No Arabic abstract
Depth estimation, as a necessary clue to convert 2D images into the 3D space, has been applied in many machine vision areas. However, to achieve an entire surrounding 360-degree geometric sensing, traditional stereo matching algorithms for depth estimation are limited due to large noise, low accuracy, and strict requirements for multi-camera calibration. In this work, for a unified surrounding perception, we introduce panoramic images to obtain larger field of view. We extend PADENet first appeared in our previous conference work for outdoor scene understanding, to perform panoramic monocular depth estimation with a focus for indoor scenes. At the same time, we improve the training process of the neural network adapted to the characteristics of panoramic images. In addition, we fuse traditional stereo matching algorithm with deep learning methods and further improve the accuracy of depth predictions. With a comprehensive variety of experiments, this research demonstrates the effectiveness of our schemes aiming for indoor scene perception.
We present a novel approach for estimating depth from a monocular camera as it moves through complex and crowded indoor environments, e.g., a department store or a metro station. Our approach predicts absolute scale depth maps over the entire scene consisting of a static background and multiple moving people, by training on dynamic scenes. Since it is difficult to collect dense depth maps from crowded indoor environments, we design our training framework without requiring depths produced from depth sensing devices. Our network leverages RGB images and sparse depth maps generated from traditional 3D reconstruction methods to estimate dense depth maps. We use two constraints to handle depth for non-rigidly moving people without tracking their motion explicitly. We demonstrate that our approach offers consistent improvements over recent depth estimation methods on the NAVERLABS dataset, which includes complex and crowded scenes.
We present a novel algorithm for self-supervised monocular depth completion. Our approach is based on training a neural network that requires only sparse depth measurements and corresponding monocular video sequences without dense depth labels. Our self-supervised algorithm is designed for challenging indoor environments with textureless regions, glossy and transparent surface, non-Lambertian surfaces, moving people, longer and diverse depth ranges and scenes captured by complex ego-motions. Our novel architecture leverages both deep stacks of sparse convolution blocks to extract sparse depth features and pixel-adaptive convolutions to fuse image and depth features. We compare with existing approaches in NYUv2, KITTI, and NAVERLABS indoor datasets, and observe 5-34 % improvements in root-means-square error (RMSE) reduction.
We present a generalised self-supervised learning approach for monocular estimation of the real depth across scenes with diverse depth ranges from 1--100s of meters. Existing supervised methods for monocular depth estimation require accurate depth measurements for training. This limitation has led to the introduction of self-supervised methods that are trained on stereo image pairs with a fixed camera baseline to estimate disparity which is transformed to depth given known calibration. Self-supervised approaches have demonstrated impressive results but do not generalise to scenes with different depth ranges or camera baselines. In this paper, we introduce RealMonoDepth a self-supervised monocular depth estimation approach which learns to estimate the real scene depth for a diverse range of indoor and outdoor scenes. A novel loss function with respect to the true scene depth based on relative depth scaling and warping is proposed. This allows self-supervised training of a single network with multiple data sets for scenes with diverse depth ranges from both stereo pair and in the wild moving camera data sets. A comprehensive performance evaluation across five benchmark data sets demonstrates that RealMonoDepth provides a single trained network which generalises depth estimation across indoor and outdoor scenes, consistently outperforming previous self-supervised approaches.
Single-view depth estimation using CNNs trained from unlabelled videos has shown significant promise. However, the excellent results have mostly been obtained in street-scene driving scenarios, and such methods often fail in other settings, particularly indoor videos taken by handheld devices, in which case the ego-motion is often degenerate, i.e., the rotation dominates the translation. In this work, we establish that the degenerate camera motions exhibited in handheld settings are a critical obstacle for unsupervised depth learning. A main contribution of our work is fundamental analysis which shows that the rotation behaves as noise during training, as opposed to the translation (baseline) which provides supervision signals. To capitalise on our findings, we propose a novel data pre-processing method for effective training, i.e., we search for image pairs with modest translation and remove their rotation via the proposed weak image rectification. With our pre-processing, existing unsupervised models can be trained well in challenging scenarios (e.g., NYUv2 dataset), and the results outperform the unsupervised SOTA by a large margin (0.147 vs. 0.189 in the AbsRel error).
Self-supervised monocular depth estimation has achieved impressive performance on outdoor datasets. Its performance however degrades notably in indoor environments because of the lack of textures. Without rich textures, the photometric consistency is too weak to train a good depth network. Inspired by the early works on indoor modeling, we leverage the structural regularities exhibited in indoor scenes, to train a better depth network. Specifically, we adopt two extra supervisory signals for self-supervised training: 1) the Manhattan normal constraint and 2) the co-planar constraint. The Manhattan normal constraint enforces the major surfaces (the floor, ceiling, and walls) to be aligned with dominant directions. The co-planar constraint states that the 3D points be well fitted by a plane if they are located within the same planar region. To generate the supervisory signals, we adopt two components to classify the major surface normal into dominant directions and detect the planar regions on the fly during training. As the predicted depth becomes more accurate after more training epochs, the supervisory signals also improve and in turn feedback to obtain a better depth model. Through extensive experiments on indoor benchmark datasets, the results show that our network outperforms the state-of-the-art methods. The source code is available at https://github.com/SJTU-ViSYS/StructDepth .