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We study the evolution of solidification microstructures using a phase-field model computed on an adaptive, finite element grid. We discuss the details of our algorithm and show that it greatly reduces the computational cost of solving the phase-field model at low undercooling. In particular we show that the computational complexity of solving any phase-boundary problem scales with the interface arclength when using an adapting mesh. Moreover, the use of dynamic data structures allows us to simulate system sizes corresponding to experimental conditions, which would otherwise require lattices greater that $2^{17}times 2^{17}$ elements. We examine the convergence properties of our algorithm. We also present two dimensional, time-dependent calculations of dendritic evolution, with and without surface tension anisotropy. We benchmark our results for dendritic growth with microscopic solvability theory, finding them to be in good agreement with theory for high undercoolings. At low undercooling, however, we obtain higher values of velocity than solvability theory at low undercooling, where transients dominate, in accord with a heuristic criterion which we derive.
We study dendritic microstructure evolution using an adaptive grid, finite element method applied to a phase-field model. The computational complexity of our algorithm, per unit time, scales linearly with system size, rather than the quadratic variat
Wildland fires are complex multi-physics problems that span wide spatial scale ranges. Capturing this complexity in computationally affordable numerical simulations for process studies and outer-loop techniques (e.g., optimization and uncertainty qua
Large-scale finite element simulations of complex physical systems governed by partial differential equations crucially depend on adaptive mesh refinement (AMR) to allocate computational budget to regions where higher resolution is required. Existing
We have explored the evolution of gas distributions from cosmological simulations carried out using the RAMSES adaptive mesh refinement (AMR) code, to explore the effects of resolution on cosmological hydrodynamical simulations. It is vital to unders
In this work, we introduce GRChombo: a new numerical relativity code which incorporates full adaptive mesh refinement (AMR) using block structured Berger-Rigoutsos grid generation. The code supports non-trivial many-boxes-in-many-boxes mesh hierarchi