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Elastic Tactile Simulation Towards Tactile-Visual Perception

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 Added by Yikai Wang
 Publication date 2021
and research's language is English




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Tactile sensing plays an important role in robotic perception and manipulation tasks. To overcome the real-world limitations of data collection, simulating tactile response in a virtual environment comes as a desirable direction of robotic research. In this paper, we propose Elastic Interaction of Particles (EIP) for tactile simulation. Most existing works model the tactile sensor as a rigid multi-body, which is incapable of reflecting the elastic property of the tactile sensor as well as characterizing the fine-grained physical interaction between the two objects. By contrast, EIP models the tactile sensor as a group of coordinated particles, and the elastic property is applied to regulate the deformation of particles during contact. With the tactile simulation by EIP, we further propose a tactile-visual perception network that enables information fusion between tactile data and visual images. The perception network is based on a global-to-local fusion mechanism where multi-scale tactile features are aggregated to the corresponding local region of the visual modality with the guidance of tactile positions and directions. The fusion method exhibits superiority regarding the 3D geometric reconstruction task.



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Tactile sensing plays an important role in robotic perception and manipulation. To overcome the real-world limitations of data collection, simulating tactile response in virtual environment comes as a desire direction of robotic research. Most existing works model the tactile sensor as a rigid multi-body, which is incapable of reflecting the elastic property of the tactile sensor as well as characterizing the fine-grained physical interaction between two objects. In this paper, we propose Elastic Interaction of Particles (EIP), a novel framework for tactile emulation. At its core, EIP models the tactile sensor as a group of coordinated particles, and the elastic theory is applied to regulate the deformation of particles during the contact process. The implementation of EIP is conducted from scratch, without resorting to any existing physics engine. Experiments to verify the effectiveness of our method have been carried out on two applications: robotic perception with tactile data and 3D geometric reconstruction by tactile-visual fusion. It is possible to open up a new vein for robotic tactile simulation, and contribute to various downstream robotic tasks.
Crack detection is of great significance for monitoring the integrity and well-being of the infrastructure such as bridges and underground pipelines, which are harsh environments for people to access. In recent years, computer vision techniques have been applied in detecting cracks in concrete structures. However, they suffer from variances in light conditions and shadows, lacking robustness and resulting in many false positives. To address the uncertainty in vision, human inspectors actively touch the surface of the structures, guided by vision, which has not been explored in autonomous crack detection. In this paper, we propose a novel approach to detect and reconstruct cracks in concrete structures using vision-guided active tactile perception. Given an RGB-D image of a structure, the rough profile of the crack in the structure surface will first be segmented with a fine-tuned Deep Convolutional Neural Networks, and a set of contact points are generated to guide the collection of tactile images by a camera-based optical tactile sensor. When contacts are made, a pixel-wise mask of the crack can be obtained from the tactile images and therefore the profile of the crack can be refined by aligning the RGB-D image and the tactile images. Extensive experiment results have shown that the proposed method improves the effectiveness and robustness of crack detection and reconstruction significantly, compared to crack detection with vision only, and has the potential to enable robots to help humans with the inspection and repair of the concrete infrastructure.
Multisensory object-centric perception, reasoning, and interaction have been a key research topic in recent years. However, the progress in these directions is limited by the small set of objects available -- synthetic objects are not realistic enough and are mostly centered around geometry, while real object datasets such as YCB are often practically challenging and unstable to acquire due to international shipping, inventory, and financial cost. We present ObjectFolder, a dataset of 100 virtualized objects that addresses both challenges with two key innovations. First, ObjectFolder encodes the visual, auditory, and tactile sensory data for all objects, enabling a number of multisensory object recognition tasks, beyond existing datasets that focus purely on object geometry. Second, ObjectFolder employs a uniform, object-centric, and implicit representation for each objects visual textures, acoustic simulations, and tactile readings, making the dataset flexible to use and easy to share. We demonstrate the usefulness of our dataset as a testbed for multisensory perception and control by evaluating it on a variety of benchmark tasks, including instance recognition, cross-sensory retrieval, 3D reconstruction, and robotic grasping.
Humans display the remarkable ability to sense the world through tools and other held objects. For example, we are able to pinpoint impact locations on a held rod and tell apart different textures using a rigid probe. In this work, we consider how we can enable robots to have a similar capacity, i.e., to embody tools and extend perception using standard grasped objects. We propose that vibro-tactile sensing using dynamic tactile sensors on the robot fingers, along with machine learning models, enables robots to decipher contact information that is transmitted as vibrations along rigid objects. This paper reports on extensive experiments using the BioTac micro-vibration sensor and a new event dynamic sensor, the NUSkin, capable of multi-taxel sensing at 4~kHz. We demonstrate that fine localization on a held rod is possible using our approach (with errors less than 1 cm on a 20 cm rod). Next, we show that vibro-tactile perception can lead to reasonable grasp stability prediction during object handover, and accurate food identification using a standard fork. We find that multi-taxel vibro-tactile sensing at sufficiently high sampling rate (above 2 kHz) led to the best performance across the various tasks and objects. Taken together, our results provides both evidence and guidelines for using vibro-tactile perception to extend tactile perception, which we believe will lead to enhanced competency with tools and better physical human-robot-interaction.
Slip detection plays a vital role in robotic manipulation and it has long been a challenging problem in the robotic community. In this paper, we propose a new method based on deep neural network (DNN) to detect slip. The training data is acquired by a GelSight tactile sensor and a camera mounted on a gripper when we use a robot arm to grasp and lift 94 daily objects with different grasping forces and grasping positions. The DNN is trained to classify whether a slip occurred or not. To evaluate the performance of the DNN, we test 10 unseen objects in 152 grasps. A detection accuracy as high as 88.03% is achieved. It is anticipated that the accuracy can be further improved with a larger dataset. This method is beneficial for robots to make stable grasps, which can be widely applied to automatic force control, grasping strategy selection and fine manipulation.
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