No Arabic abstract
Various incremental learning (IL) approaches have been proposed to help deep learning models learn new tasks/classes continuously without forgetting what was learned previously (i.e., avoid catastrophic forgetting). With the growing number of deployed audio sensing applications that need to dynamically incorporate new tasks and changing input distribution from users, the ability of IL on-device becomes essential for both efficiency and user privacy. However, prior works suffer from high computational costs and storage demands which hinders the deployment of IL on-device. In this work, to overcome these limitations, we develop an end-to-end and on-device IL framework, FastICARL, that incorporates an exemplar-based IL and quantization in the context of audio-based applications. We first employ k-nearest-neighbor to reduce the latency of IL. Then, we jointly utilize a quantization technique to decrease the storage requirements of IL. We implement FastICARL on two types of mobile devices and demonstrate that FastICARL remarkably decreases the IL time up to 78-92% and the storage requirements by 2-4 times without sacrificing its performance. FastICARL enables complete on-device IL, ensuring user privacy as the user data does not need to leave the device.
Sequential models achieve state-of-the-art results in audio, visual and textual domains with respect to both estimating the data distribution and generating high-quality samples. Efficient sampling for this class of models has however remained an elusive problem. With a focus on text-to-speech synthesis, we describe a set of general techniques for reducing sampling time while maintaining high output quality. We first describe a single-layer recurrent neural network, the WaveRNN, with a dual softmax layer that matches the quality of the state-of-the-art WaveNet model. The compact form of the network makes it possible to generate 24kHz 16-bit audio 4x faster than real time on a GPU. Second, we apply a weight pruning technique to reduce the number of weights in the WaveRNN. We find that, for a constant number of parameters, large sparse networks perform better than small dense networks and this relationship holds for sparsity levels beyond 96%. The small number of weights in a Sparse WaveRNN makes it possible to sample high-fidelity audio on a mobile CPU in real time. Finally, we propose a new generation scheme based on subscaling that folds a long sequence into a batch of shorter sequences and allows one to generate multiple samples at once. The Subscale WaveRNN produces 16 samples per step without loss of quality and offers an orthogonal method for increasing sampling efficiency.
Data augmentation is an inexpensive way to increase training data diversity and is commonly achieved via transformations of existing data. For tasks such as classification, there is a good case for learning representations of the data that are invariant to such transformations, yet this is not explicitly enforced by classification losses such as the cross-entropy loss. This paper investigates the use of training objectives that explicitly impose this consistency constraint and how it can impact downstream audio classification tasks. In the context of deep convolutional neural networks in the supervised setting, we show empirically that certain measures of consistency are not implicitly captured by the cross-entropy loss and that incorporating such measures into the loss function can improve the performance of audio classification systems. Put another way, we demonstrate how existing augmentation methods can further improve learning by enforcing consistency.
Deep neural speech and audio processing systems have a large number of trainable parameters, a relatively complex architecture, and require a vast amount of training data and computational power. These constraints make it more challenging to integrate such systems into embedded devices and utilise them for real-time, real-world applications. We tackle these limitations by introducing DeepSpectrumLite, an open-source, lightweight transfer learning framework for on-device speech and audio recognition using pre-trained image convolutional neural networks (CNNs). The framework creates and augments Mel-spectrogram plots on-the-fly from raw audio signals which are then used to finetune specific pre-trained CNNs for the target classification task. Subsequently, the whole pipeline can be run in real-time with a mean inference lag of 242.0 ms when a DenseNet121 model is used on a consumer-grade Motorola moto e7 plus smartphone. DeepSpectrumLite operates decentralised, eliminating the need for data upload for further processing. By obtaining state-of-the-art results on a set of paralinguistics tasks, we demonstrate the suitability of the proposed transfer learning approach for embedded audio signal processing, even when data is scarce. We provide an extensive command-line interface for users and developers which is comprehensively documented and publicly available at https://github.com/DeepSpectrum/DeepSpectrumLite.
Fake audio attack becomes a major threat to the speaker verification system. Although current detection approaches have achieved promising results on dataset-specific scenarios, they encounter difficulties on unseen spoofing data. Fine-tuning and retraining from scratch have been applied to incorporate new data. However, fine-tuning leads to performance degradation on previous data. Retraining takes a lot of time and computation resources. Besides, previous data are unavailable due to privacy in some situations. To solve the above problems, this paper proposes detecting fake without forgetting, a continual-learning-based method, to make the model learn new spoofing attacks incrementally. A knowledge distillation loss is introduced to loss function to preserve the memory of original model. Supposing the distribution of genuine voice is consistent among different scenarios, an extra embedding similarity loss is used as another constraint to further do a positive sample alignment. Experiments are conducted on the ASVspoof2019 dataset. The results show that our proposed method outperforms fine-tuning by the relative reduction of average equal error rate up to 81.62%.
Speech separation aims to separate individual voice from an audio mixture of multiple simultaneous talkers. Although audio-only approaches achieve satisfactory performance, they build on a strategy to handle the predefined conditions, limiting their application in the complex auditory scene. Towards the cocktail party problem, we propose a novel audio-visual speech separation model. In our model, we use the face detector to detect the number of speakers in the scene and use visual information to avoid the permutation problem. To improve our models generalization ability to unknown speakers, we extract speech-related visual features from visual inputs explicitly by the adversarially disentangled method, and use this feature to assist speech separation. Besides, the time-domain approach is adopted, which could avoid the phase reconstruction problem existing in the time-frequency domain models. To compare our models performance with other models, we create two benchmark datasets of 2-speaker mixture from GRID and TCDTIMIT audio-visual datasets. Through a series of experiments, our proposed model is shown to outperform the state-of-the-art audio-only model and three audio-visual models.