loss to refine the hard snippet representation in feature space, which guides the network to perceive precise temporal boundaries and avoid the temporal interval interruption. Besides, since it is infeasible to access frame-level annotations, we introduce a Hard Snippet Mining algorithm to locate the potential hard snippets. Substantial analyses verify that this mining strategy efficaciously captures the hard snippets and SniCo Loss leads to more informative feature representation. Extensive experiments show that CoLA achieves state-of-the-art results on THUMOS14 and ActivityNet v1.2 datasets. CoLA code is publicly available at https://github.com/zhang-can/CoLA.
249 - Dongming Yang , Yuexian Zou 2020
Human-Object Interaction (HOI) detection devotes to learn how humans interact with surrounding objects via inferring triplets of < human, verb, object >. However, recent HOI detection methods mostly rely on additional annotations (e.g., human pose) a nd neglect powerful interactive reasoning beyond convolutions. In this paper, we present a novel graph-based interactive reasoning model called Interactive Graph (abbr. in-Graph) to infer HOIs, in which interactive semantics implied among visual targets are efficiently exploited. The proposed model consists of a project function that maps related targets from convolution space to a graph-based semantic space, a message passing process propagating semantics among all nodes and an update function transforming the reasoned nodes back to convolution space. Furthermore, we construct a new framework to assemble in-Graph models for detecting HOIs, namely in-GraphNet. Beyond inferring HOIs using instance features respectively, the framework dynamically parses pairwise interactive semantics among visual targets by integrating two-level in-Graphs, i.e., scene-wide and instance-wide in-Graphs. Our framework is end-to-end trainable and free from costly annotations like human pose. Extensive experiments show that our proposed framework outperforms existing HOI detection methods on both V-COCO and HICO-DET benchmarks and improves the baseline about 9.4% and 15% relatively, validating its efficacy in detecting HOIs.
Since detecting and recognizing individual human or object are not adequate to understand the visual world, learning how humans interact with surrounding objects becomes a core technology. However, convolution operations are weak in depicting visual interactions between the instances since they only build blocks that process one local neighborhood at a time. To address this problem, we learn from human perception in observing HOIs to introduce a two-stage trainable reasoning mechanism, referred to as GID block. GID block breaks through the local neighborhoods and captures long-range dependency of pixels both in global-level and instance-level from the scene to help detecting interactions between instances. Furthermore, we conduct a multi-stream network called GID-Net, which is a human-object interaction detection framework consisting of a human branch, an object branch and an interaction branch. Semantic information in global-level and local-level are efficiently reasoned and aggregated in each of the branches. We have compared our proposed GID-Net with existing state-of-the-art methods on two public benchmarks, including V-COCO and HICO-DET. The results have showed that GID-Net outperforms the existing best-performing methods on both the above two benchmarks, validating its efficacy in detecting human-object interactions.
Recently, significant progresses have been made in object detection on common benchmarks (i.e., Pascal VOC). However, object detection in real world is still challenging due to the serious data imbalance. Images in real world are dominated by easy sa mples like the wide range of background and some easily recognizable objects, for example. Although two-stage detectors like Faster R-CNN achieved big successes in object detection due to the strategy of extracting region proposals by region proposal network, they show their poor adaption in real-world object detection as a result of without considering mining hard samples during extracting region proposals. To address this issue, we propose a Cascade framework of Region Proposal Networks, referred to as C-RPNs. The essence of C-RPNs is adopting multiple stages to mine hard samples while extracting region proposals and learn stronger classifiers. Meanwhile, a feature chain and a score chain are proposed to help learning more discriminative representations for proposals. Moreover, a loss function of cascade stages is designed to train cascade classifiers through backpropagation. Our proposed method has been evaluated on Pascal VOC and several challenging datasets like BSBDV 2017, CityPersons, etc. Our method achieves competitive results compared with the current state-of-the-arts and all-sided improvements in error analysis, validating its efficacy for detection in real world.
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