Do you want to publish a course? Click here

Convex Iteration for Distance-Geometric Inverse Kinematics

239   0   0.0 ( 0 )
 Added by Matthew Giamou
 Publication date 2021
and research's language is English




Ask ChatGPT about the research

Inverse kinematics (IK) is the problem of finding robot joint configurations that satisfy constraints on the position or pose of one or more end-effectors. For robots with redundant degrees of freedom, there is often an infinite, nonconvex set of solutions. The IK problem is further complicated when collision avoidance constraints are imposed by obstacles in the workspace. In general, closed-form expressions yielding feasible configurations do not exist, motivating the use of numerical solution methods. However, these approaches rely on local optimization of nonconvex problems, often requiring an accurate initialization or numerous re-initializations to converge to a valid solution. In this work, we first formulate complicated inverse kinematics problems as convex feasibility problems whose low-rank feasible points provide exact IK solutions. We then present CIDGIK (Convex Iteration for Distance-Geometric Inverse Kinematics), an algorithm that solves these feasibility problems with a sequence of semidefinite programs whose objectives are designed to encourage low-rank minimizers. Our problem formulation elegantly unifies the configuration space and workspace constraints of a robot: intrinsic robot geometry and obstacle avoidance are both expressed as simple linear matrix equations and inequalities. Our experimental results for a variety of popular manipulator models demonstrate faster and more accurate convergence than a conventional nonlinear optimization-based approach, especially in environments with many obstacles.

rate research

Read More

We consider the problem of inverse kinematics (IK), where one wants to find the parameters of a given kinematic skeleton that best explain a set of observed 3D joint locations. The kinematic skeleton has a tree structure, where each node is a joint that has an associated geometric transformation that is propagated to all its child nodes. The IK problem has various applications in vision and graphics, for example for tracking or reconstructing articulated objects, such as human hands or bodies. Most commonly, the IK problem is tackled using local optimisation methods. A major downside of these approaches is that, due to the non-convex nature of the problem, such methods are prone to converge to unwanted local optima and therefore require a good initialisation. In this paper we propose a convex optimisation approach for the IK problem based on semidefinite programming, which admits a polynomial-time algorithm that globally solves (a relaxation of) the IK problem. Experimentally, we demonstrate that the proposed method significantly outperforms local optimisation methods using different real-world skeletons.
53 - Taisuke Kobayashi 2021
This paper proposes a new Jacobian-based inverse kinematics (IK) explicitly considering box-constrained joint space. To control humanoid robots, the reference pose of end effector(s) is planned in task space, then mapped into the reference joints by IK. Due to the limited analytical solutions for IK, iterative numerical IK solvers based on Jacobian between task and joint spaces have become popular. However, the conventional Jacobian-based IK does not explicitly consider the joint constraints, and therefore, they usually clamp the obtained joints during iteration according to the constraints in practice. The problem in clamping operation has been pointed out that it causes numerical instability due to non-smoothed objective function. To alleviate the clamping problem, this study explicitly considers the joint constraints, especially the box constraints in this paper, inside the new IK solver. Specifically, instead of clamping, a mirror descent (MD) method with box-constrained real joint space and no-constrained mirror space is integrated with the conventional Jacobian-based IK methods, so-called MD-IK. In addition, to escape local optima nearly on the boundaries of constraints, a heuristic technique, called $epsilon$-clamping, is implemented as margin in software level. As a result, MD-IK achieved more stable and enough fast i) regulation on the random reference poses and ii) tracking to the random trajectories compared to the conventional IK solvers.
A Python module for rapid prototyping of constraint-based closed-loop inverse kinematics controllers is presented. The module allows for combining multiple tasks that are resolved with a quadratic, nonlinear, or model predictive optimization-based approach, or a set-based task-priority inverse kinematics approach. The optimization-based approaches are described in relation to the set-based task approach, and a novel multidimensional in tangent cone function is presented for set-based tasks. A ROS component is provided, and the controllers are tested with matching a pose using either transformation matrices or dual quaternions, trajectory tracking while remaining in a bounded workspace, maximizing manipulability during a tracking task, tracking an input markers position, and force compliance.
Todays complex robotic designs comprise in some cases a large number of degrees of freedom, enabling for multi-objective task resolution (e.g., humanoid robots or aerial manipulators). This paper tackles the stability problem of a hierarchical losed-loop inverse kinematics algorithm for such highly redundant robots. We present a method to guarantee system stability by performing an online tuning of the closedloop control gains. We define a semi-definite programming problem (SDP) with these gains as decision variables and a discrete-time Lyapunov stability condition as a linear matrix inequality, constraining the SDP optimization problem and guaranteeing the stability of the prioritized tasks. To the best of authors knowledge, this work represents the first mathematical development of an SDP formulation that introduces stability conditions for a multi-objective closed-loop inverse kinematic problem for highly redundant robots. The validity of the proposed approach is demonstrated through simulation case studies, including didactic examples and a Matlab toolbox for the benefit of the community.
We propose a quantum inverse iteration algorithm which can be used to estimate the ground state properties of a programmable quantum device. The method relies on the inverse power iteration technique, where the sequential application of the Hamiltonian inverse to an initial state prepares an approximate groundstate. To apply the inverse Hamiltonian operation, we write it as a sum of unitary evolution operators using the Fourier approximation approach. This allows to reformulate the protocol as separate measurements for the overlap of initial and propagated wavefunction. The algorithm thus crucially depends on the ability to run Hamiltonian dynamics with an available quantum device. We benchmark the performance using paradigmatic examples of quantum chemistry, corresponding to molecular hydrogen and beryllium hydride. Finally, we show its use for studying the ground state properties of relevant material science models which can be simulated with existing devices, considering an example of the Bose-Hubbard atomic simulator.
comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا