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HE-SLAM: a Stereo SLAM System Based on Histogram Equalization and ORB Features

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 Added by Guangcun Shan
 Publication date 2019
and research's language is English




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In the real-life environments, due to the sudden appearance of windows, lights, and objects blocking the light source, the visual SLAM system can easily capture the low-contrast images caused by over-exposure or over-darkness. At this time, the direct method of estimating camera motion based on pixel luminance information is infeasible, and it is often difficult to find enough valid feature points without image processing. This paper proposed HE-SLAM, a new method combining histogram equalization and ORB feature extraction, which can be robust in more scenes, especially in stages with low-contrast images. Because HE-SLAM uses histogram equalization to improve the contrast of images, it can extract enough valid feature points in low-contrast images for subsequent feature matching, keyframe selection, bundle adjustment, and loop closure detection. The proposed HE-SLAM has been tested on the popular datasets (such as KITTI and EuRoc), and the real-time performance and robustness of the system are demonstrated by comparing system runtime and the mean square root error (RMSE) of absolute trajectory error (ATE) with state-of-the-art methods like ORB-SLAM2.



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261 - Rong Kang , Jieqi Shi , Xueming Li 2019
As the foundation of driverless vehicle and intelligent robots, Simultaneous Localization and Mapping(SLAM) has attracted much attention these days. However, non-geometric modules of traditional SLAM algorithms are limited by data association tasks and have become a bottleneck preventing the development of SLAM. To deal with such problems, many researchers seek to Deep Learning for help. But most of these studies are limited to virtual datasets or specific environments, and even sacrifice efficiency for accuracy. Thus, they are not practical enough. We propose DF-SLAM system that uses deep local feature descriptors obtained by the neural network as a substitute for traditional hand-made features. Experimental results demonstrate its improvements in efficiency and stability. DF-SLAM outperforms popular traditional SLAM systems in various scenes, including challenging scenes with intense illumination changes. Its versatility and mobility fit well into the need for exploring new environments. Since we adopt a shallow network to extract local descriptors and remain others the same as original SLAM systems, our DF-SLAM can still run in real-time on GPU.
An accurate and computationally efficient SLAM algorithm is vital for modern autonomous vehicles. To make a lightweight the algorithm, most SLAM systems rely on feature detection from images for vision SLAM or point cloud for laser-based methods. Feature detection through a 3D point cloud becomes a computationally challenging task. In this paper, we propose a feature detection method by projecting a 3D point cloud to form an image and apply the vision-based feature detection technique. The proposed method gives repeatable and stable features in a variety of environments. Based on such features, we build a 6-DOF SLAM system consisting of tracking, mapping, and loop closure threads. For loop detection, we employ a 2-step approach i.e. nearest key-frames detection and loop candidate verification by matching features extracted from rasterized LIDAR images. Furthermore, we utilize a key-frame structure to achieve a lightweight SLAM system. The proposed system is evaluated with implementation on the KITTI dataset and the University of Michigan Ford Campus dataset. Through experimental results, we show that the algorithm presented in this paper can substantially reduce the computational cost of feature detection from the point cloud and the whole SLAM system while giving accurate results.
This work proposes a novel SLAM framework for stereo and visual inertial odometry estimation. It builds an efficient and robust parametrization of co-planar points and lines which leverages specific geometric constraints to improve camera pose optimization in terms of both efficiency and accuracy. %reduce the size of the Hessian matrix in the optimization. The pipeline consists of extracting 2D points and lines, predicting planar regions and filtering the outliers via RANSAC. Our parametrization scheme then represents co-planar points and lines as their 2D image coordinates and parameters of planes. We demonstrate the effectiveness of the proposed method by comparing it to traditional parametrizations in a novel Monte-Carlo simulation set. Further, the whole stereo SLAM and VIO system is compared with state-of-the-art methods on the public real-world dataset EuRoC. Our method shows better results in terms of accuracy and efficiency than the state-of-the-art. The code is released at https://github.com/LiXin97/Co-Planar-Parametrization.
158 - Cyril Roussillon 2012
This article presents a new open-source C++ implementation to solve the SLAM problem, which is focused on genericity, versatility and high execution speed. It is based on an original object oriented architecture, that allows the combination of numerous sensors and landmark types, and the integration of various approaches proposed in the literature. The system capacities are illustrated by the presentation of an inertial/vision SLAM approach, for which several improvements over existing methods have been introduced, and that copes with very high dynamic motions. Results with a hand-held camera are presented.
Simultaneous Localization and Mapping (SLAM) techniques play a key role towards long-term autonomy of mobile robots due to the ability to correct localization errors and produce consistent maps of an environment over time. Contrarily to urban or man-made environments, where the presence of unique objects and structures offer unique cues for localization, the appearance of unstructured natural environments is often ambiguous and self-similar, hindering the performances of loop closure detection. In this paper, we present an approach to improve the robustness of place recognition in the context of a submap-based stereo SLAM based on Gaussian Process Gradient Maps (GPGMaps). GPGMaps embed a continuous representation of the gradients of the local terrain elevation by means of Gaussian Process regression and Structured Kernel Interpolation, given solely noisy elevation measurements. We leverage the image-like structure of GPGMaps to detect loop closures using traditional visual features and Bag of Words. GPGMap matching is performed as an SE(2) alignment to establish loop closure constraints within a pose graph. We evaluate the proposed pipeline on a variety of datasets recorded on Mt. Etna, Sicily and in the Morocco desert, respectively Moon- and Mars-like environments, and we compare the localization performances with state-of-the-art approaches for visual SLAM and visual loop closure detection.
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