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AirWare: Utilizing Embedded Audio and Infrared Signals for In-Air Hand-Gesture Recognition

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 Added by Eric Larson
 Publication date 2021
and research's language is English




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We introduce AirWare, an in-air hand-gesture recognition system that uses the already embedded speaker and microphone in most electronic devices, together with embedded infrared proximity sensors. Gestures identified by AirWare are performed in the air above a touchscreen or a mobile phone. AirWare utilizes convolutional neural networks to classify a large vocabulary of hand gestures using multi-modal audio Doppler signatures and infrared (IR) sensor information. As opposed to other systems which use high frequency Doppler radars or depth cameras to uniquely identify in-air gestures, AirWare does not require any external sensors. In our analysis, we use openly available APIs to interface with the Samsung Galaxy S5 audio and proximity sensors for data collection. We find that AirWare is not reliable enough for a deployable interaction system when trying to classify a gesture set of 21 gestures, with an average true positive rate of only 50.5% per gesture. To improve performance, we train AirWare to identify subsets of the 21 gestures vocabulary based on possible usage scenarios. We find that AirWare can identify three gesture sets with average true positive rate greater than 80% using 4--7 gestures per set, which comprises a vocabulary of 16 unique in-air gestures.

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Hand Gesture Recognition (HGR) based on inertial data has grown considerably in recent years, with the state-of-the-art approaches utilizing a single handheld sensor and a vocabulary comprised of simple gestures. In this work we explore the benefits of using multiple inertial sensors. Using WaveGlove, a custom hardware prototype in the form of a glove with five inertial sensors, we acquire two datasets consisting of over $11000$ samples. To make them comparable with prior work, they are normalized along with $9$ other publicly available datasets, and subsequently used to evaluate a range of Machine Learning approaches for gesture recognition, including a newly proposed Transformer-based architecture. Our results show that even complex gestures involving different fingers can be recognized with high accuracy. An ablation study performed on the acquired datasets demonstrates the importance of multiple sensors, with an increase in performance when using up to three sensors and no significant improvements beyond that.
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The purpose of gesture recognition is to recognize meaningful movements of human bodies, and gesture recognition is an important issue in computer vision. In this paper, we present a multimodal gesture recognition method based on 3D densely convolutional networks (3D-DenseNets) and improved temporal convolutional networks (TCNs). The key idea of our approach is to find a compact and effective representation of spatial and temporal features, which orderly and separately divide task of gesture video analysis into two parts: spatial analysis and temporal analysis. In spatial analysis, we adopt 3D-DenseNets to learn short-term spatio-temporal features effectively. Subsequently, in temporal analysis, we use TCNs to extract temporal features and employ improved Squeeze-and-Excitation Networks (SENets) to strengthen the representational power of temporal features from each TCNs layers. The method has been evaluated on the VIVA and the NVIDIA Gesture Dynamic Hand Gesture Datasets. Our approach obtains very competitive performance on VIVA benchmarks with the classification accuracies of 91.54%, and achieve state-of-the art performance with 86.37% accuracy on NVIDIA benchmark.
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