No Arabic abstract
The Heterogeneous Information Network (HIN) formalism is very flexible and enables complex recommendations models. We evaluate the effect of different parts of a HIN on the accuracy and the diversity of recommendations, then investigate if these effects are only due to the semantic content encoded in the network. We use recently-proposed diversity measures which are based on the network structure and better suited to the HIN formalism. Finally, we randomly shuffle the edges of some parts of the HIN, to empty the network from its semantic content, while leaving its structure relatively unaffected. We show that the semantic content encoded in the network data has a limited importance for the performance of a recommender system and that structure is crucial.
In order to accomplish complex tasks, it is often necessary to compose a team consisting of experts with diverse competencies. However, for proper functioning, it is also preferable that a team be socially cohesive. A team recommendation system, which facilitates the search for potential team members can be of great help both for (i) individuals who need to seek out collaborators and (ii) managers who need to build a team for some specific tasks. A decision support system which readily helps summarize such metrics, and possibly rank the teams in a personalized manner according to the end users preferences, can be a great tool to navigate what would otherwise be an information avalanche. In this work we present a general framework of how to compose such subsystems together to build a composite team recommendation system, and instantiate it for a case study of academic teams.
Social recommendation has emerged to leverage social connections among users for predicting users unknown preferences, which could alleviate the data sparsity issue in collaborative filtering based recommendation. Early approaches relied on utilizing each users first-order social neighbors interests for better user modeling and failed to model the social influence diffusion process from the global social network structure. Recently, we propose a preliminary work of a neural influence diffusion network (i.e., DiffNet) for social recommendation (Diffnet), which models the recursive social diffusion process to capture the higher-order relationships for each user. However, we argue that, as users play a central role in both user-user social network and user-item interest network, only modeling the influence diffusion process in the social network would neglect the users latent collaborative interests in the user-item interest network. In this paper, we propose DiffNet++, an improved algorithm of DiffNet that models the neural influence diffusion and interest diffusion in a unified framework. By reformulating the social recommendation as a heterogeneous graph with social network and interest network as input, DiffNet++ advances DiffNet by injecting these two network information for user embedding learning at the same time. This is achieved by iteratively aggregating each users embedding from three aspects: the users previous embedding, the influence aggregation of social neighbors from the social network, and the interest aggregation of item neighbors from the user-item interest network. Furthermore, we design a multi-level attention network that learns how to attentively aggregate user embeddings from these three aspects. Finally, extensive experimental results on two real-world datasets clearly show the effectiveness of our proposed model.
With ever-increasing amounts of online information available, modeling and predicting individual preferences-for books or articles, for example-is becoming more and more important. Good predictions enable us to improve advice to users, and obtain a better understanding of the socio-psychological processes that determine those preferences. We have developed a collaborative filtering model, with an associated scalable algorithm, that makes accurate predictions of individuals preferences. Our approach is based on the explicit assumption that there are groups of individuals and of items, and that the preferences of an individual for an item are determined only by their group memberships. Importantly, we allow each individual and each item to belong simultaneously to mixtures of different groups and, unlike many popular approaches, such as matrix factorization, we do not assume implicitly or explicitly that individuals in each group prefer items in a single group of items. The resulting overlapping groups and the predicted preferences can be inferred with a expectation-maximization algorithm whose running time scales linearly (per iteration). Our approach enables us to predict individual preferences in large datasets, and is considerably more accurate than the current algorithms for such large datasets.
Random walks have been successfully used to measure user or object similarities in collaborative filtering (CF) recommender systems, which is of high accuracy but low diversity. A key challenge of CF system is that the reliably accurate results are obtained with the help of peers recommendation, but the most useful individual recommendations are hard to be found among diverse niche objects. In this paper we investigate the direction effect of the random walk on user similarity measurements and find that the user similarity, calculated by directed random walks, is reverse to the initial nodes degree. Since the ratio of small-degree users to large-degree users is very large in real data sets, the large-degree users selections are recommended extensively by traditional CF algorithms. By tuning the user similarity direction from neighbors to the target user, we introduce a new algorithm specifically to address the challenge of diversity of CF and show how it can be used to solve the accuracy-diversity dilemma. Without relying on any context-specific information, we are able to obtain accurate and diverse recommendations, which outperforms the state-of-the-art CF methods. This work suggests that the random walk direction is an important factor to improve the personalized recommendation performance.
GitHub has become a popular social application platform, where a large number of users post their open source projects. In particular, an increasing number of researchers release repositories of source code related to their research papers in order to attract more people to follow their work. Motivated by this trend, we describe a novel item-item cross-platform recommender system, $textit{paper2repo}$, that recommends relevant repositories on GitHub that match a given paper in an academic search system such as Microsoft Academic. The key challenge is to identify the similarity between an input paper and its related repositories across the two platforms, $textit{without the benefit of human labeling}$. Towards that end, paper2repo integrates text encoding and constrained graph convolutional networks (GCN) to automatically learn and map the embeddings of papers and repositories into the same space, where proximity offers the basis for recommendation. To make our method more practical in real life systems, labels used for model training are computed automatically from features of user actions on GitHub. In machine learning, such automatic labeling is often called {em distant supervision/}. To the authors knowledge, this is the first distant-supervised cross-platform (paper to repository) matching system. We evaluate the performance of paper2repo on real-world data sets collected from GitHub and Microsoft Academic. Results demonstrate that it outperforms other state of the art recommendation methods.