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A Signaling Game Approach to Databases Querying and Interaction

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 Added by Benjamin McCamish
 Publication date 2016
and research's language is English




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As most users do not precisely know the structure and/or the content of databases, their queries do not exactly reflect their information needs. The database management systems (DBMS) may interact with users and use their feedback on the returned results to learn the information needs behind their queries. Current query interfaces assume that users do not learn and modify the way way they express their information needs in form of queries during their interaction with the DBMS. Using a real-world interaction workload, we show that users learn and modify how to express their information needs during their interactions with the DBMS and their learning is accurately modeled by a well-known reinforcement learning mechanism. As current data interaction systems assume that users do not modify their strategies, they cannot discover the information needs behind users queries effectively. We model the interaction between users and DBMS as a game with identical interest between two rational agents whose goal is to establish a common language for representing information needs in form of queries. We propose a reinforcement learning method that learns and answers the information needs behind queries and adapts to the changes in users strategies and prove that it improves the effectiveness of answering queries stochastically speaking. We propose two efficient implementation of this method over large relational databases. Our extensive empirical studies over real-world query workloads indicate that our algorithms are efficient and effective.



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Graph query languages feature mainly two kinds of queries when applied to a graph database: those inspired by relational databases which return tables such as SELECT queries and those which return graphs such as CONSTRUCT queries in SPARQL. The latter are object of study in the present paper. For this purpose, a core graph query language GrAL is defined with focus on CONSTRUCT queries. Queries in GrAL form the final step of a recursive process involving so-called GrAL patterns. By evaluating a query over a graph one gets a graph, while by evaluating a pattern over a graph one gets a set of matches which involves both a graph and a table. CONSTRUCT queries are based on CONSTRUCT patterns, and sub-CONSTRUCT patterns come for free from the recursive definition of patterns. The semantics of GrAL is based on RDF graphs with a slight modification which consists in accepting isolated nodes. Such an extension of RDF graphs eases the definition of the evaluation semantics, which is mainly captured by a unique operation called Merge. Besides, we define aggregations as part of GrAL expressions, which leads to an original local processing of aggregations.
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We present here a formal foundation for an iterative and incremental approach to constructing and evaluating preference queries. Our main focus is on query modification: a query transformation approach which works by revising the preference relation in the query. We provide a detailed analysis of the cases where the order-theoretic properties of the preference relation are preserved by the revision. We consider a number of different revision operators: union, prioritized and Pareto composition. We also formulate algebraic laws that enable incremental evaluation of preference queries. Finally, we consider two variations of the basic framework: finite restrictions of preference relations and weak-order extensions of strict partial order preference relations.
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Data exchange heavily relies on the notion of incomplete database instances. Several semantics for such instances have been proposed and include open (OWA), closed (CWA), and open-closed (OCWA) world. For all these semantics important questions are: whether one incomplete instance semantically implies another; when two are semantically equivalent; and whether a smaller or smallest semantically equivalent instance exists. For OWA and CWA these questions are fully answered. For several variants of OCWA, however, they remain open. In this work we adress these questions for Closed Powerset semantics and the OCWA semantics of Libkin and Sirangelo, 2011. We define a new OCWA semantics, called OCWA*, in terms of homomorphic covers that subsumes both semantics, and characterize semantic implication and equivalence in terms of such covers. This characterization yields a guess-and-check algorithm to decide equivalence, and shows that the problem is NP-complete. For the minimization problem we show that for several common notions of minimality there is in general no unique minimal equivalent instance for Closed Powerset semantics, and consequently not for the more expressive OCWA* either. However, for Closed Powerset semantics we show that one can find, for any incomplete database, a unique finite set of its subinstances which are subinstances (up to renaming of nulls) of all instances semantically equivalent to the original incomplete one. We study properties of this set, and extend the analysis to OCWA*.

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