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Dapper: Data Plane Performance Diagnosis of TCP

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 Added by Mojgan Ghasemi
 Publication date 2016
and research's language is English




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With more applications moving to the cloud, cloud providers need to diagnose performance problems in a timely manner. Offline processing of logs is slow and inefficient, and instrumenting the end-host network stack would violate the tenants rights to manage their own virtual machines (VMs). Instead, our Dapper system analyzes TCP performance in real time near the end-hosts (e.g., at the hypervisor, NIC, or top-of-rack switch). Dapper determines whether a connection is limited by the sender (e.g., a slow server competing for shared resources), the network (e.g., congestion), or the receiver (e.g., small receive buffer). Emerging edge devices now offer flexible packet processing at high speed on commodity hardware, making it possible to monitor TCP performance in the data plane, at line rate. We use P4 to prototype Dapper and evaluate our design on real and synthetic traffic. To reduce the data-plane state requirements, we perform lightweight detection for all connections, followed by heavier-weight diagnosis just for the troubled connections.



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With the proliferation of mobile computing devices, the demand for continuous network connectivity regardless of physical location has spurred interest in the use of mobile ad hoc networks. Since Transmission Control Protocol (TCP) is the standard network protocol for communication in the internet, any wireless network with Internet service need to be compatible with TCP. TCP is tuned to perform well in traditional wired networks, where packet losses occur mostly because of congestion. However, TCP connections in Ad-hoc mobile networks are plagued by problems such as high bit error rates, frequent route changes, multipath routing and temporary network partitions. The throughput of TCP over such connection is not satisfactory, because TCP misinterprets the packet loss or delay as congestion and invokes congestion control and avoidance algorithm. In this research, the performance of TCP in Adhoc mobile network with high Bit Error rate (BER) and mobility is studied and investigated. Simulation model is implemented and experiments are performed using the Network Simulatior 2 (NS2).
In contrast to the classic fashion for designing distributed end-to-end (e2e) TCP schemes for cellular networks (CN), we explore another design space by having the CN assist the task of the transport control. We show that in the emerging cellular architectures such as mobile/multi-access edge computing (MEC), where the servers are located close to the radio access network (RAN), significant improvements can be achieved by leveraging the nature of the logically centralized network measurements at the RAN and passing information such as its minimum e2e delay and access link capacity to each server. Particularly, a Network Assistance module (located at the mobile edge) will pair up with wireless scheduler to provide feedback information to each server and facilitate the task of congestion control. To that end, we present two Network Assisted schemes called NATCP (a clean-slate design replacing TCP at end-hosts) and NACubic (a backward compatible design requiring no change for TCP at end-hosts). Our preliminary evaluations using real cellular traces show that both schemes dramatically outperform existing schemes both in single-flow and multi-flow scenarios.
Emerging applications -- cloud computing, the internet of things, and augmented/virtual reality -- need responsive, available, secure, ubiquitous, and scalable datacenter networks. Network management currently uses simple, per-packet, data-plane heuristics (e.g., ECMP and sketches) under an intelligent, millisecond-latency control plane that runs data-driven performance and security policies. However, to meet users quality-of-service expectations in a modern data center, networks must operate intelligently at line rate. In this paper, we present Taurus, an intelligent data plane capable of machine-learning inference at line rate. Taurus adds custom hardware based on a map-reduce abstraction to programmable network devices, such as switches and NICs; this new hardware uses pipelined and SIMD parallelism for fast inference. Our evaluation of a Taurus-enabled switch ASIC -- supporting several real-world benchmarks -- shows that Taurus operates three orders of magnitude faster than a server-based control plane, while increasing area by 24% and latency, on average, by 178 ns. On the long road to self-driving networks, Taurus is the equivalent of adaptive cruise control: deterministic rules steer flows, while machine learning tunes performance and heightens security.
Low-power and lossy networks (LLNs) enable diverse applications integrating many resource-constrained embedded devices, often requiring interconnectivity with existing TCP/IP networks as part of the Internet of Things. But TCP has received little attention in LLNs due to concerns about its overhead and performance, leading to LLN-specific protocols that require specialized gateways for interoperability. We present a systematic study of a well-designed TCP stack in IEEE 802.15.4-based LLNs, based on the TCP protocol logic in FreeBSD. Through careful implementation and extensive experiments, we show that modern low-power sensor platforms are capable of running full-scale TCP and that TCP, counter to common belief, performs well despite the lossy nature of LLNs. By carefully studying the interaction between the transport and link layers, we identify subtle but important modifications to both, achieving TCP goodput within 25% of an upper bound (5-40x higher than prior results) and low-power operation commensurate to CoAP in a practical LLN application scenario. This suggests that a TCP-based transport layer, seamlessly interoperable with existing TCP/IP networks, is viable and performant in LLNs.
136 - Lily Minear , Eric Zhang 2014
Multiple accesses are common for most mobile devices today. This technological advance opens up a new design space for improving the communication performance of mobile devices. Multipath TCP is a TCP extension that enables using multiple network paths between two end systems for a single TCP connection, increasing performance and reliability. Meanwhile, when operating multiple active interfaces, multipath-TCP also consumes substantial more power and drains out bettery faster than using one interface. Thus, enabling Multipath TCP on mobile devices brings in new challenges. In this paper, we theoretically analyze the underlying design choices given by the Multipath TCP. In particular, we theoretically formulate the rela- tion between performance (throughput) and energy consumption for Multipath TCP. We find that sometime the throughput and energy consumption can be concurrently improved.
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