Do you want to publish a course? Click here

Manipulating Elections by Selecting Issues

59   0   0.0 ( 0 )
 Added by Jasper Lu
 Publication date 2019
and research's language is English




Ask ChatGPT about the research

Constructive election control considers the problem of an adversary who seeks to sway the outcome of an electoral process in order to ensure that their favored candidate wins. We consider the computational problem of constructive election control via issue selection. In this problem, a party decides which political issues to focus on to ensure victory for the favored candidate. We also consider a variation in which the goal is to maximize the number of voters supporting the favored candidate. We present strong negative results, showing, for example, that the latter problem is inapproximable for any constant factor. On the positive side, we show that when issues are binary, the problem becomes tractable in several cases, and admits a 2-approximation in the two-candidate case. Finally, we develop integer programming and heuristic methods for these problems.



rate research

Read More

Integrity of elections is vital to democratic systems, but it is frequently threatened by malicious actors. The study of algorithmic complexity of the problem of manipulating election outcomes by changing its structural features is known as election control. One means of election control that has been proposed is to select a subset of issues that determine voter preferences over candidates. We study a variation of this model in which voters have judgments about relative importance of issues, and a malicious actor can manipulate these judgments. We show that computing effective manipulations in this model is NP-hard even with two candidates or binary issues. However, we demonstrate that the problem is tractable with a constant number of voters or issues. Additionally, while it remains intractable when voters can vote stochastically, we exhibit an important special case in which stochastic voting enables tractable manipulation.
Elections involving a very large voter population often lead to outcomes that surprise many. This is particularly important for the elections in which results affect the economy of a sizable population. A better prediction of the true outcome helps reduce the surprise and keeps the voters prepared. This paper starts from the basic observation that individuals in the underlying population build estimates of the distribution of preferences of the whole population based on their local neighborhoods. The outcome of the election leads to a surprise if these local estimates contradict the outcome of the election for some fixed voting rule. To get a quantitative understanding, we propose a simple mathematical model of the setting where the individuals in the population and their connections (through geographical proximity, social networks etc.) are described by a random graph with connection probabilities that are biased based on the preferences of the individuals. Each individual also has some estimate of the bias in their connections. We show that the election outcome leads to a surprise if the discrepancy between the estimated bias and the true bias in the local connections exceeds a certain threshold, and confirm the phenomenon that surprising outcomes are associated only with {em closely contested elections}. We compare standard voting rules based on their performance on surprise and show that they have different behavior for different parts of the population. It also hints at an impossibility that a single voting rule will be less surprising for {em all} parts of a population. Finally, we experiment with the UK-EU referendum (a.k.a. Brexit) dataset that attest some of our theoretical predictions.
We focus on the scenario in which an agent can exploit his information advantage to manipulate the outcome of an election. In particular, we study district-based elections with two candidates, in which the winner of the election is the candidate that wins in the majority of the districts. District-based elections are adopted worldwide (e.g., UK and USA) and are a natural extension of widely studied voting mechanisms (e.g., k-voting and plurality voting). We resort to the Bayesian persuasion framework, where the manipulator (sender) strategically discloses information to the voters (receivers) that update their beliefs rationally. We study both private signaling, in which the sender can use a private communication channel per receiver, and public signaling, in which the sender can use a single communication channel for all the receivers. Furthermore, for the first time, we introduce semi-public signaling in which the sender can use a single communication channel per district. We show that there is a sharp distinction between private and (semi-)public signaling. In particular, optimal private signaling schemes can provide an arbitrarily better probability of victory than (semi-)public ones and can be computed efficiently, while optimal (semi-)public signaling schemes cannot be approximated to within any factor in polynomial time unless P=NP. However, we show that reasonable relaxations allow the design of multi-criteria PTASs for optimal (semi-)public signaling schemes. In doing so, we introduce a novel property, namely comparative stability, and we design a bi-criteria PTAS for public signaling in general Bayesian persuasion problems beyond elections when the senders utility function is state-dependent.
In a dynamic matching market, such as a marriage or job market, how should agents balance accepting a proposed match with the cost of continuing their search? We consider this problem in a discrete setting, in which agents have cardinal values and finite lifetimes, and proposed matches are random. We seek to quantify how well the agents can do. We provide upper and lower bounds on the collective losses of the agents, with a polynomially small failure probability, where the notion of loss is with respect to a plausible baseline we define. These bounds are tight up to constant factors. We highlight two aspects of this work. First, in our model, agents have a finite time in which to enjoy their matches, namely the minimum of their remaining lifetime and that of their partner; this implies that unmatched agents become less desirable over time, and suggests that their decision rules should change over time. Second, we use a discrete rather than a continuum model for the population. The discreteness causes variance which induces localized imbalances in the two sides of the market. One of the main technical challenges we face is to bound these imbalances. In addition, we present the results of simulations on moderate-sized problems for both the discrete and continu
Candidate control of elections is the study of how adding or removing candidates can affect the outcome. However, the traditional study of the complexity of candidate control is in the model in which all candidates and votes are known up front. This paper develops a model for studying online control for elections where the structure is sequential with respect to the candidates, and in which the decision regarding adding and deleting must be irrevocably made at the moment the candidate is presented. We show that great complexity---PSPACE-completeness---can occur in this setting, but we also provide within this setting polynomial-time algorithms for the most important of election systems, plurality.
comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا