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Contextual Audio-Visual Switching For Speech Enhancement in Real-World Environments

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 Added by Mandar Gogate
 Publication date 2018
and research's language is English




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Human speech processing is inherently multimodal, where visual cues (lip movements) help to better understand the speech in noise. Lip-reading driven speech enhancement significantly outperforms benchmark audio-only approaches at low signal-to-noise ratios (SNRs). However, at high SNRs or low levels of background noise, visual cues become fairly less effective for speech enhancement. Therefore, a more optimal, context-aware audio-visual (AV) system is required, that contextually utilises both visual and noisy audio features and effectively accounts for different noisy conditions. In this paper, we introduce a novel contextual AV switching component that contextually exploits AV cues with respect to different operating conditions to estimate clean audio, without requiring any SNR estimation. The switching module switches between visual-only (V-only), audio-only (A-only), and both AV cues at low, high and moderate SNR levels, respectively. The contextual AV switching component is developed by integrating a convolutional neural network and long-short-term memory network. For testing, the estimated clean audio features are utilised by the developed novel enhanced visually derived Wiener filter for clean audio power spectrum estimation. The contextual AV speech enhancement method is evaluated under real-world scenarios using benchmark Grid and ChiME3 corpora. For objective testing, perceptual evaluation of speech quality is used to evaluate the quality of the restored speech. For subjective testing, the standard mean-opinion-score method is used. The critical analysis and comparative study demonstrate the outperformance of proposed contextual AV approach, over A-only, V-only, spectral subtraction, and log-minimum mean square error based speech enhancement methods at both low and high SNRs, revealing its capability to tackle spectro-temporal variation in any real-world noisy condition.



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