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Multiple Descent: Design Your Own Generalization Curve

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 Added by Lin Chen
 Publication date 2020
and research's language is English




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This paper explores the generalization loss of linear regression in variably parameterized families of models, both under-parameterized and over-parameterized. We show that the generalization curve can have an arbitrary number of peaks, and moreover, locations of those peaks can be explicitly controlled. Our results highlight the fact that both classical U-shaped generalization curve and the recently observed double descent curve are not intrinsic properties of the model family. Instead, their emergence is due to the interaction between the properties of the data and the inductive biases of learning algorithms.

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We introduce Bootstrap Your Own Latent (BYOL), a new approach to self-supervised image representation learning. BYOL relies on two neural networks, referred to as online and target networks, that interact and learn from each other. From an augmented view of an image, we train the online network to predict the target network representation of the same image under a different augmented view. At the same time, we update the target network with a slow-moving average of the online network. While state-of-the art methods rely on negative pairs, BYOL achieves a new state of the art without them. BYOL reaches $74.3%$ top-1 classification accuracy on ImageNet using a linear evaluation with a ResNet-50 architecture and $79.6%$ with a larger ResNet. We show that BYOL performs on par or better than the current state of the art on both transfer and semi-supervised benchmarks. Our implementation and pretrained models are given on GitHub.
Can a user create a deep generative model by sketching a single example? Traditionally, creating a GAN model has required the collection of a large-scale dataset of exemplars and specialized knowledge in deep learning. In contrast, sketching is possibly the most universally accessible way to convey a visual concept. In this work, we present a method, GAN Sketching, for rewriting GANs with one or more sketches, to make GANs training easier for novice users. In particular, we change the weights of an original GAN model according to user sketches. We encourage the models output to match the user sketches through a cross-domain adversarial loss. Furthermore, we explore different regularization methods to preserve the original models diversity and image quality. Experiments have shown that our method can mold GANs to match shapes and poses specified by sketches while maintaining realism and diversity. Finally, we demonstrate a few applications of the resulting GAN, including latent space interpolation and image editing.
Geometric feature extraction is a crucial component of point cloud registration pipelines. Recent work has demonstrated how supervised learning can be leveraged to learn better and more compact 3D features. However, those approaches reliance on ground-truth annotation limits their scalability. We propose BYOC: a self-supervised approach that learns visual and geometric features from RGB-D video without relying on ground-truth pose or correspondence. Our key observation is that randomly-initialized CNNs readily provide us with good correspondences; allowing us to bootstrap the learning of both visual and geometric features. Our approach combines classic ideas from point cloud registration with more recent representation learning approaches. We evaluate our approach on indoor scene datasets and find that our method outperforms traditional and learned descriptors, while being competitive with current state-of-the-art supervised approaches.
State-of-the-art methods for self-supervised learning (SSL) build representations by maximizing the similarity between different augmented views of a sample. Because these approaches try to match views of the same sample, they can be too myopic and fail to produce meaningful results when augmentations are not sufficiently rich. This motivates the use of the dataset itself to find similar, yet distinct, samples to serve as views for one another. In this paper, we introduce Mine Your Own vieW (MYOW), a new approach for building across-sample prediction into SSL. The idea behind our approach is to actively mine views, finding samples that are close in the representation space of the network, and then predict, from one samples latent representation, the representation of a nearby sample. In addition to showing the promise of MYOW on standard datasets used in computer vision, we highlight the power of this idea in a novel application in neuroscience where rich augmentations are not already established. When applied to neural datasets, MYOW outperforms other self-supervised approaches in all examples (in some cases by more than 10%), and surpasses the supervised baseline for most datasets. By learning to predict the latent representation of similar samples, we show that it is possible to learn good representations in new domains where augmentations are still limited.
The developments of Rademacher complexity and PAC-Bayesian theory have been largely independent. One exception is the PAC-Bayes theorem of Kakade, Sridharan, and Tewari (2008), which is established via Rademacher complexity theory by viewing Gibbs classifiers as linear operators. The goal of this paper is to extend this bridge between Rademacher complexity and state-of-the-art PAC-Bayesian theory. We first demonstrate that one can match the fast rate of Catonis PAC-Bayes bounds (Catoni, 2007) using shifted Rademacher processes (Wegkamp, 2003; Lecu{e} and Mitchell, 2012; Zhivotovskiy and Hanneke, 2018). We then derive a new fast-rate PAC-Bayes bound in terms of the flatness of the empirical risk surface on which the posterior concentrates. Our analysis establishes a new framework for deriving fast-rate PAC-Bayes bounds and yields new insights on PAC-Bayesian theory.

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