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Asynchronous Tracking-by-Detection on Adaptive Time Surfaces for Event-based Object Tracking

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 Added by Haosheng Chen
 Publication date 2020
and research's language is English




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Event cameras, which are asynchronous bio-inspired vision sensors, have shown great potential in a variety of situations, such as fast motion and low illumination scenes. However, most of the event-based object tracking methods are designed for scenarios with untextured objects and uncluttered backgrounds. There are few event-based object tracking methods that support bounding box-based object tracking. The main idea behind this work is to propose an asynchronous Event-based Tracking-by-Detection (ETD) method for generic bounding box-based object tracking. To achieve this goal, we present an Adaptive Time-Surface with Linear Time Decay (ATSLTD) event-to-frame conversion algorithm, which asynchronously and effectively warps the spatio-temporal information of asynchronous retinal events to a sequence of ATSLTD frames with clear object contours. We feed the sequence of ATSLTD frames to the proposed ETD method to perform accurate and efficient object tracking, which leverages the high temporal resolution property of event cameras. We compare the proposed ETD method with seven popular object tracking methods, that are based on conventional cameras or event cameras, and two variants of ETD. The experimental results show the superiority of the proposed ETD method in handling various challenging environments.



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This paper presents a long-term object tracking framework with a moving event camera under general tracking conditions. A first of its kind for these revolutionary cameras, the tracking framework uses a discriminative representation for the object with online learning, and detects and re-tracks the object when it comes back into the field-of-view. One of the key novelties is the use of an event-based local sliding window technique that tracks reliably in scenes with cluttered and textured background. In addition, Bayesian bootstrapping is used to assist real-time processing and boost the discriminative power of the object representation. On the other hand, when the object re-enters the field-of-view of the camera, a data-driven, global sliding window detector locates the object for subsequent tracking. Extensive experiments demonstrate the ability of the proposed framework to track and detect arbitrary objects of various shapes and sizes, including dynamic objects such as a human. This is a significant improvement compared to earlier works that simply track objects as long as they are visible under simpler background settings. Using the ground truth locations for five different objects under three motion settings, namely translation, rotation and 6-DOF, quantitative measurement is reported for the event-based tracking framework with critical insights on various performance issues. Finally, real-time implementation in C++ highlights tracking ability under scale, rotation, view-point and occlusion scenarios in a lab setting.
In this paper we present a new approach for efficient regression based object tracking which we refer to as Deep- LK. Our approach is closely related to the Generic Object Tracking Using Regression Networks (GOTURN) framework of Held et al. We make the following contributions. First, we demonstrate that there is a theoretical relationship between siamese regression networks like GOTURN and the classical Inverse-Compositional Lucas & Kanade (IC-LK) algorithm. Further, we demonstrate that unlike GOTURN IC-LK adapts its regressor to the appearance of the currently tracked frame. We argue that this missing property in GOTURN can be attributed to its poor performance on unseen objects and/or viewpoints. Second, we propose a novel framework for object tracking - which we refer to as Deep-LK - that is inspired by the IC-LK framework. Finally, we show impressive results demonstrating that Deep-LK substantially outperforms GOTURN. Additionally, we demonstrate comparable tracking performance to current state of the art deep-trackers whilst being an order of magnitude (i.e. 100 FPS) computationally efficient.
397 - Yihan Du , Yan Yan , Si Chen 2020
In recent years, deep learning based visual tracking methods have obtained great success owing to the powerful feature representation ability of Convolutional Neural Networks (CNNs). Among these methods, classification-based tracking methods exhibit excellent performance while their speeds are heavily limited by the expensive computation for massive proposal feature extraction. In contrast, matching-based tracking methods (such as Siamese networks) possess remarkable speed superiority. However, the absence of online updating renders these methods unadaptable to significant object appearance variations. In this paper, we propose a novel real-time visual tracking method, which adopts an object-adaptive LSTM network to effectively capture the video sequential dependencies and adaptively learn the object appearance variations. For high computational efficiency, we also present a fast proposal selection strategy, which utilizes the matching-based tracking method to pre-estimate dense proposals and selects high-quality ones to feed to the LSTM network for classification. This strategy efficiently filters out some irrelevant proposals and avoids the redundant computation for feature extraction, which enables our method to operate faster than conventional classification-based tracking methods. In addition, to handle the problems of sample inadequacy and class imbalance during online tracking, we adopt a data augmentation technique based on the Generative Adversarial Network (GAN) to facilitate the training of the LSTM network. Extensive experiments on four visual tracking benchmarks demonstrate the state-of-the-art performance of our method in terms of both tracking accuracy and speed, which exhibits great potentials of recurrent structures for visual tracking.
Modern multiple object tracking (MOT) systems usually follow the emph{tracking-by-detection} paradigm. It has 1) a detection model for target localization and 2) an appearance embedding model for data association. Having the two models separately executed might lead to efficiency problems, as the running time is simply a sum of the two steps without investigating potential structures that can be shared between them. Existing research efforts on real-time MOT usually focus on the association step, so they are essentially real-time association methods but not real-time MOT system. In this paper, we propose an MOT system that allows target detection and appearance embedding to be learned in a shared model. Specifically, we incorporate the appearance embedding model into a single-shot detector, such that the model can simultaneously output detections and the corresponding embeddings. We further propose a simple and fast association method that works in conjunction with the joint model. In both components the computation cost is significantly reduced compared with former MOT systems, resulting in a neat and fast baseline for future follow-ups on real-time MOT algorithm design. To our knowledge, this work reports the first (near) real-time MOT system, with a running speed of 22 to 40 FPS depending on the input resolution. Meanwhile, its tracking accuracy is comparable to the state-of-the-art trackers embodying separate detection and embedding (SDE) learning ($64.4%$ MOTA vs $66.1%$ MOTA on MOT-16 challenge). Code and models are available at url{https://github.com/Zhongdao/Towards-Realtime-MOT}.
Event cameras, i.e., the Dynamic and Active-pixel Vision Sensor (DAVIS) ones, capture the intensity changes in the scene and generates a stream of events in an asynchronous fashion. The output rate of such cameras can reach up to 10 million events per second in high dynamic environments. DAVIS cameras use novel vision sensors that mimic human eyes. Their attractive attributes, such as high output rate, High Dynamic Range (HDR), and high pixel bandwidth, make them an ideal solution for applications that require high-frequency tracking. Moreover, applications that operate in challenging lighting scenarios can exploit the high HDR of event cameras, i.e., 140 dB compared to 60 dB of traditional cameras. In this paper, a novel asynchronous corner tracking method is proposed that uses both events and intensity images captured by a DAVIS camera. The Harris algorithm is used to extract features, i.e., frame-corners from keyframes, i.e., intensity images. Afterward, a matching algorithm is used to extract event-corners from the stream of events. Events are solely used to perform asynchronous tracking until the next keyframe is captured. Neighboring events, within a window size of 5x5 pixels around the event-corner, are used to calculate the velocity and direction of extracted event-corners by fitting the 2D planar using a randomized Hough transform algorithm. Experimental evaluation showed that our approach is able to update the location of the extracted corners up to 100 times during the blind time of traditional cameras, i.e., between two consecutive intensity images.
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