No Arabic abstract
Crack detection is of great significance for monitoring the integrity and well-being of the infrastructure such as bridges and underground pipelines, which are harsh environments for people to access. In recent years, computer vision techniques have been applied in detecting cracks in concrete structures. However, they suffer from variances in light conditions and shadows, lacking robustness and resulting in many false positives. To address the uncertainty in vision, human inspectors actively touch the surface of the structures, guided by vision, which has not been explored in autonomous crack detection. In this paper, we propose a novel approach to detect and reconstruct cracks in concrete structures using vision-guided active tactile perception. Given an RGB-D image of a structure, the rough profile of the crack in the structure surface will first be segmented with a fine-tuned Deep Convolutional Neural Networks, and a set of contact points are generated to guide the collection of tactile images by a camera-based optical tactile sensor. When contacts are made, a pixel-wise mask of the crack can be obtained from the tactile images and therefore the profile of the crack can be refined by aligning the RGB-D image and the tactile images. Extensive experiment results have shown that the proposed method improves the effectiveness and robustness of crack detection and reconstruction significantly, compared to crack detection with vision only, and has the potential to enable robots to help humans with the inspection and repair of the concrete infrastructure.
Tactile sensing plays an important role in robotic perception and manipulation tasks. To overcome the real-world limitations of data collection, simulating tactile response in a virtual environment comes as a desirable direction of robotic research. In this paper, we propose Elastic Interaction of Particles (EIP) for tactile simulation. Most existing works model the tactile sensor as a rigid multi-body, which is incapable of reflecting the elastic property of the tactile sensor as well as characterizing the fine-grained physical interaction between the two objects. By contrast, EIP models the tactile sensor as a group of coordinated particles, and the elastic property is applied to regulate the deformation of particles during contact. With the tactile simulation by EIP, we further propose a tactile-visual perception network that enables information fusion between tactile data and visual images. The perception network is based on a global-to-local fusion mechanism where multi-scale tactile features are aggregated to the corresponding local region of the visual modality with the guidance of tactile positions and directions. The fusion method exhibits superiority regarding the 3D geometric reconstruction task.
In essence, successful grasp boils down to correct responses to multiple contact events between fingertips and objects. In most scenarios, tactile sensing is adequate to distinguish contact events. Due to the nature of high dimensionality of tactile information, classifying spatiotemporal tactile signals using conventional model-based methods is difficult. In this work, we propose to predict and classify tactile signal using deep learning methods, seeking to enhance the adaptability of the robotic grasp system to external event changes that may lead to grasping failure. We develop a deep learning framework and collect 6650 tactile image sequences with a vision-based tactile sensor, and the neural network is integrated into a contact-event-based robotic grasping system. In grasping experiments, we achieved 52% increase in terms of object lifting success rate with contact detection, significantly higher robustness under unexpected loads with slip prediction compared with open-loop grasps, demonstrating that integration of the proposed framework into robotic grasping system substantially improves picking success rate and capability to withstand external disturbances.
Humans display the remarkable ability to sense the world through tools and other held objects. For example, we are able to pinpoint impact locations on a held rod and tell apart different textures using a rigid probe. In this work, we consider how we can enable robots to have a similar capacity, i.e., to embody tools and extend perception using standard grasped objects. We propose that vibro-tactile sensing using dynamic tactile sensors on the robot fingers, along with machine learning models, enables robots to decipher contact information that is transmitted as vibrations along rigid objects. This paper reports on extensive experiments using the BioTac micro-vibration sensor and a new event dynamic sensor, the NUSkin, capable of multi-taxel sensing at 4~kHz. We demonstrate that fine localization on a held rod is possible using our approach (with errors less than 1 cm on a 20 cm rod). Next, we show that vibro-tactile perception can lead to reasonable grasp stability prediction during object handover, and accurate food identification using a standard fork. We find that multi-taxel vibro-tactile sensing at sufficiently high sampling rate (above 2 kHz) led to the best performance across the various tasks and objects. Taken together, our results provides both evidence and guidelines for using vibro-tactile perception to extend tactile perception, which we believe will lead to enhanced competency with tools and better physical human-robot-interaction.
Active perception has been employed in many domains, particularly in the field of robotics. The idea of active perception is to utilize the input data to predict the next action that can help robots to improve their performance. The main challenge lies in understanding the input data to be coupled with the action, and gathering meaningful information of the environment in an efficient way is necessary and desired. With recent developments of neural networks, interpreting the perceived data has become possible at the semantic level, and real-time interpretation based on deep learning has enabled the efficient closing of the perception-action loop. This report highlights recent progress in employing active perception based on neural networks for single and multi-agent systems.
Tactile sensing plays an important role in robotic perception and manipulation. To overcome the real-world limitations of data collection, simulating tactile response in virtual environment comes as a desire direction of robotic research. Most existing works model the tactile sensor as a rigid multi-body, which is incapable of reflecting the elastic property of the tactile sensor as well as characterizing the fine-grained physical interaction between two objects. In this paper, we propose Elastic Interaction of Particles (EIP), a novel framework for tactile emulation. At its core, EIP models the tactile sensor as a group of coordinated particles, and the elastic theory is applied to regulate the deformation of particles during the contact process. The implementation of EIP is conducted from scratch, without resorting to any existing physics engine. Experiments to verify the effectiveness of our method have been carried out on two applications: robotic perception with tactile data and 3D geometric reconstruction by tactile-visual fusion. It is possible to open up a new vein for robotic tactile simulation, and contribute to various downstream robotic tasks.