No Arabic abstract
Rule sets are often used in Machine Learning (ML) as a way to communicate the model logic in settings where transparency and intelligibility are necessary. Rule sets are typically presented as a text-based list of logical statements (rules). Surprisingly, to date there has been limited work on exploring visual alternatives for presenting rules. In this paper, we explore the idea of designing alternative representations of rules, focusing on a number of visual factors we believe have a positive impact on rule readability and understanding. The paper presents an initial design space for visualizing rule sets and a user study exploring their impact. The results show that some design factors have a strong impact on how efficiently readers can process the rules while having minimal impact on accuracy. This work can help practitioners employ more effective solutions when using rules as a communication strategy to understand ML models.
System design tools are often only available as blackboxes with complex nonlinear relationships between inputs and outputs. Blackboxes typically run in the forward direction: for a given design as input they compute an output representing system behavior. Most cannot be run in reverse to produce an input from requirements on output. Thus, finding a design satisfying a requirement is often a trial-and-error process without assurance of optimality. Finding designs concurrently satisfying multiple requirements is harder because designs satisfying individual requirements may conflict with each other. Compounding the hardness are the facts that blackbox evaluations can be expensive and sometimes fail to produce an output due to non-convergence of underlying numerical algorithms. This paper presents CNMA (Constrained optimization with Neural networks, MILP solvers and Active Learning), a new optimization method for blackboxes. It is conservative in the number of blackbox evaluations. Any designs it finds are guaranteed to satisfy all requirements. It is resilient to the failure of blackboxes to compute outputs. It tries to sample only the part of the design space relevant to solving the design problem, leveraging the power of neural networks, MILPs, and a new learning-from-failure feedback loop. The paper also presents parallel CNMA that improves the efficiency and quality of solutions over the sequential version, and tries to steer it away from local optima. CNMAs performance is evaluated for seven nonlinear design problems of 8 (2 problems), 10, 15, 36 and 60 real-valued dimensions and one with 186 binary dimensions. It is shown that CNMA improves the performance of stable, off-the-shelf implementations of Bayesian Optimization and Nelder Mead and Random Search by 1%-87% for a given fixed time and function evaluation budget. Note, that these implementations did not always return solutions.
Rapid improvements in the performance of machine learning models have pushed them to the forefront of data-driven decision-making. Meanwhile, the increased integration of these models into various application domains has further highlighted the need for greater interpretability and transparency. To identify problems such as bias, overfitting, and incorrect correlations, data scientists require tools that explain the mechanisms with which these model decisions are made. In this paper we introduce AdViCE, a visual analytics tool that aims to guide users in black-box model debugging and validation. The solution rests on two main visual user interface innovations: (1) an interactive visualization design that enables the comparison of decisions on user-defined data subsets; (2) an algorithm and visual design to compute and visualize counterfactual explanations - explanations that depict model outcomes when data features are perturbed from their original values. We provide a demonstration of the tool through a use case that showcases the capabilities and potential limitations of the proposed approach.
Multi-objective optimization is a crucial matter in computer systems design space exploration because real-world applications often rely on a trade-off between several objectives. Derivatives are usually not available or impractical to compute and the feasibility of an experiment can not always be determined in advance. These problems are particularly difficult when the feasible region is relatively small, and it may be prohibitive to even find a feasible experiment, let alone an optimal one. We introduce a new methodology and corresponding software framework, HyperMapper 2.0, which handles multi-objective optimization, unknown feasibility constraints, and categorical/ordinal variables. This new methodology also supports injection of the user prior knowledge in the search when available. All of these features are common requirements in computer systems but rarely exposed in existing design space exploration systems. The proposed methodology follows a white-box model which is simple to understand and interpret (unlike, for example, neural networks) and can be used by the user to better understand the results of the automatic search. We apply and evaluate the new methodology to the automatic static tuning of hardware accelerators within the recently introduced Spatial programming language, with minimization of design run-time and compute logic under the constraint of the design fitting in a target field-programmable gate array chip. Our results show that HyperMapper 2.0 provides better Pareto fronts compared to state-of-the-art baselines, with better or competitive hypervolume indicator and with 8x improvement in sampling budget for most of the benchmarks explored.
A major hurdle to the deployment of quantum linear systems algorithms and recent quantum simulation algorithms lies in the difficulty to find inexpensive reversible circuits for arithmetic using existing hand coded methods. Motivated by recent advances in reversible logic synthesis, we synthesize arithmetic circuits using classical design automation flows and tools. The combination of classical and reversible logic synthesis enables the automatic design of large components in reversible logic starting from well-known hardware description languages such as Verilog. As a prototype example for our approach we automatically generate high quality networks for the reciprocal $1/x$, which is necessary for quantum linear systems algorithms.
AI for supporting designers needs to be rethought. It should aim to cooperate, not automate, by supporting and leveraging the creativity and problem-solving of designers. The challenge for such AI is how to infer designers goals and then help them without being needlessly disruptive. We present AI-assisted design: a framework for creating such AI, built around generative user models which enable reasoning about designers goals, reasoning, and capabilities.