No Arabic abstract
Aiming to minimize service delay, we propose a new random caching scheme in device-to-device (D2D)-assisted heterogeneous network. To support diversified viewing qualities of multimedia video services, each video file is encoded into a base layer (BL) and multiple enhancement layers (ELs) by scalable video coding (SVC). A super layer, including the BL and several ELs, is transmitted to every user. We define and quantify the service delay of multi-quality videos by deriving successful transmission probabilities when a user is served by a D2D helper, a small-cell base station (SBS) and a macro-cell base station (MBS). We formulate a delay minimization problem subject to the limited cache sizes of D2D helpers and SBSs. The structure of the optimal solutions to the problem is revealed, and then an improved standard gradient projection method is designed to effectively obtain the solutions. Both theoretical analysis and Monte-Carlo simulations validate the successful transmission probabilities. Compared with three benchmark caching policies, the proposed SVC-based random caching scheme is superior in terms of reducing the service delay.
This paper investigates learning-based caching in small-cell networks (SCNs) when user preference is unknown. The goal is to optimize the cache placement in each small base station (SBS) for minimizing the system long-term transmission delay. We model this sequential multi-agent decision making problem in a multi-agent multi-armed bandit (MAMAB) perspective. Rather than estimating user preference first and then optimizing the cache strategy, we propose several MAMAB-based algorithms to directly learn the cache strategy online in both stationary and non-stationary environment. In the stationary environment, we first propose two high-complexity agent-based collaborative MAMAB algorithms with performance guarantee. Then we propose a low-complexity distributed MAMAB which ignores the SBS coordination. To achieve a better balance between SBS coordination gain and computational complexity, we develop an edge-based collaborative MAMAB with the coordination graph edge-based reward assignment method. In the non-stationary environment, we modify the MAMAB-based algorithms proposed in the stationary environment by proposing a practical initialization method and designing new perturbed terms to adapt to the dynamic environment. Simulation results are provided to validate the effectiveness of our proposed algorithms. The effects of different parameters on caching performance are also discussed.
Network Function Virtualization (NFV) can cost-efficiently provide network services by running different virtual network functions (VNFs) at different virtual machines (VMs) in a correct order. This can result in strong couplings between the decisions of the VMs on the placement and operations of VNFs. This paper presents a new fully decentralized online approach for optimal placement and operations of VNFs. Building on a new stochastic dual gradient method, our approach decouples the real-time decisions of VMs, asymptotically minimizes the time-average cost of NFV, and stabilizes the backlogs of network services with a cost-backlog tradeoff of $[epsilon,1/epsilon]$, for any $epsilon > 0$. Our approach can be relaxed into multiple timescales to have VNFs (re)placed at a larger timescale and hence alleviate service interruptions. While proved to preserve the asymptotic optimality, the larger timescale can slow down the optimal placement of VNFs. A learn-and-adapt strategy is further designed to speed the placement up with an improved tradeoff $[epsilon,log^2(epsilon)/{sqrt{epsilon}}]$. Numerical results show that the proposed method is able to reduce the time-average cost of NFV by 30% and reduce the queue length (or delay) by 83%, as compared to existing benchmarks.
This paper studies the carrier-to-interference ratio (CIR) and carrier-to-interference-plus-noise ratio (CINR) performance at the mobile station (MS) within a multi-tier network composed of M tiers of wireless networks, with each tier modeled as the homogeneous n-dimensional (n-D, n=1,2, and 3) shotgun cellular system, where the base station (BS) distribution is given by the homogeneous Poisson point process in n-D. The CIR and CINR at the MS in a single tier network are thoroughly analyzed to simplify the analysis of the multi-tier network. For the multi-tier network with given system parameters, the following are the main results of this paper: (1) semi-analytical expressions for the tail probabilities of CIR and CINR; (2) a closed form expression for the tail probability of CIR in the range [1,Infinity); (3) a closed form expression for the tail probability of an approximation to CIR in the entire range [0,Infinity); (4) a lookup table based approach for obtaining the tail probability of CINR, and (5) the study of the effect of shadow fading and BSs with ideal sectorized antennas on the CIR and CINR. Based on these results, it is shown that, in a practical cellular system, the installation of additional wireless networks (microcells, picocells and femtocells) with low power BSs over the already existing macrocell network will always improve the CINR performance at the MS.
By suppressing repeated content deliveries, wireless caching has the potential to substantially improve the energy efficiency (EE) of the fifth generation (5G) communication networks. In this paper, we propose two novel energy-efficient caching schemes in heterogeneous networks, namely, scalable video coding (SVC)-based fractional caching and SVC-based random caching, which can provide on-demand video services with different perceptual qualities. We derive the expressions for successful transmission probabilities and ergodic service rates. Based on the derivations and the established power consumption models, the EE maximization problems are formulated for the two proposed caching schemes. By taking logarithmic approximations of the l0-norm, the problems are efficiently solved by the standard gradient projection method. Numerical results validate the theoretical analysis and demonstrate the superiority of our proposed caching schemes, compared to three benchmark strategies.
Caching and multicasting are two promising methods to support massive content delivery in multi-tier wireless networks. In this paper, we consider a random caching and multicasting scheme with caching distributions in the two tiers as design parameters, to achieve efficient content dissemination in a two-tier large-scale cache-enabled wireless multicasting network. First, we derive tractable expressions for the successful transmission probabilities in the general region as well as the high SNR and high user density region, respectively, utilizing tools from stochastic geometry. Then, for the case of a single operator for the two tiers, we formulate the optimal joint caching design problem to maximize the successful transmission probability in the asymptotic region, which is nonconvex in general. By using the block successive approximate optimization technique, we develop an iterative algorithm, which is shown to converge to a stationary point. Next, for the case of two different operators, one for each tier, we formulate the competitive caching design game where each tier maximizes its successful transmission probability in the asymptotic region. We show that the game has a unique Nash equilibrium (NE) and develop an iterative algorithm, which is shown to converge to the NE under a mild condition. Finally, by numerical simulations, we show that the proposed designs achieve significant gains over existing schemes.