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Meta learning approaches to few-shot classification are computationally efficient at test time requiring just a few optimization steps or single forward pass to learn a new task, but they remain highly memory-intensive to train. This limitation arise s because a tasks entire support set, which can contain up to 1000 images, must be processed before an optimization step can be taken. Harnessing the performance gains offered by large images thus requires either parallelizing the meta-learner across multiple GPUs, which may not be available, or trade-offs between task and image size when memory constraints apply. We improve on both options by proposing LITE, a general and memory efficient episodic training scheme that enables meta-training on large tasks composed of large images on a single GPU. We achieve this by observing that the gradients for a task can be decomposed into a sum of gradients over the tasks training images. This enables us to perform a forward pass on a tasks entire training set but realize significant memory savings by back-propagating only a random subset of these images which we show is an unbiased approximation of the full gradient. We use LITE to train meta-learners and demonstrate new state-of-the-art accuracy on the real-world ORBIT benchmark and 3 of the 4 parts of the challenging VTAB+MD benchmark relative to leading meta-learners. LITE also enables meta-learners to be competitive with transfer learning approaches but at a fraction of the test-time computational cost, thus serving as a counterpoint to the recent narrative that transfer learning is all you need for few-shot classification.
Object recognition has made great advances in the last decade, but predominately still relies on many high-quality training examples per object category. In contrast, learning new objects from only a few examples could enable many impactful applicati ons from robotics to user personalization. Most few-shot learning research, however, has been driven by benchmark datasets that lack the high variation that these applications will face when deployed in the real-world. To close this gap, we present the ORBIT dataset and benchmark, grounded in the real-world application of teachable object recognizers for people who are blind/low-vision. The dataset contains 3,822 videos of 486 objects recorded by people who are blind/low-vision on their mobile phones. The benchmark reflects a realistic, highly challenging recognition problem, providing a rich playground to drive research in robustness to few-shot, high-variation conditions. We set the benchmarks first state-of-the-art and show there is massive scope for further innovation, holding the potential to impact a broad range of real-world vision applications including tools for the blind/low-vision community. We release the dataset at https://doi.org/10.25383/city.14294597 and benchmark code at https://github.com/microsoft/ORBIT-Dataset.
Evaluating Visual Dialogue, the task of answering a sequence of questions relating to a visual input, remains an open research challenge. The current evaluation scheme of the VisDial dataset computes the ranks of ground-truth answers in predefined ca ndidate sets, which Massiceti et al. (2018) show can be susceptible to the exploitation of dataset biases. This scheme also does little to account for the different ways of expressing the same answer--an aspect of language that has been well studied in NLP. We propose a revised evaluation scheme for the VisDial dataset leveraging metrics from the NLP literature to measure consensus between answers generated by the model and a set of relevant answers. We construct these relevant answer sets using a simple and effective semi-supervised method based on correlation, which allows us to automatically extend and scale sparse relevance annotations from humans to the entire dataset. We release these sets and code for the revised evaluation scheme as DenseVisDial, and intend them to be an improvement to the dataset in the face of its existing constraints and design choices.
We characterise some of the quirks and shortcomings in the exploration of Visual Dialogue - a sequential question-answering task where the questions and corresponding answers are related through given visual stimuli. To do so, we develop an embarrass ingly simple method based on Canonical Correlation Analysis (CCA) that, on the standard dataset, achieves near state-of-the-art performance on mean rank (MR). In direct contrast to current complex and over-parametrised architectures that are both compute and time intensive, our method ignores the visual stimuli, ignores the sequencing of dialogue, does not need gradients, uses off-the-shelf feature extractors, has at least an order of magnitude fewer parameters, and learns in practically no time. We argue that these results are indicative of issues in current approaches to Visual Dialogue and conduct analyses to highlight implicit dataset biases and effects of over-constrained evaluation metrics. Our code is publicly available.
We present FlipDial, a generative model for visual dialogue that simultaneously plays the role of both participants in a visually-grounded dialogue. Given context in the form of an image and an associated caption summarising the contents of the image , FlipDial learns both to answer questions and put forward questions, capable of generating entire sequences of dialogue (question-answer pairs) which are diverse and relevant to the image. To do this, FlipDial relies on a simple but surprisingly powerful idea: it uses convolutional neural networks (CNNs) to encode entire dialogues directly, implicitly capturing dialogue context, and conditional VAEs to learn the generative model. FlipDial outperforms the state-of-the-art model in the sequential answering task (one-way visual dialogue) on the VisDial dataset by 5 points in Mean Rank using the generated answers. We are the first to extend this paradigm to full two-way visual dialogue, where our model is capable of generating both questions and answers in sequence based on a visual input, for which we propose a set of novel evaluation measures and metrics.
We consider the task of learning a classifier for semantic segmentation using weak supervision in the form of image labels which specify the object classes present in the image. Our method uses deep convolutional neural networks (CNNs) and adopts an Expectation-Maximization (EM) based approach. We focus on the following three aspects of EM: (i) initialization; (ii) latent posterior estimation (E-step) and (iii) the parameter update (M-step). We show that saliency and attention maps, our bottom-up and top-down cues respectively, of simple images provide very good cues to learn an initialization for the EM-based algorithm. Intuitively, we show that before trying to learn to segment complex images, it is much easier and highly effective to first learn to segment a set of simple images and then move towards the complex ones. Next, in order to update the parameters, we propose minimizing the combination of the standard softmax loss and the KL divergence between the true latent posterior and the likelihood given by the CNN. We argue that this combination is more robust to wrong predictions made by the expectation step of the EM method. We support this argument with empirical and visual results. Extensive experiments and discussions show that: (i) our method is very simple and intuitive; (ii) requires only image-level labels; and (iii) consistently outperforms other weakly-supervised state-of-the-art methods with a very high margin on the PASCAL VOC 2012 dataset.
This work addresses the task of camera localization in a known 3D scene given a single input RGB image. State-of-the-art approaches accomplish this in two steps: firstly, regressing for every pixel in the image its 3D scene coordinate and subsequentl y, using these coordinates to estimate the final 6D camera pose via RANSAC. To solve the first step, Random Forests (RFs) are typically used. On the other hand, Neural Networks (NNs) reign in many dense regression tasks, but are not test-time efficient. We ask the question: which of the two is best for camera localization? To address this, we make two method contributions: (1) a test-time efficient NN architecture which we term a ForestNet that is derived and initialized from a RF, and (2) a new fully-differentiable robust averaging technique for regression ensembles which can be trained end-to-end with a NN. Our experimental findings show that for scene coordinate regression, traditional NN architectures are superior to test-time efficient RFs and ForestNets, however, this does not translate to final 6D camera pose accuracy where RFs and ForestNets perform slightly better. To summarize, our best method, a ForestNet with a robust average, which has an equivalent fast and lightweight RF, improves over the state-of-the-art for camera localization on the 7-Scenes dataset. While this work focuses on scene coordinate regression for camera localization, our innovations may also be applied to other continuous regression tasks.
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