No Arabic abstract
We propose a method of Category-level 6D Object Pose and Size Estimation (COPSE) from a single depth image, without external pose-annotated real-world training data. While previous works exploit visual cues in RGB(D) images, our method makes inferences based on the rich geometric information of the object in the depth channel alone. Essentially, our framework explores such geometric information by learning the unified 3D Orientation-Consistent Representations (3D-OCR) module, and further enforced by the property of Geometry-constrained Reflection Symmetry (GeoReS) module. The magnitude information of object size and the center point is finally estimated by Mirror-Paired Dimensional Estimation (MPDE) module. Extensive experiments on the category-level NOCS benchmark demonstrate that our framework competes with state-of-the-art approaches that require labeled real-world images. We also deploy our approach to a physical Baxter robot to perform manipulation tasks on unseen but category-known instances, and the results further validate the efficacy of our proposed model. Our videos are available in the supplementary material.
The goal of this paper is to estimate the 6D pose and dimensions of unseen object instances in an RGB-D image. Contrary to instance-level 6D pose estimation tasks, our problem assumes that no exact object CAD models are available during either training or testing time. To handle different and unseen object instances in a given category, we introduce a Normalized Object Coordinate Space (NOCS)---a shared canonical representation for all possible object instances within a category. Our region-based neural network is then trained to directly infer the correspondence from observed pixels to this shared object representation (NOCS) along with other object information such as class label and instance mask. These predictions can be combined with the depth map to jointly estimate the metric 6D pose and dimensions of multiple objects in a cluttered scene. To train our network, we present a new context-aware technique to generate large amounts of fully annotated mixed reality data. To further improve our model and evaluate its performance on real data, we also provide a fully annotated real-world dataset with large environment and instance variation. Extensive experiments demonstrate that the proposed method is able to robustly estimate the pose and size of unseen object instances in real environments while also achieving state-of-the-art performance on standard 6D pose estimation benchmarks.
Category-level 6D object pose and size estimation is to predict full pose configurations of rotation, translation, and size for object instances observed in single, arbitrary views of cluttered scenes. In this paper, we propose a new method of Dual Pose Network with refined learning of pose consistency for this task, shortened as DualPoseNet. DualPoseNet stacks two parallel pose decoders on top of a shared pose encoder, where the implicit decoder predicts object poses with a working mechanism different from that of the explicit one; they thus impose complementary supervision on the training of pose encoder. We construct the encoder based on spherical convolutions, and design a module of Spherical Fusion wherein for a better embedding of pose-sensitive features from the appearance and shape observations. Given no testing CAD models, it is the novel introduction of the implicit decoder that enables the refined pose prediction during testing, by enforcing the predicted pose consistency between the two decoders using a self-adaptive loss term. Thorough experiments on benchmarks of both category- and instance-level object pose datasets confirm efficacy of our designs. DualPoseNet outperforms existing methods with a large margin in the regime of high precision. Our code is released publicly at https://github.com/Gorilla-Lab-SCUT/DualPoseNet.
Prior work on 6-DoF object pose estimation has largely focused on instance-level processing, in which a textured CAD model is available for each object being detected. Category-level 6-DoF pose estimation represents an important step toward developing robotic vision systems that operate in unstructured, real-world scenarios. In this work, we propose a single-stage, keypoint-based approach for category-level object pose estimation that operates on unknown object instances within a known category using a single RGB image as input. The proposed network performs 2D object detection, detects 2D keypoints, estimates 6-DoF pose, and regresses relative bounding cuboid dimensions. These quantities are estimated in a sequential fashion, leveraging the recent idea of convGRU for propagating information from easier tasks to those that are more difficult. We favor simplicity in our design choices: generic cuboid vertex coordinates, single-stage network, and monocular RGB input. We conduct extensive experiments on the challenging Objectron benchmark, outperforming state-of-the-art methods on the 3D IoU metric (27.6% higher than the MobilePose single-stage approach and 7.1% higher than the related two-stage approach).
Category-level 6D pose estimation, aiming to predict the location and orientation of unseen object instances, is fundamental to many scenarios such as robotic manipulation and augmented reality, yet still remains unsolved. Precisely recovering instance 3D model in the canonical space and accurately matching it with the observation is an essential point when estimating 6D pose for unseen objects. In this paper, we achieve accurate category-level 6D pose estimation via cascaded relation and recurrent reconstruction networks. Specifically, a novel cascaded relation network is dedicated for advanced representation learning to explore the complex and informative relations among instance RGB image, instance point cloud and category shape prior. Furthermore, we design a recurrent reconstruction network for iterative residual refinement to progressively improve the reconstruction and correspondence estimations from coarse to fine. Finally, the instance 6D pose is obtained leveraging the estimated dense correspondences between the instance point cloud and the reconstructed 3D model in the canonical space. We have conducted extensive experiments on two well-acknowledged benchmarks of category-level 6D pose estimation, with significant performance improvement over existing approaches. On the representatively strict evaluation metrics of $3D_{75}$ and $5^{circ}2 cm$, our method exceeds the latest state-of-the-art SPD by $4.9%$ and $17.7%$ on the CAMERA25 dataset, and by $2.7%$ and $8.5%$ on the REAL275 dataset. Codes are available at https://wangjiaze.cn/projects/6DPoseEstimation.html.
Robots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside non-parametric reconstructions of unrecognized structures. We present a system which can estimate the accurate poses of multiple known objects in contact and occlusion from real-time, embodied multi-view vision. Our approach makes 3D object pose proposals from single RGB-D views, accumulates pose estimates and non-parametric occupancy information from multiple views as the camera moves, and performs joint optimization to estimate consistent, non-intersecting poses for multiple objects in contact. We verify the accuracy and robustness of our approach experimentally on 2 object datasets: YCB-Video, and our own challenging Cluttered YCB-Video. We demonstrate a real-time robotics application where a robot arm precisely and orderly disassembles complicated piles of objects, using only on-board RGB-D vision.