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Legged robot locomotion requires the planning of stable reference trajectories, especially while traversing uneven terrain. The proposed trajectory optimization framework is capable of generating dynamically stable base and footstep trajectories for multiple steps. The locomotion task can be defined with contact locations, base motion or both, making the algorithm suitable for multiple scenarios (e.g., presence of moving obstacles). The planner uses a simplified momentum-based task space model for the robot dynamics, allowing computation times that are fast enough for online replanning.This fast planning capabilitiy also enables the quadruped to accommodate for drift and environmental changes. The algorithm is tested on simulation and a real robot across multiple scenarios, which includes uneven terrain, stairs and moving obstacles. The results show that the planner is capable of generating stable trajectories in the real robot even when a box of 15 cm height is placed in front of its path at the last moment.
Quadruped robots manifest great potential to traverse rough terrains with payload. Numerous traditional control methods for legged dynamic locomotion are model-based and exhibit high sensitivity to model uncertainties and payload variations. Therefor
Motion planning for multi-jointed robots is challenging. Due to the inherent complexity of the problem, most existing works decompose motion planning as easier subproblems. However, because of the inconsistent performance metrics, only sub-optimal so
We present a navigation system that combines ideas from hierarchical planning and machine learning. The system uses a traditional global planner to compute optimal paths towards a goal, and a deep local trajectory planner and velocity controller to c
This paper presents a novel methodology to model and optimize trajectories of a quadrupedal robot with spinal compliance to improve standing jump performance compared to quadrupeds with a rigid spine. We introduce an elastic model for a prismatic rob
Stabilizing legged robot locomotion on a dynamic rigid surface (DRS) (i.e., rigid surface that moves in the inertial frame) is a complex planning and control problem. The complexity arises due to the hybrid nonlinear walking dynamics subject to expli