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In this paper, we investigate the problem of weakly supervised 3D vehicle detection. Conventional methods for 3D object detection need vast amounts of manually labelled 3D data as supervision signals. However, annotating large datasets requires huge human efforts, especially for 3D area. To tackle this problem, we propose frustum-aware geometric reasoning (FGR) to detect vehicles in point clouds without any 3D annotations. Our method consists of two stages: coarse 3D segmentation and 3D bounding box estimation. For the first stage, a context-aware adaptive region growing algorithm is designed to segment objects based on 2D bounding boxes. Leveraging predicted segmentation masks, we develop an anti-noise approach to estimate 3D bounding boxes in the second stage. Finally 3D pseudo labels generated by our method are utilized to train a 3D detector. Independent of any 3D groundtruth, FGR reaches comparable performance with fully supervised methods on the KITTI dataset. The findings indicate that it is able to accurately detect objects in 3D space with only 2D bounding boxes and sparse point clouds.
Accurate and efficient catheter segmentation in 3D ultrasound (US) is essential for cardiac intervention. Currently, the state-of-the-art segmentation algorithms are based on convolutional neural networks (CNNs), which achieved remarkable performance
A crucial task in scene understanding is 3D object detection, which aims to detect and localize the 3D bounding boxes of objects belonging to specific classes. Existing 3D object detectors heavily rely on annotated 3D bounding boxes during training,
Recent studies have shown remarkable advances in 3D human pose estimation from monocular images, with the help of large-scale in-door 3D datasets and sophisticated network architectures. However, the generalizability to different environments remains
It is laborious to manually label point cloud data for training high-quality 3D object detectors. This work proposes a weakly supervised approach for 3D object detection, only requiring a small set of weakly annotated scenes, associated with a few pr
Vision-and-language (V&L) reasoning necessitates perception of visual concepts such as objects and actions, understanding semantics and language grounding, and reasoning about the interplay between the two modalities. One crucial aspect of visual rea