ﻻ يوجد ملخص باللغة العربية
Numerical computation of shortest paths or geodesics on curved domains, as well as the associated geodesic distance, arises in a broad range of applications across digital geometry processing, scientific computing, computer graphics, and computer vision. Relative to Euclidean distance computation, these tasks are complicated by the influence of curvature on the behavior of shortest paths, as well as the fact that the representation of the domain may itself be approximate. In spite of the difficulty of this problem, recent literature has developed a wide variety of sophisticated methods that enable rapid queries of geodesic information, even on relatively large models. This survey reviews the major categories of approaches to the computation of geodesic paths and distances, highlighting common themes and opportunities for future improvement.
Nowadays, big data of digital media (including images, videos and 3D graphical models) are frequently modeled as low-dimensional manifold meshes embedded in a high-dimensional feature space. In this paper, we summarized our recent work on geodesic ce
This paper presents a unified computational framework for the estimation of distances, geodesics and barycenters of merge trees. We extend recent work on the edit distance [106] and introduce a new metric, called the Wasserstein distance between merg
We propose a novel approach for performing convolution of signals on curved surfaces and show its utility in a variety of geometric deep learning applications. Key to our construction is the notion of directional functions defined on the surface, whi
Minimal paths are regarded as a powerful and efficient tool for boundary detection and image segmentation due to its global optimality and the well-established numerical solutions such as fast marching method. In this paper, we introduce a flexible i
We present MeshODE, a scalable and robust framework for pairwise CAD model deformation without prespecified correspondences. Given a pair of shapes, our framework provides a novel shape feature-preserving mapping function that continuously deforms on