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We have been working on speech synthesis for rakugo (a traditional Japanese form of verbal entertainment similar to one-person stand-up comedy) toward speech synthesis that authentically entertains audiences. In this paper, we propose a novel evaluation methodology using synthesized rakugo speech and real rakugo speech uttered by professional performers of three different ranks. The naturalness of the synthesized speech was comparable to that of the human speech, but the synthesized speech entertained listeners less than the performers of any rank. However, we obtained some interesting insights into challenges to be solved in order to achieve a truly entertaining rakugo synthesizer. For example, naturalness was not the most important factor, even though it has generally been emphasized as the most important point to be evaluated in the conventional speech synthesis field. More important factors were the understandability of the content and distinguishability of the characters in the rakugo story, both of which the synthesized rakugo speech was relatively inferior at as compared with the professional performers. We also found that fundamental frequency fo modeling should be further improved to better entertain audiences. These results show important steps to reaching authentically entertaining speech synthesis.
A recitation is a way of combining the words together so that they have a sense of rhythm and thus an emotional content is imbibed within. In this study we envisaged to answer these questions in a scientific manner taking into consideration 5 (five)
We describe Parrotron, an end-to-end-trained speech-to-speech conversion model that maps an input spectrogram directly to another spectrogram, without utilizing any intermediate discrete representation. The network is composed of an encoder, spectrog
We have been investigating rakugo speech synthesis as a challenging example of speech synthesis that entertains audiences. Rakugo is a traditional Japanese form of verbal entertainment similar to a combination of one-person stand-up comedy and comic
Silent speech interfaces (SSI) has been an exciting area of recent interest. In this paper, we present a non-invasive silent speech interface that uses inaudible acoustic signals to capture peoples lip movements when they speak. We exploit the speake
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