No Arabic abstract
Self-supervised learning (SSL), which can automatically generate ground-truth samples from raw data, holds vast potential to improve recommender systems. Most existing SSL-based methods perturb the raw data graph with uniform node/edge dropout to generate new data views and then conduct the self-discrimination based contrastive learning over different views to learn generalizable representations. Under this scheme, only a bijective mapping is built between nodes in two different views, which means that the self-supervision signals from other nodes are being neglected. Due to the widely observed homophily in recommender systems, we argue that the supervisory signals from other nodes are also highly likely to benefit the representation learning for recommendation. To capture these signals, a general socially-aware SSL framework that integrates tri-training is proposed in this paper. Technically, our framework first augments the user data views with the user social information. And then under the regime of tri-training for multi-view encoding, the framework builds three graph encoders (one for recommendation) upon the augmented views and iteratively improves each encoder with self-supervision signals from other users, generated by the other two encoders. Since the tri-training operates on the augmented views of the same data sources for self-supervision signals, we name it self-supervised tri-training. Extensive experiments on multiple real-world datasets consistently validate the effectiveness of the self-supervised tri-training framework for improving recommendation. The code is released at https://github.com/Coder-Yu/QRec.
Session-based recommendation targets next-item prediction by exploiting user behaviors within a short time period. Compared with other recommendation paradigms, session-based recommendation suffers more from the problem of data sparsity due to the very limited short-term interactions. Self-supervised learning, which can discover ground-truth samples from the raw data, holds vast potentials to tackle this problem. However, existing self-supervised recommendation models mainly rely on item/segment dropout to augment data, which are not fit for session-based recommendation because the dropout leads to sparser data, creating unserviceable self-supervision signals. In this paper, for informative session-based data augmentation, we combine self-supervised learning with co-training, and then develop a framework to enhance session-based recommendation. Technically, we first exploit the session-based graph to augment two views that exhibit the internal and external connectivities of sessions, and then we build two distinct graph encoders over the two views, which recursively leverage the different connectivity information to generate ground-truth samples to supervise each other by contrastive learning. In contrast to the dropout strategy, the proposed self-supervised graph co-training preserves the complete session information and fulfills genuine data augmentation. Extensive experiments on multiple benchmark datasets show that, session-based recommendation can be remarkably enhanced under the regime of self-supervised graph co-training, achieving the state-of-the-art performance.
Understanding users interactions with highly subjective content---like artistic images---is challenging due to the complex semantics that guide our preferences. On the one hand one has to overcome `standard recommender systems challenges, such as dealing with large, sparse, and long-tailed datasets. On the other, several new challenges present themselves, such as the need to model content in terms of its visual appearance, or even social dynamics, such as a preference toward a particular artist that is independent of the art they create. In this paper we build large-scale recommender systems to model the dynamics of a vibrant digital art community, Behance, consisting of tens of millions of interactions (clicks and `appreciates) of users toward digital art. Methodologically, our main contributions are to model (a) rich content, especially in terms of its visual appearance; (b) temporal dynamics, in terms of how users prefer `visually consistent content within and across sessions; and (c) social dynamics, in terms of how users exhibit preferences both towards certain art styles, as well as the artists themselves.
Trip recommendation is a significant and engaging location-based service that can help new tourists make more customized travel plans. It often attempts to suggest a sequence of point of interests (POIs) for a user who requests a personalized travel demand. Conventional methods either leverage the heuristic algorithms (e.g., dynamic programming) or statistical analysis (e.g., Markov models) to search or rank a POI sequence. These procedures may fail to capture the diversity of human needs and transitional regularities. They even provide recommendations that deviate from tourists real travel intention when the trip data is sparse. Although recent deep recursive models (e.g., RNN) are capable of alleviating these concerns, existing solutions hardly recognize the practical reality, such as the diversity of tourist demands, uncertainties in the trip generation, and the complex visiting preference. Inspired by the advance in deep learning, we introduce a novel self-supervised representation learning framework for trip recommendation -- SelfTrip, aiming at tackling the aforementioned challenges. Specifically, we propose a two-step contrastive learning mechanism concerning the POI representation, as well as trip representation. Furthermore, we present four trip augmentation methods to capture the visiting uncertainties in trip planning. We evaluate our SelfTrip on four real-world datasets, and extensive results demonstrate the promising gain compared with several cutting-edge benchmarks, e.g., up to 4% and 12% on F1 and pair-F1, respectively.
Session-based recommendation (SBR) focuses on next-item prediction at a certain time point. As user profiles are generally not available in this scenario, capturing the user intent lying in the item transitions plays a pivotal role. Recent graph neural networks (GNNs) based SBR methods regard the item transitions as pairwise relations, which neglect the complex high-order information among items. Hypergraph provides a natural way to capture beyond-pairwise relations, while its potential for SBR has remained unexplored. In this paper, we fill this gap by modeling session-based data as a hypergraph and then propose a hypergraph convolutional network to improve SBR. Moreover, to enhance hypergraph modeling, we devise another graph convolutional network which is based on the line graph of the hypergraph and then integrate self-supervised learning into the training of the networks by maximizing mutual information between the session representations learned via the two networks, serving as an auxiliary task to improve the recommendation task. Since the two types of networks both are based on hypergraph, which can be seen as two channels for hypergraph modeling, we name our model textbf{DHCN} (Dual Channel Hypergraph Convolutional Networks). Extensive experiments on three benchmark datasets demonstrate the superiority of our model over the SOTA methods, and the results validate the effectiveness of hypergraph modeling and self-supervised task. The implementation of our model is available at https://github.com/xiaxin1998/DHCN
With the prevalence of social media, there has recently been a proliferation of recommenders that shift their focus from individual modeling to group recommendation. Since the group preference is a mixture of various predilections from group members, the fundamental challenge of group recommendation is to model the correlations among members. Existing methods mostly adopt heuristic or attention-based preference aggregation strategies to synthesize group preferences. However, these models mainly focus on the pairwise connections of users and ignore the complex high-order interactions within and beyond groups. Besides, group recommendation suffers seriously from the problem of data sparsity due to severely sparse group-item interactions. In this paper, we propose a self-supervised hypergraph learning framework for group recommendation to achieve two goals: (1) capturing the intra- and inter-group interactions among users; (2) alleviating the data sparsity issue with the raw data itself. Technically, for (1), a hierarchical hypergraph convolutional network based on the user- and group-level hypergraphs is developed to model the complex tuplewise correlations among users within and beyond groups. For (2), we design a double-scale node dropout strategy to create self-supervision signals that can regularize user representations with different granularities against the sparsity issue. The experimental analysis on multiple benchmark datasets demonstrates the superiority of the proposed model and also elucidates the rationality of the hypergraph modeling and the double-scale self-supervision.