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Randomized Work-Competitive Scheduling for Cooperative Computing on $k$-partite Task Graphs

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 Added by Chadi Kari
 Publication date 2012
and research's language is English




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A fundamental problem in distributed computing is the task of cooperatively executing a given set of $t$ tasks by $p$ processors where the communication medium is dynamic and subject to failures. The dynamics of the communication medium lead to groups of processors being disconnected and possibly reconnected during the entire course of the computation furthermore tasks can have dependencies among them. In this paper, we present a randomized algorithm whose competitive ratio is dependent on the dynamics of the communication medium and also on the nature of the dependencies among the tasks.



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Cloud computing is a newly emerging distributed system which is evolved from Grid computing. Task scheduling is the core research of cloud computing which studies how to allocate the tasks among the physical nodes, so that the tasks can get a balanced allocation or each tasks execution cost decreases to the minimum, or the overall system performance is optimal. Unlike task scheduling based on time or cost before, aiming at the special reliability requirements in cloud computing, we propose a non-cooperative game model for reliability-based task scheduling approach. This model takes the steady-state availability that computing nodes provide as the target, takes the task slicing strategy of the schedulers as the game strategy, then finds the Nash equilibrium solution. And also, we design a task scheduling algorithm based on this model. The experiments can be seen that our task scheduling algorithm is better than the so-called balanced scheduling algorithm.
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Problems of existence, construction and estimation of parameters of interval colorings of complete k-partite graphs K_{n}^{k} are investigated.
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