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The target of 2D human pose estimation is to locate the keypoints of body parts from input 2D images. State-of-the-art methods for pose estimation usually construct pixel-wise heatmaps from keypoints as labels for learning convolution neural networks, which are usually initialized randomly or using classification models on ImageNet as their backbones. We note that 2D pose estimation task is highly dependent on the contextual relationship between image patches, thus we introduce a self-supervised method for pretraining 2D pose estimation networks. Specifically, we propose Heatmap-Style Jigsaw Puzzles (HSJP) problem as our pretext-task, whose target is to learn the location of each patch from an image composed of shuffled patches. During our pretraining process, we only use images of person instances in MS-COCO, rather than introducing extra and much larger ImageNet dataset. A heatmap-style label for patch location is designed and our learning process is in a non-contrastive way. The weights learned by HSJP pretext task are utilised as backbones of 2D human pose estimator, which are then finetuned on MS-COCO human keypoints dataset. With two popular and strong 2D human pose estimators, HRNet and SimpleBaseline, we evaluate mAP score on both MS-COCO validation and test-dev datasets. Our experiments show that downstream pose estimators with our self-supervised pretraining obtain much better performance than those trained from scratch, and are comparable to those using ImageNet classification models as their initial backbones.
The 2D heatmap representation has dominated human pose estimation for years due to its high performance. However, heatmap-based approaches have some drawbacks: 1) The performance drops dramatically in the low-resolution images, which are frequently e
Estimating 3D human pose from a single image is a challenging task. This work attempts to address the uncertainty of lifting the detected 2D joints to the 3D space by introducing an intermediate state - Part-Centric Heatmap Triplets (HEMlets), which
Heatmap regression has become the most prevalent choice for nowadays human pose estimation methods. The ground-truth heatmaps are usually constructed via covering all skeletal keypoints by 2D gaussian kernels. The standard deviations of these kernels
Estimating 3D human pose from a single image is a challenging task. This work attempts to address the uncertainty of lifting the detected 2D joints to the 3D space by introducing an intermediate state-Part-Centric Heatmap Triplets (HEMlets), which sh
The typical bottom-up human pose estimation framework includes two stages, keypoint detection and grouping. Most existing works focus on developing grouping algorithms, e.g., associative embedding, and pixel-wise keypoint regression that we adopt in