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Evolution of cooperation on an epithelium

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 Added by Jessie Renton
 Publication date 2018
  fields Biology
and research's language is English




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Cooperation is prevalent in nature, not only in the context of social interactions within the animal kingdom, but also on the cellular level. In cancer for example, tumour cells can cooperate by producing growth factors. The evolution of cooperation has traditionally been studied for well-mixed populations under the framework of evolutionary game theory, and more recently for structured populations using evolutionary graph theory. The population structures arising due to cellular arrangement in tissues however are dynamic and thus cannot be accurately represented by either of these frameworks. In this work we compare the conditions for cooperative success in an epithelium modelled using evolutionary graph theory, to those in a mechanical model of an epithelium =- the Voronoi tessellation model. Crucially, in this latter model cells are able to move, and birth and death are not spatially coupled. We calculate fixation probabilities in the Voronoi tessellation model through simulation and an approximate analytic technique and show that this leads to stronger promotion of cooperation in comparison with the evolutionary graph theory model.



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Spatial structure is known to have an impact on the evolution of cooperation, and so it has been intensively studied during recent years. Previous work has shown the relevance of some features, such as the synchronicity of the updating, the clustering of the network or the influence of the update rule. This has been done, however, for concrete settings with particular games, networks and update rules, with the consequence that some contradictions have arisen and a general understanding of these topics is missing in the broader context of the space of 2x2 games. To address this issue, we have performed a systematic and exhaustive simulation in the different degrees of freedom of the problem. In some cases, we generalize previous knowledge to the broader context of our study and explain the apparent contradictions. In other cases, however, our conclusions refute what seems to be established opinions in the field, as for example the robustness of the effect of spatial structure against changes in the update rule, or offer new insights into the subject, e.g. the relation between the intensity of selection and the asymmetry between the effects on games with mixed equilibria.
Cooperators forgo their interest to benefit others. Thus cooperation should not be favored by natural selection. It challenges the evolutionists, since cooperation is widespread. As one of the resolutions, information spreading has been revealed to play a key role in the emergence of cooperation. Individuals, however, are typically assumed to be passive in the information spreading. Here we assume that individuals are active to spread the information via self-recommendation. Individuals with higher intensities of self-recommendation are likely to have more neighbors. We find that i) eloquent cooperators are necessary to promote cooperation; ii) individuals need to be open to the self-recommendation to enhance cooperation level; iii) the cost-to-benefit ratio should be smaller than one minus the ratio between self-recommendation intensities of defector and cooperator, which qualitatively measures the viscosity of the population. Our results highlight the importance of active information spreading on cooperation.
How cooperation emerges in human societies is still a puzzle. Evolutionary game theory has been the standard framework to address this issue. In most models, every individual plays with all others, and then reproduce and die according to what they earn. This amounts to assuming that selection takes place at a slow pace with respect to the interaction time scale. We show that, quite generally, if selection speeds up, the evolution outcome changes dramatically. Thus, in games such as Harmony, where cooperation is the only equilibrium and the only rational outcome, rapid selection leads to dominance of defectors. Similar non trivial phenomena arise in other binary games and even in more complicated settings such as the Ultimatum game. We conclude that the rate of selection is a key element to understand and model the emergence of cooperation, and one that has so far been overlooked.
83 - Te Wu , Feng Fu , Long Wang 2018
We study the coevolutionary dynamics of the diversity of phenotype expression and the evolution of cooperation in the Prisoners Dilemma game. Rather than pre-assigning zero-or-one interaction rate, we diversify the rate of interaction by associating it with the phenotypes shared in common. Individuals each carry a set of potentially expressible phenotypes and expresses a certain number of phenotypes at a cost proportional to the number. The number of expressed phenotypes and thus the rate of interaction is an evolvable trait. Our results show that nonnegligible cost of expressing phenotypes restrains phenotype expression, and the evolutionary race mainly proceeds on between cooperative strains and defective strains who express a very few phenotypes. It pays for cooperative strains to express a very few phenotypes. Though such a low level of expression weakens reciprocity between cooperative strains, it decelerates rate of interaction between cooperative strains and defective strains to a larger degree, leading to the predominance of cooperative strains over defective strains. We also find that evolved diversity of phenotype expression can occasionally destabilize due to the invasion of defective mutants, implying that cooperation and diversity of phenotype expression can mutually reinforce each other. Therefore, our results provide new insights into better understanding the coevolution of cooperation and the diversity of phenotype expression.
Cooperation among individuals has been key to sustaining societies. However, natural selection favors defection over cooperation. Cooperation can be favored when the mobility of individuals allows cooperators to form a cluster (or group). Mobility patterns of animals sometimes follow a Levy flight. A Levy flight is a kind of random walk but it is composed of many small movements with a few big movements. Here, we developed an agent-based model in a square lattice where agents perform Levy flights depending on the fraction of neighboring defectors. For comparison, we also tested normal-type movements implemented by a uniform distribution. We focus on how the sensitivity to defectors when performing Levy flights promotes the evolution of cooperation. Results of evolutionary simulations showed that Levy flights outperformed normal movements for cooperation in all sensitivities. In Levy flights, cooperation was most promoted when the sensitivity to defectors was moderate. Finally, as the population density became larger, higher sensitivity was more beneficial for cooperation to evolve.
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