No Arabic abstract
The RKHS bandit problem (also called kernelized multi-armed bandit problem) is an online optimization problem of non-linear functions with noisy feedback. Although the problem has been extensively studied, there are unsatisfactory results for some problems compared to the well-studied linear bandit case. Specifically, there is no general algorithm for the adversarial RKHS bandit problem. In addition, high computational complexity of existing algorithms hinders practical application. We address these issues by considering a novel amalgamation of approximation theory and the misspecified linear bandit problem. Using an approximation method, we propose efficient algorithms for the stochastic RKHS bandit problem and the first general algorithm for the adversarial RKHS bandit problem. Furthermore, we empirically show that one of our proposed methods has comparable cumulative regret to IGP-UCB and its running time is much shorter.
We study finite-armed stochastic bandits where the rewards of each arm might be correlated to those of other arms. We introduce a novel phased algorithm that exploits the given structure to build confidence sets over the parameters of the true bandit problem and rapidly discard all sub-optimal arms. In particular, unlike standard bandit algorithms with no structure, we show that the number of times a suboptimal arm is selected may actually be reduced thanks to the information collected by pulling other arms. Furthermore, we show that, in some structures, the regret of an anytime extension of our algorithm is uniformly bounded over time. For these constant-regret structures, we also derive a matching lower bound. Finally, we demonstrate numerically that our approach better exploits certain structures than existing methods.
Out of the rich family of generalized linear bandits, perhaps the most well studied ones are logisitc bandits that are used in problems with binary rewards: for instance, when the learner/agent tries to maximize the profit over a user that can select one of two possible outcomes (e.g., `click vs `no-click). Despite remarkable recent progress and improved algorithms for logistic bandits, existing works do not address practical situations where the number of outcomes that can be selected by the user is larger than two (e.g., `click, `show me later, `never show again, `no click). In this paper, we study such an extension. We use multinomial logit (MNL) to model the probability of each one of $K+1geq 2$ possible outcomes (+1 stands for the `not click outcome): we assume that for a learners action $mathbf{x}_t$, the user selects one of $K+1geq 2$ outcomes, say outcome $i$, with a multinomial logit (MNL) probabilistic model with corresponding unknown parameter $bar{boldsymboltheta}_{ast i}$. Each outcome $i$ is also associated with a revenue parameter $rho_i$ and the goal is to maximize the expected revenue. For this problem, we present MNL-UCB, an upper confidence bound (UCB)-based algorithm, that achieves regret $tilde{mathcal{O}}(dKsqrt{T})$ with small dependency on problem-dependent constants that can otherwise be arbitrarily large and lead to loose regret bounds. We present numerical simulations that corroborate our theoretical results.
We study the approximation properties of convolutional architectures applied to time series modelling, which can be formulated mathematically as a functional approximation problem. In the recurrent setting, recent results reveal an intricate connection between approximation efficiency and memory structures in the data generation process. In this paper, we derive parallel results for convolutional architectures, with WaveNet being a prime example. Our results reveal that in this new setting, approximation efficiency is not only characterised by memory, but also additional fine structures in the target relationship. This leads to a novel definition of spectrum-based regularity that measures the complexity of temporal relationships under the convolutional approximation scheme. These analyses provide a foundation to understand the differences between architectural choices for time series modelling and can give theoretically grounded guidance for practical applications.
We address multi-armed bandits (MAB) where the objective is to maximize the cumulative reward under a probabilistic linear constraint. For a few real-world instances of this problem, constrained extensions of the well-known Thompson Sampling (TS) heuristic have recently been proposed. However, finite-time analysis of constrained TS is challenging; as a result, only O(sqrt{T}) bounds on the cumulative reward loss (i.e., the regret) are available. In this paper, we describe LinConTS, a TS-based algorithm for bandits that place a linear constraint on the probability of earning a reward in every round. We show that for LinConTS, the regret as well as the cumulative constraint violations are upper bounded by O(log T) for the suboptimal arms. We develop a proof technique that relies on careful analysis of the dual problem and combine it with recent theoretical work on unconstrained TS. Through numerical experiments on two real-world datasets, we demonstrate that LinConTS outperforms an asymptotically optimal upper confidence bound (UCB) scheme in terms of simultaneously minimizing the regret and the violation.
We introduce the factored bandits model, which is a framework for learning with limited (bandit) feedback, where actions can be decomposed into a Cartesian product of atomic actions. Factored bandits incorporate rank-1 bandits as a special case, but significantly relax the assumptions on the form of the reward function. We provide an anytime algorithm for stochastic factored bandits and up to constants matching upper and lower regret bounds for the problem. Furthermore, we show that with a slight modification the proposed algorithm can be applied to utility based dueling bandits. We obtain an improvement in the additive terms of the regret bound compared to state of the art algorithms (the additive terms are dominating up to time horizons which are exponential in the number of arms).