No Arabic abstract
Dynamic Vision Sensors (DVSs) asynchronously stream events in correspondence of pixels subject to brightness changes. Differently from classic vision devices, they produce a sparse representation of the scene. Therefore, to apply standard computer vision algorithms, events need to be integrated into a frame or event-surface. This is usually attained through hand-crafted grids that reconstruct the frame using ad-hoc heuristics. In this paper, we propose Matrix-LSTM, a grid of Long Short-Term Memory (LSTM) cells that efficiently process events and learn end-to-end task-dependent event-surfaces. Compared to existing reconstruction approaches, our learned event-surface shows good flexibility and expressiveness on optical flow estimation on the MVSEC benchmark and it improves the state-of-the-art of event-based object classification on the N-Cars dataset.
Event cameras are activity-driven bio-inspired vision sensors, thereby resulting in advantages such as sparsity,high temporal resolution, low latency, and power consumption. Given the different sensing modality of event camera and high quality of conventional vision paradigm, event processing is predominantly solved by transforming the sparse and asynchronous events into 2D grid and subsequently applying standard vision pipelines. Despite the promising results displayed by supervised learning approaches in 2D grid generation, these approaches treat the task in supervised manner. Labeled task specific ground truth event data is challenging to acquire. To overcome this limitation, we propose Event-LSTM, an unsupervised Auto-Encoder architecture made up of LSTM layers as a promising alternative to learn 2D grid representation from event sequence. Compared to competing supervised approaches, ours is a task-agnostic approach ideally suited for the event domain, where task specific labeled data is scarce. We also tailor the proposed solution to exploit asynchronous nature of event stream, which gives it desirable charateristics such as speed invariant and energy-efficient 2D grid generation. Besides, we also push state-of-the-art event de-noising forward by introducing memory into the de-noising process. Evaluations on activity recognition and gesture recognition demonstrate that our approach yields improvement over state-of-the-art approaches, while providing the flexibilty to learn from unlabelled data.
Event camera has offered promising alternative for visual perception, especially in high speed and high dynamic range scenes. Recently, many deep learning methods have shown great success in providing model-free solutions to many event-based problems, such as optical flow estimation. However, existing deep learning methods did not address the importance of temporal information well from the perspective of architecture design and cannot effectively extract spatio-temporal features. Another line of research that utilizes Spiking Neural Network suffers from training issues for deeper architecture. To address these points, a novel input representation is proposed that captures the events temporal distribution for signal enhancement. Moreover, we introduce a spatio-temporal recurrent encoding-decoding neural network architecture for event-based optical flow estimation, which utilizes Convolutional Gated Recurrent Units to extract feature maps from a series of event images. Besides, our architecture allows some traditional frame-based core modules, such as correlation layer and iterative residual refine scheme, to be incorporated. The network is end-to-end trained with self-supervised learning on the Multi-Vehicle Stereo Event Camera dataset. We have shown that it outperforms all the existing state-of-the-art methods by a large margin.
Event cameras, which are asynchronous bio-inspired vision sensors, have shown great potential in a variety of situations, such as fast motion and low illumination scenes. However, most of the event-based object tracking methods are designed for scenarios with untextured objects and uncluttered backgrounds. There are few event-based object tracking methods that support bounding box-based object tracking. The main idea behind this work is to propose an asynchronous Event-based Tracking-by-Detection (ETD) method for generic bounding box-based object tracking. To achieve this goal, we present an Adaptive Time-Surface with Linear Time Decay (ATSLTD) event-to-frame conversion algorithm, which asynchronously and effectively warps the spatio-temporal information of asynchronous retinal events to a sequence of ATSLTD frames with clear object contours. We feed the sequence of ATSLTD frames to the proposed ETD method to perform accurate and efficient object tracking, which leverages the high temporal resolution property of event cameras. We compare the proposed ETD method with seven popular object tracking methods, that are based on conventional cameras or event cameras, and two variants of ETD. The experimental results show the superiority of the proposed ETD method in handling various challenging environments.
Despite their advantages in terms of computational resources, latency, and power consumption, event-based implementations of neural networks have not been able to achieve the same performance figures as their equivalent state-of-the-art deep network models. We propose counter neurons as minimal spiking neuron models which only require addition and comparison operations, thus avoiding costly multiplications. We show how inference carried out in deep counter networks converges to the same accuracy levels as are achieved with state-of-the-art conventional networks. As their event-based style of computation leads to reduced latency and sparse updates, counter networks are ideally suited for efficient compact and low-power hardware implementation. We present theory and training methods for counter networks, and demonstrate on the MNIST benchmark that counter networks converge quickly, both in terms of time and number of operations required, to state-of-the-art classification accuracy.
This paper introduces the first differentiable simulator of event streams, i.e., streams of asynchronous brightness change signals recorded by event cameras. Our differentiable simulator enables non-rigid 3D tracking of deformable objects (such as human hands, isometric surfaces and general watertight meshes) from event streams by leveraging an analysis-by-synthesis principle. So far, event-based tracking and reconstruction of non-rigid objects in 3D, like hands and body, has been either tackled using explicit event trajectories or large-scale datasets. In contrast, our method does not require any such processing or data, and can be readily applied to incoming event streams. We show the effectiveness of our approach for various types of non-rigid objects and compare to existing methods for non-rigid 3D tracking. In our experiments, the proposed energy-based formulations outperform competing RGB-based methods in terms of 3D errors. The source code and the new data are publicly available.