No Arabic abstract
Statistical machine learning methods are increasingly used for neuroimaging data analysis. Their main virtue is their ability to model high-dimensional datasets, e.g. multivariate analysis of activation images or resting-state time series. Supervised learning is typically used in decoding or encoding settings to relate brain images to behavioral or clinical observations, while unsupervised learning can uncover hidden structures in sets of images (e.g. resting state functional MRI) or find sub-populations in large cohorts. By considering different functional neuroimaging applications, we illustrate how scikit-learn, a Python machine learning library, can be used to perform some key analysis steps. Scikit-learn contains a very large set of statistical learning algorithms, both supervised and unsupervised, and its application to neuroimaging data provides a versatile tool to study the brain.
Scikit-learn is an increasingly popular machine learning li- brary. Written in Python, it is designed to be simple and efficient, accessible to non-experts, and reusable in various contexts. In this paper, we present and discuss our design choices for the application programming interface (API) of the project. In particular, we describe the simple and elegant interface shared by all learning and processing units in the library and then discuss its advantages in terms of composition and reusability. The paper also comments on implementation details specific to the Python ecosystem and analyzes obstacles faced by users and developers of the library.
Despite the success of deep neural networks (DNNs) in image classification tasks, the human-level performance relies on massive training data with high-quality manual annotations, which are expensive and time-consuming to collect. There exist many inexpensive data sources on the web, but they tend to contain inaccurate labels. Training on noisy labeled datasets causes performance degradation because DNNs can easily overfit to the label noise. To overcome this problem, we propose a noise-tolerant training algorithm, where a meta-learning update is performed prior to conventional gradient update. The proposed meta-learning method simulates actual training by generating synthetic noisy labels, and train the model such that after one gradient update using each set of synthetic noisy labels, the model does not overfit to the specific noise. We conduct extensive experiments on the noisy CIFAR-10 dataset and the Clothing1M dataset. The results demonstrate the advantageous performance of the proposed method compared to several state-of-the-art baselines.
Continual lifelong learning requires an agent or model to learn many sequentially ordered tasks, building on previous knowledge without catastrophically forgetting it. Much work has gone towards preventing the default tendency of machine learning models to catastrophically forget, yet virtually all such work involves manually-designed solutions to the problem. We instead advocate meta-learning a solution to catastrophic forgetting, allowing AI to learn to continually learn. Inspired by neuromodulatory processes in the brain, we propose A Neuromodulated Meta-Learning Algorithm (ANML). It differentiates through a sequential learning process to meta-learn an activation-gating function that enables context-dependent selective activation within a deep neural network. Specifically, a neuromodulatory (NM) neural network gates the forward pass of another (otherwise normal) neural network called the prediction learning network (PLN). The NM network also thus indirectly controls selective plasticity (i.e. the backward pass of) the PLN. ANML enables continual learning without catastrophic forgetting at scale: it produces state-of-the-art continual learning performance, sequentially learning as many as 600 classes (over 9,000 SGD updates).
In recent years deep reinforcement learning (RL) systems have attained superhuman performance in a number of challenging task domains. However, a major limitation of such applications is their demand for massive amounts of training data. A critical present objective is thus to develop deep RL methods that can adapt rapidly to new tasks. In the present work we introduce a novel approach to this challenge, which we refer to as deep meta-reinforcement learning. Previous work has shown that recurrent networks can support meta-learning in a fully supervised context. We extend this approach to the RL setting. What emerges is a system that is trained using one RL algorithm, but whose recurrent dynamics implement a second, quite separate RL procedure. This second, learned RL algorithm can differ from the original one in arbitrary ways. Importantly, because it is learned, it is configured to exploit structure in the training domain. We unpack these points in a series of seven proof-of-concept experiments, each of which examines a key aspect of deep meta-RL. We consider prospects for extending and scaling up the approach, and also point out some potentially important implications for neuroscience.
Nowadays, machine learning models, especially neural networks, become prevalent in many real-world applications.These models are trained based on a one-way trip from user data: as long as users contribute their data, there is no way to withdraw; and it is well-known that a neural network memorizes its training data. This contradicts the right to be forgotten clause of GDPR, potentially leading to law violations. To this end, machine unlearning becomes a popular research topic, which allows users to eliminate memorization of their private data from a trained machine learning model.In this paper, we propose the first uniform metric called for-getting rate to measure the effectiveness of a machine unlearning method. It is based on the concept of membership inference and describes the transformation rate of the eliminated data from memorized to unknown after conducting unlearning. We also propose a novel unlearning method calledForsaken. It is superior to previous work in either utility or efficiency (when achieving the same forgetting rate). We benchmark Forsaken with eight standard datasets to evaluate its performance. The experimental results show that it can achieve more than 90% forgetting rate on average and only causeless than 5% accuracy loss.