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Efficient Neural Audio Synthesis

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 Added by Nal Kalchbrenner
 Publication date 2018
and research's language is English




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Sequential models achieve state-of-the-art results in audio, visual and textual domains with respect to both estimating the data distribution and generating high-quality samples. Efficient sampling for this class of models has however remained an elusive problem. With a focus on text-to-speech synthesis, we describe a set of general techniques for reducing sampling time while maintaining high output quality. We first describe a single-layer recurrent neural network, the WaveRNN, with a dual softmax layer that matches the quality of the state-of-the-art WaveNet model. The compact form of the network makes it possible to generate 24kHz 16-bit audio 4x faster than real time on a GPU. Second, we apply a weight pruning technique to reduce the number of weights in the WaveRNN. We find that, for a constant number of parameters, large sparse networks perform better than small dense networks and this relationship holds for sparsity levels beyond 96%. The small number of weights in a Sparse WaveRNN makes it possible to sample high-fidelity audio on a mobile CPU in real time. Finally, we propose a new generation scheme based on subscaling that folds a long sequence into a batch of shorter sequences and allows one to generate multiple samples at once. The Subscale WaveRNN produces 16 samples per step without loss of quality and offers an orthogonal method for increasing sampling efficiency.



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Efficient audio synthesis is an inherently difficult machine learning task, as human perception is sensitive to both global structure and fine-scale waveform coherence. Autoregressive models, such as WaveNet, model local structure at the expense of global latent structure and slow iterative sampling, while Generative Adversarial Networks (GANs), have global latent conditioning and efficient parallel sampling, but struggle to generate locally-coherent audio waveforms. Herein, we demonstrate that GANs can in fact generate high-fidelity and locally-coherent audio by modeling log magnitudes and instantaneous frequencies with sufficient frequency resolution in the spectral domain. Through extensive empirical investigations on the NSynth dataset, we demonstrate that GANs are able to outperform strong WaveNet baselines on automated and human evaluation metrics, and efficiently generate audio several orders of magnitude faster than their autoregressive counterparts.
A number of recent advances in neural audio synthesis rely on upsampling layers, which can introduce undesired artifacts. In computer vision, upsampling artifacts have been studied and are known as checkerboard artifacts (due to their characteristic visual pattern). However, their effect has been overlooked so far in audio processing. Here, we address this gap by studying this problem from the audio signal processing perspective. We first show that the main sources of upsampling artifacts are: (i) the tonal and filtering artifacts introduced by problematic upsampling operators, and (ii) the spectral replicas that emerge while upsampling. We then compare different upsampling layers, showing that nearest neighbor upsamplers can be an alternative to the problematic (but state-of-the-art) transposed and subpixel convolutions which are prone to introduce tonal artifacts.
We present the Neural Waveshaping Unit (NEWT): a novel, lightweight, fully causal approach to neural audio synthesis which operates directly in the waveform domain, with an accompanying optimisation (FastNEWT) for efficient CPU inference. The NEWT uses time-distributed multilayer perceptrons with periodic activations to implicitly learn nonlinear transfer functions that encode the characteristics of a target timbre. Once trained, a NEWT can produce complex timbral evolutions by simple affine transformations of its input and output signals. We paired the NEWT with a differentiable noise synthesiser and reverb and found it capable of generating realistic musical instrument performances with only 260k total model parameters, conditioned on F0 and loudness features. We compared our method to state-of-the-art benchmarks with a multi-stimulus listening test and the Frechet Audio Distance and found it performed competitively across the tested timbral domains. Our method significantly outperformed the benchmarks in terms of generation speed, and achieved real-time performance on a consumer CPU, both with and without FastNEWT, suggesting it is a viable basis for future creative sound design tools.
The identification of structural differences between a music performance and the score is a challenging yet integral step of audio-to-score alignment, an important subtask of music information retrieval. We present a novel method to detect such differences between the score and performance for a given piece of music using progressively dilated convolutional neural networks. Our method incorporates varying dilation rates at different layers to capture both short-term and long-term context, and can be employed successfully in the presence of limited annotated data. We conduct experiments on audio recordings of real performances that differ structurally from the score, and our results demonstrate that our models outperform standard methods for structure-aware audio-to-score alignment.
Various incremental learning (IL) approaches have been proposed to help deep learning models learn new tasks/classes continuously without forgetting what was learned previously (i.e., avoid catastrophic forgetting). With the growing number of deployed audio sensing applications that need to dynamically incorporate new tasks and changing input distribution from users, the ability of IL on-device becomes essential for both efficiency and user privacy. However, prior works suffer from high computational costs and storage demands which hinders the deployment of IL on-device. In this work, to overcome these limitations, we develop an end-to-end and on-device IL framework, FastICARL, that incorporates an exemplar-based IL and quantization in the context of audio-based applications. We first employ k-nearest-neighbor to reduce the latency of IL. Then, we jointly utilize a quantization technique to decrease the storage requirements of IL. We implement FastICARL on two types of mobile devices and demonstrate that FastICARL remarkably decreases the IL time up to 78-92% and the storage requirements by 2-4 times without sacrificing its performance. FastICARL enables complete on-device IL, ensuring user privacy as the user data does not need to leave the device.

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