No Arabic abstract
Many image processing tasks can be formulated as translating images between two image domains, such as colorization, super resolution and conditional image synthesis. In most of these tasks, an input image may correspond to multiple outputs. However, current existing approaches only show very minor diversity of the outputs. In this paper, we present a novel approach to synthesize diverse realistic images corresponding to a semantic layout. We introduce a diversity loss objective, which maximizes the distance between synthesized image pairs and links the input noise to the semantic segments in the synthesized images. Thus, our approach can not only produce diverse images, but also allow users to manipulate the output images by adjusting the noise manually. Experimental results show that images synthesized by our approach are significantly more diverse than that of the current existing works and equipping our diversity loss does not degrade the reality of the base networks.
We present a single-image 3D face synthesis technique that can handle challenging facial expressions while recovering fine geometric details. Our technique employs expression analysis for proxy face geometry generation and combines supervised and unsupervised learning for facial detail synthesis. On proxy generation, we conduct emotion prediction to determine a new expression-informed proxy. On detail synthesis, we present a Deep Facial Detail Net (DFDN) based on Conditional Generative Adversarial Net (CGAN) that employs both geometry and appearance loss functions. For geometry, we capture 366 high-quality 3D scans from 122 different subjects under 3 facial expressions. For appearance, we use additional 20K in-the-wild face images and apply image-based rendering to accommodate lighting variations. Comprehensive experiments demonstrate that our framework can produce high-quality 3D faces with realistic details under challenging facial expressions.
Recent conditional image synthesis approaches provide high-quality synthesized images. However, it is still challenging to accurately adjust image contents such as the positions and orientations of objects, and synthesized images often have geometrically invalid contents. To provide users with rich controllability on synthesized images in the aspect of 3D geometry, we propose a novel approach to realistic-looking image synthesis based on a configurable 3D scene layout. Our approach takes a 3D scene with semantic class labels as input and trains a 3D scene painting network that synthesizes color values for the input 3D scene. With the trained painting network, realistic-looking images for the input 3D scene can be rendered and manipulated. To train the painting network without 3D color supervision, we exploit an off-the-shelf 2D semantic image synthesis method. In experiments, we show that our approach produces images with geometrically correct structures and supports geometric manipulation such as the change of the viewpoint and object poses as well as manipulation of the painting style.
Recently, the state-of-the-art models for image captioning have overtaken human performance based on the most popular metrics, such as BLEU, METEOR, ROUGE, and CIDEr. Does this mean we have solved the task of image captioning? The above metrics only measure the similarity of the generated caption to the human annotations, which reflects its accuracy. However, an image contains many concepts and multiple levels of detail, and thus there is a variety of captions that express different concepts and details that might be interesting for different humans. Therefore only evaluating accuracy is not sufficient for measuring the performance of captioning models --- the diversity of the generated captions should also be considered. In this paper, we proposed a new metric for measuring the diversity of image captions, which is derived from latent semantic analysis and kernelized to use CIDEr similarity. We conduct extensive experiments to re-evaluate recent captioning models in the context of both diversity and accuracy. We find that there is still a large gap between the model and human performance in terms of both accuracy and diversity and the models that have optimized accuracy (CIDEr) have low diversity. We also show that balancing the cross-entropy loss and CIDEr reward in reinforcement learning during training can effectively control the tradeoff between diversity and accuracy of the generated captions.
Hematoxylin and Eosin stained histopathology image analysis is essential for the diagnosis and study of complicated diseases such as cancer. Existing state-of-the-art approaches demand extensive amount of supervised training data from trained pathologists. In this work we synthesize in an unsupervised manner, large histopathology image datasets, suitable for supervised training tasks. We propose a unified pipeline that: a) generates a set of initial synthetic histopathology images with paired information about the nuclei such as segmentation masks; b) refines the initial synthetic images through a Generative Adversarial Network (GAN) to reference styles; c) trains a task-specific CNN and boosts the performance of the task-specific CNN with on-the-fly generated adversarial examples. Our main contribution is that the synthetic images are not only realistic, but also representative (in reference styles) and relatively challenging for training task-specific CNNs. We test our method for nucleus segmentation using images from four cancer types. When no supervised data exists for a cancer type, our method without supervision cost significantly outperforms supervised methods which perform across-cancer generalization. Even when supervised data exists for all cancer types, our approach without supervision cost performs better than supervised methods.
Scene depth estimation from stereo and monocular imagery is critical for extracting 3D information for downstream tasks such as scene understanding. Recently, learning-based methods for depth estimation have received much attention due to their high performance and flexibility in hardware choice. However, collecting ground truth data for supervised training of these algorithms is costly or outright impossible. This circumstance suggests a need for alternative learning approaches that do not require corresponding depth measurements. Indeed, self-supervised learning of depth estimation provides an increasingly popular alternative. It is based on the idea that observed frames can be synthesized from neighboring frames if accurate depth of the scene is known - or in this case, estimated. We show empirically that - contrary to common belief - improvements in image synthesis do not necessitate improvement in depth estimation. Rather, optimizing for image synthesis can result in diverging performance with respect to the main prediction objective - depth. We attribute this diverging phenomenon to aleatoric uncertainties, which originate from data. Based on our experiments on four datasets (spanning street, indoor, and medical) and five architectures (monocular and stereo), we conclude that this diverging phenomenon is independent of the dataset domain and not mitigated by commonly used regularization techniques. To underscore the importance of this finding, we include a survey of methods which use image synthesis, totaling 127 papers over the last six years. This observed divergence has not been previously reported or studied in depth, suggesting room for future improvement of self-supervised approaches which might be impacted the finding.