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Consistency-Aware Graph Network for Human Interaction Understanding

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 Added by Zhenhua Wang
 Publication date 2020
and research's language is English




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Compared with the progress made on human activity classification, much less success has been achieved on human interaction understanding (HIU). Apart from the latter task is much more challenging, the main cause is that recent approaches learn human interactive relations via shallow graphical models, which is inadequate to model complicated human interactions. In this paper, we propose a consistency-aware graph network, which combines the representative ability of graph network and the consistency-aware reasoning to facilitate the HIU task. Our network consists of three components, a backbone CNN to extract image features, a factor graph network to learn third-order interactive relations among participants, and a consistency-aware reasoning module to enforce labeling and grouping consistencies. Our key observation is that the consistency-aware-reasoning bias for HIU can be embedded into an energy function, minimizing which delivers consistent predictions. An efficient mean-field inference algorithm is proposed, such that all modules of our network could be trained jointly in an end-to-end manner. Experimental results show that our approach achieves leading performance on three benchmarks.



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155 - Hai Wang , Wei-Shi Zheng , 2020
Human-object interaction(HOI) detection is an important task for understanding human activity. Graph structure is appropriate to denote the HOIs in the scene. Since there is an subordination between human and object---human play subjective role and object play objective role in HOI, the relations between homogeneous entities and heterogeneous entities in the scene should also not be equally the same. However, previous graph models regard human and object as the same kind of nodes and do not consider that the messages are not equally the same between different entities. In this work, we address such a problem for HOI task by proposing a heterogeneous graph network that models humans and objects as different kinds of nodes and incorporates intra-class messages between homogeneous nodes and inter-class messages between heterogeneous nodes. In addition, a graph attention mechanism based on the intra-class context and inter-class context is exploited to improve the learning. Extensive experiments on the benchmark datasets V-COCO and HICO-DET demonstrate that the intra-class and inter-class messages are very important in HOI detection and verify the effectiveness of our method.
86 - Lu Yang , Qing Song , Zhihui Wang 2021
How to estimate the quality of the network output is an important issue, and currently there is no effective solution in the field of human parsing. In order to solve this problem, this work proposes a statistical method based on the output probability map to calculate the pixel quality information, which is called pixel score. In addition, the Quality-Aware Module (QAM) is proposed to fuse the different quality information, the purpose of which is to estimate the quality of human parsing results. We combine QAM with a concise and effective network design to propose Quality-Aware Network (QANet) for human parsing. Benefiting from the superiority of QAM and QANet, we achieve the best performance on three multiple and one single human parsing benchmarks, including CIHP, MHP-v2, Pascal-Person-Part and LIP. Without increasing the training and inference time, QAM improves the AP$^text{r}$ criterion by more than 10 points in the multiple human parsing task. QAM can be extended to other tasks with good quality estimation, e.g. instance segmentation. Specifically, QAM improves Mask R-CNN by ~1% mAP on COCO and LVISv1.0 datasets. Based on the proposed QAM and QANet, our overall system wins 1st place in CVPR2019 COCO DensePose Challenge, and 1st place in Track 1 & 2 of CVPR2020 LIP Challenge. Code and models are available at https://github.com/soeaver/QANet.
105 - Jingbo Wang , Sijie Yan , Bo Dai 2021
We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while leaving the location movement behind, and ignoring the impact of the environment on the human motion. In this paper, we propose a new framework, with the interaction between the scene and the human motion taken into account. Considering the uncertainty of human motion, we formulate this task as a generative task, whose objective is to generate plausible human motion conditioned on both the scene and the human initial position. This framework factorizes the distribution of human motions into a distribution of movement trajectories conditioned on scenes and that of body pose dynamics conditioned on both scenes and trajectories. We further derive a GAN based learning approach, with discriminators to enforce the compatibility between the human motion and the contextual scene as well as the 3D to 2D projection constraints. We assess the effectiveness of the proposed method on two challenging datasets, which cover both synthetic and real world environments.
Effective understanding of the environment and accurate trajectory prediction of surrounding dynamic obstacles are indispensable for intelligent mobile systems (like autonomous vehicles and social robots) to achieve safe and high-quality planning when they navigate in highly interactive and crowded scenarios. Due to the existence of frequent interactions and uncertainty in the scene evolution, it is desired for the prediction system to enable relational reasoning on different entities and provide a distribution of future trajectories for each agent. In this paper, we propose a generic generative neural system (called Social-WaGDAT) for multi-agent trajectory prediction, which makes a step forward to explicit interaction modeling by incorporating relational inductive biases with a dynamic graph representation and leverages both trajectory and scene context information. We also employ an efficient kinematic constraint layer applied to vehicle trajectory prediction which not only ensures physical feasibility but also enhances model performance. The proposed system is evaluated on three public benchmark datasets for trajectory prediction, where the agents cover pedestrians, cyclists and on-road vehicles. The experimental results demonstrate that our model achieves better performance than various baseline approaches in terms of prediction accuracy.
For a given video-based Human-Object Interaction scene, modeling the spatio-temporal relationship between humans and objects are the important cue to understand the contextual information presented in the video. With the effective spatio-temporal relationship modeling, it is possible not only to uncover contextual information in each frame but also to directly capture inter-time dependencies. It is more critical to capture the position changes of human and objects over the spatio-temporal dimension when their appearance features may not show up significant changes over time. The full use of appearance features, the spatial location and the semantic information are also the key to improve the video-based Human-Object Interaction recognition performance. In this paper, Spatio-Temporal Interaction Graph Parsing Networks (STIGPN) are constructed, which encode the videos with a graph composed of human and object nodes. These nodes are connected by two types of relations: (i) spatial relations modeling the interactions between human and the interacted objects within each frame. (ii) inter-time relations capturing the long range dependencies between human and the interacted objects across frame. With the graph, STIGPN learn spatio-temporal features directly from the whole video-based Human-Object Interaction scenes. Multi-modal features and a multi-stream fusion strategy are used to enhance the reasoning capability of STIGPN. Two Human-Object Interaction video datasets, including CAD-120 and Something-Else, are used to evaluate the proposed architectures, and the state-of-the-art performance demonstrates the superiority of STIGPN.
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