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Self-Supervised Pretraining of 3D Features on any Point-Cloud

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 Added by Zaiwei Zhang
 Publication date 2021
and research's language is English




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Pretraining on large labeled datasets is a prerequisite to achieve good performance in many computer vision tasks like 2D object recognition, video classification etc. However, pretraining is not widely used for 3D recognition tasks where state-of-the-art methods train models from scratch. A primary reason is the lack of large annotated datasets because 3D data is both difficult to acquire and time consuming to label. We present a simple self-supervised pertaining method that can work with any 3D data - single or multiview, indoor or outdoor, acquired by varied sensors, without 3D registration. We pretrain standard point cloud and voxel based model architectures, and show that joint pretraining further improves performance. We evaluate our models on 9 benchmarks for object detection, semantic segmentation, and object classification, where they achieve state-of-the-art results and can outperform supervised pretraining. We set a new state-of-the-art for object detection on ScanNet (69.0% mAP) and SUNRGBD (63.5% mAP). Our pretrained models are label efficient and improve performance for classes with few examples.



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While self-supervised pretraining has proven beneficial for many computer vision tasks, it requires expensive and lengthy computation, large amounts of data, and is sensitive to data augmentation. Prior work demonstrates that models pretrained on datasets dissimilar to their target data, such as chest X-ray models trained on ImageNet, underperform models trained from scratch. Users that lack the resources to pretrain must use existing models with lower performance. This paper explores Hierarchical PreTraining (HPT), which decreases convergence time and improves accuracy by initializing the pretraining process with an existing pretrained model. Through experimentation on 16 diverse vision datasets, we show HPT converges up to 80x faster, improves accuracy across tasks, and improves the robustness of the self-supervised pretraining process to changes in the image augmentation policy or amount of pretraining data. Taken together, HPT provides a simple framework for obtaining better pretrained representations with less computational resources.
Recently, self-supervised learning methods like MoCo, SimCLR, BYOL and SwAV have reduced the gap with supervised methods. These results have been achieved in a control environment, that is the highly curated ImageNet dataset. However, the premise of self-supervised learning is that it can learn from any random image and from any unbounded dataset. In this work, we explore if self-supervision lives to its expectation by training large models on random, uncurated images with no supervision. Our final SElf-supERvised (SEER) model, a RegNetY with 1.3B parameters trained on 1B random images with 512 GPUs achieves 84.2% top-1 accuracy, surpassing the best self-supervised pretrained model by 1% and confirming that self-supervised learning works in a real world setting. Interestingly, we also observe that self-supervised models are good few-shot learners achieving 77.9% top-1 with access to only 10% of ImageNet. Code: https://github.com/facebookresearch/vissl
It is laborious to manually label point cloud data for training high-quality 3D object detectors. This work proposes a weakly supervised approach for 3D object detection, only requiring a small set of weakly annotated scenes, associated with a few precisely labeled object instances. This is achieved by a two-stage architecture design. Stage-1 learns to generate cylindrical object proposals under weak supervision, i.e., only the horizontal centers of objects are click-annotated on birds view scenes. Stage-2 learns to refine the cylindrical proposals to get cuboids and confidence scores, using a few well-labeled object instances. Using only 500 weakly annotated scenes and 534 precisely labeled vehicle instances, our method achieves 85-95% the performance of current top-leading, fully supervised detectors (which require 3, 712 exhaustively and precisely annotated scenes with 15, 654 instances). More importantly, with our elaborately designed network architecture, our trained model can be applied as a 3D object annotator, allowing both automatic and active working modes. The annotations generated by our model can be used to train 3D object detectors with over 94% of their original performance (under manually labeled data). Our experiments also show our models potential in boosting performance given more training data. Above designs make our approach highly practical and introduce new opportunities for learning 3D object detection with reduced annotation burden.
To date, various 3D scene understanding tasks still lack practical and generalizable pre-trained models, primarily due to the intricate nature of 3D scene understanding tasks and their immense variations introduced by camera views, lighting, occlusions, etc. In this paper, we tackle this challenge by introducing a spatio-temporal representation learning (STRL) framework, capable of learning from unlabeled 3D point clouds in a self-supervised fashion. Inspired by how infants learn from visual data in the wild, we explore the rich spatio-temporal cues derived from the 3D data. Specifically, STRL takes two temporally-correlated frames from a 3D point cloud sequence as the input, transforms it with the spatial data augmentation, and learns the invariant representation self-supervisedly. To corroborate the efficacy of STRL, we conduct extensive experiments on three types (synthetic, indoor, and outdoor) of datasets. Experimental results demonstrate that, compared with supervised learning methods, the learned self-supervised representation facilitates various models to attain comparable or even better performances while capable of generalizing pre-trained models to downstream tasks, including 3D shape classification, 3D object detection, and 3D semantic segmentation. Moreover, the spatio-temporal contextual cues embedded in 3D point clouds significantly improve the learned representations.
94 - Bian Du , Xiang Gao , Wei Hu 2021
Point clouds have attracted increasing attention. Significant progress has been made in methods for point cloud analysis, which often requires costly human annotation as supervision. To address this issue, we propose a novel self-contrastive learning for self-supervised point cloud representation learning, aiming to capture both local geometric patterns and nonlocal semantic primitives based on the nonlocal self-similarity of point clouds. The contributions are two-fold: on the one hand, instead of contrasting among different point clouds as commonly employed in contrastive learning, we exploit self-similar point cloud patches within a single point cloud as positive samples and otherwise negative ones to facilitate the task of contrastive learning. On the other hand, we actively learn hard negative samples that are close to positive samples for discriminative feature learning. Experimental results show that the proposed method achieves state-of-the-art performance on widely used benchmark datasets for self-supervised point cloud segmentation and transfer learning for classification.
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