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The NP-hard Multiple Hitting Set problem is finding a minimum-cardinality set intersecting each of the sets in a given input collection a given number of times. Generalizing a well-known data reduction algorithm due to Weihe, we show a problem kernel for Multiple Hitting Set parameterized by the Dilworth number, a graph parameter introduced by Foldes and Hammer in 1978 yet seemingly so far unexplored in the context of parameterized complexity theory. Using matrix multiplication, we speed up the algorithm to quadratic sequential time and logarithmic parallel time. We experimentally evaluate our algorithms. By implementing our algorithm on GPUs, we show the feasability of realizing kernelization algorithms on SIMD (Single Instruction, Multiple Date) architectures.
We study the algorithmic properties of the graph class Chordal-ke, that is, graphs that can be turned into a chordal graph by adding at most k edges or, equivalently, the class of graphs of fill-in at most k. We discover that a number of fundamental
The known linear-time kernelizations for $d$-Hitting Set guarantee linear worst-case running times using a quadratic-size data structure (that is not fully initialized). Getting rid of this data structure, we show that problem kernels of asymptotical
It has long been known that Feedback Vertex Set can be solved in time $2^{mathcal{O}(wlog w)}n^{mathcal{O}(1)}$ on $n$-vertex graphs of treewidth $w$, but it was only recently that this running time was improved to $2^{mathcal{O}(w)}n^{mathcal{O}(1)}
We investigate the parameterized complexity of the following edge coloring problem motivated by the problem of channel assignment in wireless networks. For an integer q>1 and a graph G, the goal is to find a coloring of the edges of G with the maximu
A long line of research on fixed parameter tractability of integer programming culminated with showing that integer programs with n variables and a constraint matrix with dual tree-depth d and largest entry D are solvable in time g(d,D)poly(n) for so